Audio Podcast Alliance http://feed.informer.com/digests/OX4JV89I4F/feeder Audio Podcast Alliance Respective post owners and feed distributors Sun, 27 Dec 2020 11:39:42 +0000 Feed Informer http://feed.informer.com/ The Windsor Hum https://www.20k.org/episodes/thewindsorhum Twenty Thousand Hertz urn:uuid:118b0a3b-7abe-a48c-88ca-1bf64a97b41d Wed, 04 Aug 2021 10:00:00 +0000 In 2011, residents of Windsor, Ontario started experiencing a strange rumbling hum that rattled dishes and kept people awake at night. Then, after years of getting nowhere, the mystery of the Windsor Hum was finally solved... Or was it? This is a totally remixed, revoiced, and updated version of one of our oldest and most popular episodes. Featuring documentary filmmaker Adam Makarenko. Follow the show on Twitter, Facebook, & Reddit. Subscribe to our Youtube channel here. Become a monthly contributor at 20k.org/donate. If you know what this week's mystery sound is, tell us at mystery.20k.org. Hiring? Sign up at Indeed.com/Hertz and get a $75 credit to sponsor your first job post for better visibility, more applications, and quicker hiring times. Visit monday.com/podcast for your free two-week trial. Get a one-month free trial of a Premium Membership at skillshare.com/20k. Episode transcript, music, and credits can be found here: www.20k.org/episodes/thewindsorhum Learn more about your ad choices. Visit megaphone.fm/adchoices <p>In 2011, residents of Windsor, Ontario started experiencing a strange rumbling hum that rattled dishes and kept people awake at night. Then, after years of getting nowhere, the mystery of the Windsor Hum was finally solved... Or was it? This is a totally remixed, revoiced, and updated version of one of our oldest and most popular episodes. Featuring documentary filmmaker <a href="https://www.zugislanddocumentary.com/">Adam Makarenko</a>.</p><p><br></p><p>Follow the show on <a href="http://twitter.com/20korg">Twitter</a>, <a href="http://facebook.com/20korg">Facebook</a>, &amp; <a href="https://reddit.com/r/20k">Reddit</a>.</p><p>Subscribe to our Youtube channel <a href="https://www.youtube.com/channel/UCFu_7pxU3-CByq7bxjVuE4Q">here</a>.</p><p>Become a monthly contributor at <a href="http://20k.org/donate">20k.org/donate</a>.</p><p>If you know what this week's mystery sound is, tell us at <a href="http://mystery.20k.org/">mystery.20k.org</a>.</p><p>Hiring? Sign up at <a href="https://www.indeed.com/hertz">Indeed.com/Hertz</a> and get a $75 credit to sponsor your first job post for better visibility, more applications, and quicker hiring times.</p><p>Visit <a href="https://monday.com/podcast">monday.com/podcast</a> for your free two-week trial.</p><p>Get a one-month free trial of a Premium Membership at <a href="https://skillshare.com/20k">skillshare.com/20k</a>.</p><p>Episode transcript, music, and credits can be found here: <a href="www.20k.org/episodes/thewindsorhum">www.20k.org/episodes/thewindsorhum</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p> Dallas Taylor 1024 no Cracking the case of a sonic mystery. In 2011, residents of Windsor, Ontario started experiencing a strange rumbling hum that rattled dishes and kept people awake at night. Then, after years of getting nowhere, the mystery of the Windsor Hum was finally solved... Or was it? This is a totally remixed, revoiced, and updated version of one of our oldest and most popular episodes. Featuring documentary filmmaker Adam Makarenko. Follow the show on Twitter, Facebook, & Reddit. Subscribe to our Youtube channel here. Become a monthly contributor at 20k.org/donate. If you know what this week's mystery sound is, tell us at mystery.20k.org. Hiring? Sign up at Indeed.com/Hertz and get a $75 credit to sponsor your first job post for better visibility, more applications, and quicker hiring times. Visit monday.com/podcast for your free two-week trial. Get a one-month free trial of a Premium Membership at skillshare.com/20k. Episode transcript, music, and credits can be found here: www.20k.org/episodes/thewindsorhum Learn more about your ad choices. Visit megaphone.fm/adchoices Jill Purdy: supervising sound & dialogue/ADR editor https://soundgirlspod.podbean.com/e/jill-purdy-supervising-sound-dialogueadr-editor/ SoundGirls Podcast urn:uuid:4d6c1dbe-2daf-a20c-f37f-7de54ac257aa Tue, 03 Aug 2021 13:00:00 +0000 <p>As a prominent Supervising Sound and Dialogue/ADR Editor in the film and television industries of both Canada and the United States, Jill Purdy has an extraordinary record of achievements and awards spanning over two decades. After graduating from both Queen’s University and Sheridan College and initiating her career via a successful internship with Sound Dogs Toronto, Jill gained a distinguished reputation quickly and has continued to thrive at the top of her field. Jill was invited to become a member of the Academy of Motion Picture Arts and Sciences in 2018. In addition to 2018’s Oscar-Nominated “The Shape of Water”, Jill’s credits include “Scary Stories to Tell in the Dark”, “mother!”, “Molly’s Game”, “Hands of Stone”, “Snow White and the Huntsman”, “Black Swan” and “On the Basis of Sex.” She is currently co-supervising Guillermo del Toro’s “Nightmare Alley”.</p> <p>As a prominent Supervising Sound and Dialogue/ADR Editor in the film and television industries of both Canada and the United States, Jill Purdy has an extraordinary record of achievements and awards spanning over two decades. After graduating from both Queen’s University and Sheridan College and initiating her career via a successful internship with Sound Dogs Toronto, Jill gained a distinguished reputation quickly and has continued to thrive at the top of her field. Jill was invited to become a member of the Academy of Motion Picture Arts and Sciences in 2018. In addition to 2018’s Oscar-Nominated “The Shape of Water”, Jill’s credits include “Scary Stories to Tell in the Dark”, “mother!”, “Molly’s Game”, “Hands of Stone”, “Snow White and the Huntsman”, “Black Swan” and “On the Basis of Sex.” She is currently co-supervising Guillermo del Toro’s “Nightmare Alley”.</p> soundgirlspod No 44:58 yes As a prominent Supervising Sound and Dialogue/ADR Editor in the film and television industries of both Canada and the United States, Jill Purdy has an extraordinary record of achievements and awards spanning over two decades. After graduating from both Q... <p>As a prominent Supervising Sound and Dialogue/ADR Editor in the film and television industries of both Canada and the United States, Jill Purdy has an extraordinary record of achievements and awards spanning over two decades. After graduating from both Queen’s University and Sheridan College and initiating her career via a successful internship with Sound Dogs Toronto, Jill gained a distinguished reputation quickly and has continued to thrive at the top of her field. Jill was invited to become a member of the Academy of Motion Picture Arts and Sciences in 2018. In addition to 2018’s Oscar-Nominated “The Shape of Water”, Jill’s credits include “Scary Stories to Tell in the Dark”, “mother!”, “Molly’s Game”, “Hands of Stone”, “Snow White and the Huntsman”, “Black Swan” and “On the Basis of Sex.” She is currently co-supervising Guillermo del Toro’s “Nightmare Alley”.</p> Billie Eilish: The World's A Little Blurry w/Director R. J. Cutler and Music Director Aron Forbes http://www.soundworkscollection.com SoundWorks Collection urn:uuid:da54b4b4-0f44-4b0c-3b8b-38910b5663e6 Mon, 02 Aug 2021 15:00:03 +0000 <p>We chat with Director R. J. Cutler and Emmy-nominated Music Director Aron Forbes who was nominated for Outstanding Music Direction and Outstanding Sound Mixing for a non-fiction or reality programming about their recent collaboration on Billie Eilish: The World's A Little Blurry now streaming on AppleTV+.</p> <p>"Billie Eilish: The World’s A Little Blurry” tells the true coming-of-age story of the singer-songwriter and her rise to global superstardom. From award-winning filmmaker R.J. Cutler, the documentary offers a deeply intimate look at this extraordinary teenager’s journey, at just seventeen years old, navigating life on the road, on stage, and at home with her family, while writing, recording and releasing her debut album “WHEN WE ALL FALL ASLEEP, WHERE DO WE GO?”</p> <p>The documentary is from Apple Original Films, in association with Interscope Films, The Darkroom, This Machine and Lighthouse Management & Media. Directed by R.J. Cutler and starring Billie Eilish, Finneas O’Connell, Maggie Baird, and Patrick O’Connell as themselves.</p> <p>SUBSCRIBE ON YOUTUBE: <br />http://bit.ly/SubscribeSoundWorksCollection</p> <p>AUDIO PODCAST SUBSCRIBE: <br />https://linktr.ee/soundworkscollection</p> <p>MORE VIDEOS AND NEWS: <br />https://www.SoundWorksCollection.com</p> SoundWorks Collection 33:29 no We chat with Director R. J. Cutler and Emmy-nominated Music Director Aron Forbes who was nominated for Outstanding Music Direction and Outstanding Sound Mixing for a non-fiction or reality programming. We chat with Director R. J. Cutler and Emmy-nominated Music Director Aron Forbes who was nominated for Outstanding Music Direction and Outstanding Sound Mixing for a non-fiction or reality programming about their recent collaboration on Billie Eilish: The World's A Little Blurry now streaming on AppleTV+. "Billie Eilish: The World’s A Little Blurry” tells the true coming-of-age story of the singer-songwriter and her rise to global superstardom. From award-winning filmmaker R.J. Cutler, the documentary offers a deeply intimate look at this extraordinary teenager’s journey, at just seventeen years old, navigating life on the road, on stage, and at home with her family, while writing, recording and releasing her debut album “WHEN WE ALL FALL ASLEEP, WHERE DO WE GO?” The documentary is from Apple Original Films, in association with Interscope Films, The Darkroom, This Machine and Lighthouse Management & Media. Directed by R.J. Cutler and starring Billie Eilish, Finneas O’Connell, Maggie Baird, and Patrick O’Connell as themselves. SUBSCRIBE ON YOUTUBE: http://bit.ly/SubscribeSoundWorksCollection AUDIO PODCAST SUBSCRIBE: https://linktr.ee/soundworkscollection MORE VIDEOS AND NEWS: https://www.SoundWorksCollection.com Behind the Sound of It Takes Two https://anchor.fm/thesoundarchitect/episodes/Behind-the-Sound-of-It-Takes-Two-e156816 The Sound Architect Podcast (TSAP) urn:uuid:d850de63-61ad-e9b7-d5c9-6a86330c5bb9 Sat, 31 Jul 2021 13:19:51 +0000 <p><strong>(TSAP S04E12)<br> </strong><br> Sam is joined by <strong>Anne-Sophie Mongeau</strong> and <strong>Philip Eriksson</strong>, to chat about their amazing work on the acclaimed co-op title <em><strong>It Takes Two</strong></em> from Hazelight.<br> <br> They discuss the challenges of mixing and design for a split-screen game, handling the huge scope of the different levels with various forms of gameplay, the sound designer's playground, aiming for that Pixar experience and more!<br> <br> This in-depth, detailed discussion covers so many great topics with some truly great insights and tips for working on game audio, so get those headphones on!<br> <br> <strong>Why not drop us a quick review on Podchaser? </strong><a href="https://www.podchaser.com/TheSoundArchitectPodcast"><strong>https://www.podchaser.com/TheSoundArchitectPodcast</strong></a></p> <p><strong>Big thanks to Toivo Kallio for editing and mastering!</strong></p> <p><strong>LINKS &nbsp; Official Merch: </strong><a href="https://www.spreadshirt.net/shop/the-sound-architect/"><strong>https://shop.spreadshirt.net/the-sound-architect/</strong></a></p> <p><strong>YouTube: </strong><a href="https://www.youtube.com/c/TheSoundArchitect"><strong>https://www.youtube.com/c/TheSoundArchitect</strong></a></p> <p><strong>Patreon: </strong><a href="https://www.patreon.com/SoundDesignUK"><strong>https://www.patreon.com/SoundDesignUK</strong></a></p> <p><strong>Official: </strong><a href="https://www.thesoundarchitect.co.uk/"><strong>https://www.thesoundarchitect.co.uk</strong></a></p> <p><strong>Twitter: </strong><a href="https://twitter.com/SoundDesignUK"><strong>https://twitter.com/SoundDesignUK</strong></a></p> <p><strong>Facebook: </strong><a href="https://facebook.com/thesoundarchitect.co.uk"><strong>https://facebook.com/thesoundarchitect.co.uk</strong></a></p> <p><strong>Instagram:</strong><a href="https://instagram.com/thesoundarchitectofficial"><strong> https://instagram.com/thesoundarchitectofficial</strong></a></p> <p><strong>Stay up to date via our Monthly Newsletter as well: </strong><a href="https://www.thesoundarchitect.co.uk/newsletter"><strong>https://www.thesoundarchitect.co.uk/newsletter</strong></a></p> <p><strong>Want to sponsor an episode? e-mail Sam at </strong><a href="mailto:sam@thesoundarchitect.co.uk"><strong>sam@thesoundarchitect.co.uk</strong></a><strong> for your sponsorship to be read out on the podcast</strong></p> --- Send in a voice message: https://anchor.fm/thesoundarchitect/message Sam Hughes 3674 No <p><strong>(TSAP S04E12)<br> </strong><br> Sam is joined by <strong>Anne-Sophie Mongeau</strong> and <strong>Philip Eriksson</strong>, to chat about their amazing work on the acclaimed co-op title <em><strong>It Takes Two</strong></em> from Hazelight.<br> <br> They discuss the challenges of mixing and design for a split-screen game, handling the huge scope of the different levels with various forms of gameplay, the sound designer's playground, aiming for that Pixar experience and more!<br> <br> This in-depth, detailed discussion covers so many great topics with some truly great insights and tips for working on game audio, so get those headphones on!<br> <br> <strong>Why not drop us a quick review on Podchaser? </strong><a href="https://www.podchaser.com/TheSoundArchitectPodcast"><strong>https://www.podchaser.com/TheSoundArchitectPodcast</strong></a></p> <p><strong>Big thanks to Toivo Kallio for editing and mastering!</strong></p> <p><strong>LINKS &nbsp; Official Merch: </strong><a href="https://www.spreadshirt.net/shop/the-sound-architect/"><strong>https://shop.spreadshirt.net/the-sound-architect/</strong></a></p> <p><strong>YouTube: </strong><a href="https://www.youtube.com/c/TheSoundArchitect"><strong>https://www.youtube.com/c/TheSoundArchitect</strong></a></p> <p><strong>Patreon: </strong><a href="https://www.patreon.com/SoundDesignUK"><strong>https://www.patreon.com/SoundDesignUK</strong></a></p> <p><strong>Official: </strong><a href="https://www.thesoundarchitect.co.uk/"><strong>https://www.thesoundarchitect.co.uk</strong></a></p> <p><strong>Twitter: </strong><a href="https://twitter.com/SoundDesignUK"><strong>https://twitter.com/SoundDesignUK</strong></a></p> <p><strong>Facebook: </strong><a href="https://facebook.com/thesoundarchitect.co.uk"><strong>https://facebook.com/thesoundarchitect.co.uk</strong></a></p> <p><strong>Instagram:</strong><a href="https://instagram.com/thesoundarchitectofficial"><strong> https://instagram.com/thesoundarchitectofficial</strong></a></p> <p><strong>Stay up to date via our Monthly Newsletter as well: </strong><a href="https://www.thesoundarchitect.co.uk/newsletter"><strong>https://www.thesoundarchitect.co.uk/newsletter</strong></a></p> <p><strong>Want to sponsor an episode? e-mail Sam at </strong><a href="mailto:sam@thesoundarchitect.co.uk"><strong>sam@thesoundarchitect.co.uk</strong></a><strong> for your sponsorship to be read out on the podcast</strong></p> --- Send in a voice message: https://anchor.fm/thesoundarchitect/message Level 153: Kenny Young (Astro's Playroom) https://lwer.podbean.com/e/level-153-kenny-young-astros-playroom/ Level with Emily Reese urn:uuid:9c2db249-08a1-608c-c990-447fc1d276a8 Fri, 30 Jul 2021 18:30:27 +0000 <p>Composer Kenny Young talks about his music for <a href='https://www.playstation.com/en-us/games/astros-playroom/'>Astro's Playroom</a>, which comes on all PlayStation 5 consoles. It's a sequel to <a href='https://www.playstation.com/en-us/games/astro-bot-rescue-mission/'>Astro Bot Rescue Mission</a>, which was for PlayStation VR. Learn more and support Level with Emily <a href='http://www.patreon.com/level'>on Patreon</a>.</p> <p>Composer Kenny Young talks about his music for <a href='https://www.playstation.com/en-us/games/astros-playroom/'>Astro's Playroom</a>, which comes on all PlayStation 5 consoles. It's a sequel to <a href='https://www.playstation.com/en-us/games/astro-bot-rescue-mission/'>Astro Bot Rescue Mission</a>, which was for PlayStation VR. Learn more and support Level with Emily <a href='http://www.patreon.com/level'>on Patreon</a>.</p> No 51:56 yes Composer Kenny Young talks about his music for Astro's Playroom, which comes on all PlayStation 5 consoles. It's a sequel to Astro Bot Rescue Mission, which was for PlayStation VR. Learn more and support Level with Emily on Patreon. <p>Composer Kenny Young talks about his music for <a href='https://www.playstation.com/en-us/games/astros-playroom/'>Astro's Playroom</a>, which comes on all PlayStation 5 consoles. It's a sequel to <a href='https://www.playstation.com/en-us/games/astro-bot-rescue-mission/'>Astro Bot Rescue Mission</a>, which was for PlayStation VR. Learn more and support Level with Emily <a href='http://www.patreon.com/level'>on Patreon</a>.</p> Soundbytes Podcast - EP 47 - Interview with Julie Buchanan https://thesoundbytespodcast.podbean.com/e/soundbytes-podcast-ep-47-interview-with-julie-buchanan/ Soundbytes Podcast urn:uuid:3c55f8ec-25e7-7482-b216-a44d8ed1cb27 Fri, 30 Jul 2021 13:40:24 +0000 <p>Hello! Welcome back to episode forty-seven of our monthly podcast about games and game audio. We've got an exciting one for you this month! We were very lucky to be joined by the exceptionally talented sound designer and composer Julie Buchanan. We chatted with Julie about her background and journey into game audio, and talked about some of the projects she has been a part of, including Godfall, Rocket League and Say No! More. It was a pleasure to have Julie on the podcast and we hope you enjoy the conversation we had.</p> <p>You can follow Julie on Twitter, here: <a href='https://twitter.com/jbuaudio'>@jbuaudio</a></p> <p>Say No! More is out now, and can be purchased for <a href='https://store.steampowered.com/app/1191900/Say_No_More/'>Steam</a>, <a href='https://www.nintendo.com/games/detail/say-no-more-switch/'>Nintendo Switch</a> and <a href='https://apps.apple.com/us/app/say-no-more/id1528696908'>IOS</a>.</p> <p>Hosted by:  Derek Brown - <a href='https://twitter.com/subwoofersub'>@subwoofersub</a> Barney Oram - <a href='https://twitter.com/BarneyOram1'>@BarneyOram1</a></p> <p dir="ltr">Follow Soundbytes on Twitter: <a href='https://twitter.com/soundbytes_p'>@soundbytes_p</a></p> <p dir="ltr">Join the Soundbytes Discord Server: <a href='https://discord.gg/fP7wAEKjBP'>https://discord.gg/fP7wAEKjBP</a></p> <p>Hello! Welcome back to episode forty-seven of our monthly podcast about games and game audio. We've got an exciting one for you this month! We were very lucky to be joined by the exceptionally talented sound designer and composer Julie Buchanan. We chatted with Julie about her background and journey into game audio, and talked about some of the projects she has been a part of, including Godfall, Rocket League and Say No! More. It was a pleasure to have Julie on the podcast and we hope you enjoy the conversation we had.</p> <p>You can follow Julie on Twitter, here: <a href='https://twitter.com/jbuaudio'>@jbuaudio</a></p> <p>Say No! More is out now, and can be purchased for <a href='https://store.steampowered.com/app/1191900/Say_No_More/'>Steam</a>, <a href='https://www.nintendo.com/games/detail/say-no-more-switch/'>Nintendo Switch</a> and <a href='https://apps.apple.com/us/app/say-no-more/id1528696908'>IOS</a>.</p> <p>Hosted by:  Derek Brown - <a href='https://twitter.com/subwoofersub'>@subwoofersub</a> Barney Oram - <a href='https://twitter.com/BarneyOram1'>@BarneyOram1</a></p> <p dir="ltr">Follow Soundbytes on Twitter: <a href='https://twitter.com/soundbytes_p'>@soundbytes_p</a></p> <p dir="ltr">Join the Soundbytes Discord Server: <a href='https://discord.gg/fP7wAEKjBP'>https://discord.gg/fP7wAEKjBP</a></p> Derek Brown and Barney Oram No 01:04:04 no Hello! Welcome back to episode forty-seven of our monthly podcast about games and game audio. We've got an exciting one for you this month! We were very lucky to be joined by the exceptionally talented sound designer and composer Julie Buchanan. We chatt... <p>Hello! Welcome back to episode forty-seven of our monthly podcast about games and game audio. We've got an exciting one for you this month! We were very lucky to be joined by the exceptionally talented sound designer and composer Julie Buchanan. We chatted with Julie about her background and journey into game audio, and talked about some of the projects she has been a part of, including Godfall, Rocket League and Say No! More. It was a pleasure to have Julie on the podcast and we hope you enjoy the conversation we had.</p> <p>You can follow Julie on Twitter, here: <a href='https://twitter.com/jbuaudio'>@jbuaudio</a></p> <p>Say No! More is out now, and can be purchased for <a href='https://store.steampowered.com/app/1191900/Say_No_More/'>Steam</a>, <a href='https://www.nintendo.com/games/detail/say-no-more-switch/'>Nintendo Switch</a> and <a href='https://apps.apple.com/us/app/say-no-more/id1528696908'>IOS</a>.</p> <p>Hosted by:  Derek Brown - <a href='https://twitter.com/subwoofersub'>@subwoofersub</a> Barney Oram - <a href='https://twitter.com/BarneyOram1'>@BarneyOram1</a></p> <p dir="ltr">Follow Soundbytes on Twitter: <a href='https://twitter.com/soundbytes_p'>@soundbytes_p</a></p> <p dir="ltr">Join the Soundbytes Discord Server: <a href='https://discord.gg/fP7wAEKjBP'>https://discord.gg/fP7wAEKjBP</a></p> Darcy Proper: four-time Grammy award-winning mastering engineer https://soundgirlspod.podbean.com/e/darcy-proper-four-time-grammy-award-winning-mastering-engineer/ SoundGirls Podcast urn:uuid:5b450671-7298-107d-271e-75fa41d2f1e1 Tue, 27 Jul 2021 13:00:00 +0000 <p>Darcy Proper is a four-time Grammy award-winning mastering engineer whose work has covered everything from vintage re-issues to cutting-edge immersive audio releases. She has had the pleasure of working for international artists such as Johnny Cash, Dave Brubeck, Tony Bennett, Steely Dan, The Eagles, Ozark Henry, Porcupine Tree, Peter Maffay, David Garrett, Jane Ira Bloom, Blind Guardian, and Helloween just to name a few. Her career started off in NYC, followed by a 14-year stint in Europe, and now she’s returned to the US and looks forward to continuing her work here, closer to home.</p> <p>Darcy Proper is a four-time Grammy award-winning mastering engineer whose work has covered everything from vintage re-issues to cutting-edge immersive audio releases. She has had the pleasure of working for international artists such as Johnny Cash, Dave Brubeck, Tony Bennett, Steely Dan, The Eagles, Ozark Henry, Porcupine Tree, Peter Maffay, David Garrett, Jane Ira Bloom, Blind Guardian, and Helloween just to name a few. Her career started off in NYC, followed by a 14-year stint in Europe, and now she’s returned to the US and looks forward to continuing her work here, closer to home.</p> soundgirlspod No 47:46 yes Darcy Proper is a four-time Grammy award-winning mastering engineer whose work has covered everything from vintage re-issues to cutting-edge immersive audio releases. She has had the pleasure of working for international artists such as Johnny Cash, Dave... <p>Darcy Proper is a four-time Grammy award-winning mastering engineer whose work has covered everything from vintage re-issues to cutting-edge immersive audio releases. She has had the pleasure of working for international artists such as Johnny Cash, Dave Brubeck, Tony Bennett, Steely Dan, The Eagles, Ozark Henry, Porcupine Tree, Peter Maffay, David Garrett, Jane Ira Bloom, Blind Guardian, and Helloween just to name a few. Her career started off in NYC, followed by a 14-year stint in Europe, and now she’s returned to the US and looks forward to continuing her work here, closer to home.</p> AMPS PODCAST Ep17 - Cara Sheppard And TFS https://soundcloud.com/user-663870646/amps-podcast-ep17-cs-and-tfs AMPS Podcast urn:uuid:0b486472-f37d-d759-333d-f1c21c939dd9 Mon, 26 Jul 2021 08:44:01 +0000 For this episode we chat to Cara Sheppard, Managing Director of Twickenham Film Studios, and learn all about the past, present and future plans of TFS. As a widely-experienced and successful individual, Cara also gives us her insights into the changing nature of UK film and TV production and her hopes of increasing diversity in our industry. Association of Motion Picture Sound 00:40:10 no For this episode we chat to Cara Sheppard, Managi… For this episode we chat to Cara Sheppard, Managing Director of Twickenham Film Studios, and learn all about the past, present and future plans of TFS. As a widely-experienced and successful individual, Cara also gives us her insights into the changing nature of UK film and TV production and her hopes of increasing diversity in our industry. Level 152: Oleksa Lozowchuk (Horizon Forbidden West) https://lwer.podbean.com/e/level-152-oleksa-lozowchuk-horizon-forbidden-west/ Level with Emily Reese urn:uuid:1f2d4eff-4477-f3e7-c9ed-ba9f514bc839 Fri, 23 Jul 2021 18:06:52 +0000 <p><a href='http://www.tendershoot.com/'>Oleksa Lozowchuk</a> composed music for <a href='https://www.playstation.com/en-us/games/horizon-forbidden-west/'>Horizon Forbidden West</a>. The game isn’t out yet, nor is the soundtrack, but Sony Classical - the label for the soundtrack - released a 4-track EP of music from Forbidden West, including one of Oleksa’s tracks, “Eyes Open.” So Oleksa and I had a chance to talk about that.</p> <p>But also, Sony released a <a href='https://www.youtube.com/watch?v=wQATS4HOxdo'>State of Play</a> video with about 20 minutes of gameplay, including a battle with a machine animal called a tremortusk. Oleksa wrote the music for that battle, and we chat about that track too. Support Level with Emily <a href='http://www.patreon.com/level'>on Patreon</a>.</p> <p><a href='http://www.tendershoot.com/'>Oleksa Lozowchuk</a> composed music for <a href='https://www.playstation.com/en-us/games/horizon-forbidden-west/'><em>Horizon Forbidden West</em></a>. The game isn’t out yet, nor is the soundtrack, but Sony Classical - the label for the soundtrack - released a 4-track EP of music from Forbidden West, including one of Oleksa’s tracks, “Eyes Open.” So Oleksa and I had a chance to talk about that.</p> <p>But also, Sony released a <a href='https://www.youtube.com/watch?v=wQATS4HOxdo'>State of Play</a> video with about 20 minutes of gameplay, including a battle with a machine animal called a tremortusk. Oleksa wrote the music for that battle, and we chat about that track too. Support Level with Emily <a href='http://www.patreon.com/level'>on Patreon</a>.</p> Joon Media, Inc. No 27:37 yes Oleksa Lozowchuk composed music for Horizon Forbidden West. The game isn’t out yet, nor is the soundtrack, but Sony Classical - the label for the soundtrack - released a 4-track EP of music from Forbidden West, including one of Oleksa’s tracks, “Eyes Ope... <p><a href='http://www.tendershoot.com/'>Oleksa Lozowchuk</a> composed music for <a href='https://www.playstation.com/en-us/games/horizon-forbidden-west/'>Horizon Forbidden West</a>. The game isn’t out yet, nor is the soundtrack, but Sony Classical - the label for the soundtrack - released a 4-track EP of music from Forbidden West, including one of Oleksa’s tracks, “Eyes Open.” So Oleksa and I had a chance to talk about that.</p> <p>But also, Sony released a <a href='https://www.youtube.com/watch?v=wQATS4HOxdo'>State of Play</a> video with about 20 minutes of gameplay, including a battle with a machine animal called a tremortusk. Oleksa wrote the music for that battle, and we chat about that track too. Support Level with Emily <a href='http://www.patreon.com/level'>on Patreon</a>.</p> Composer, Mark Crawford (The Social Dilemma, The Love Bugs) https://anchor.fm/thesoundarchitect/episodes/Composer--Mark-Crawford-The-Social-Dilemma--The-Love-Bugs-e12nrc8 The Sound Architect Podcast (TSAP) urn:uuid:54749280-1102-3ad7-ed76-afb1dc608664 Wed, 21 Jul 2021 11:25:49 +0000 <p>Mark Crawford speaks to Sam about his work on the acclaimed documentary, <strong>The Social Dilemma</strong> as well as his career so far, music writing process, working with Brandi Carlisle and Renée&nbsp;Elise Goldsberry for the cover of ‘I Put a Spell on You’ and more!</p> <p><strong>Mark has also just been nominated for 2 Emmys for his work on The Social Dilemma and The Love Bugs!</strong></p> <p>"Mark Crawford is a Primetime Emmy-nominated composer and music producer. Most recently he’s composed music for the feature length documentary <em>The Social Dilemma</em>, which premiered at the 2020 Sundance Film Festival and is now available on Netflix. Previously, his credits include additional music for the award-winning feature documentaries <em>Chasing Coral</em> (2017) and <em>Chasing Ice</em> (2012), <em>Classic</em>, which premiered at the Denver Film Festival in 2019, and the multi-audience award-winning short documentary, <em>The Love Bugs</em>. His music and video work have also been included in programs featured on National Geographic, California Academy of Science, Harvard Kennedy School, and Fast Company.</p> <p>He currently lives in Longmont, CO, where he composes from a home studio, enjoys the glorious outdoors, and works on projects with his wife and producing partner."</p> <p><strong>Why not drop us a quick review on Podchaser? </strong><a href="https://www.podchaser.com/TheSoundArchitectPodcast"><strong>https://www.podchaser.com/TheSoundArchitectPodcast</strong></a></p> <p><strong>Big thanks to Callum Tennick for editing &amp; mastering.</strong></p> <p><strong>LINKS &nbsp; Official Merch: </strong><a href="https://www.spreadshirt.net/shop/the-sound-architect/"><strong>https://shop.spreadshirt.net/the-sound-architect/</strong></a></p> <p><strong>YouTube: </strong><a href="https://www.youtube.com/c/TheSoundArchitect"><strong>https://www.youtube.com/c/TheSoundArchitect</strong></a></p> <p><strong>Patreon: </strong><a href="https://www.patreon.com/SoundDesignUK"><strong>https://www.patreon.com/SoundDesignUK</strong></a></p> <p><strong>Official: </strong><a href="https://www.thesoundarchitect.co.uk/"><strong>https://www.thesoundarchitect.co.uk</strong></a></p> <p><strong>Twitter: </strong><a href="https://twitter.com/SoundDesignUK"><strong>https://twitter.com/SoundDesignUK</strong></a></p> <p><strong>Facebook: </strong><a href="https://facebook.com/thesoundarchitect.co.uk"><strong>https://facebook.com/thesoundarchitect.co.uk</strong></a></p> <p><strong>Instagram:</strong><a href="https://instagram.com/thesoundarchitectofficial"><strong> https://instagram.com/thesoundarchitectofficial</strong></a></p> <p><strong>Stay up to date via our Monthly Newsletter as well: </strong><a href="https://www.thesoundarchitect.co.uk/newsletter"><strong>https://www.thesoundarchitect.co.uk/newsletter</strong></a></p> <p><strong>Want to sponsor an episode? e-mail Sam at </strong><a href="mailto:sam@thesoundarchitect.co.uk"><strong>sam@thesoundarchitect.co.uk</strong></a><strong> for your sponsorship to be read out on the podcast</strong></p> --- Send in a voice message: https://anchor.fm/thesoundarchitect/message Sam Hughes 2293 No <p>Mark Crawford speaks to Sam about his work on the acclaimed documentary, <strong>The Social Dilemma</strong> as well as his career so far, music writing process, working with Brandi Carlisle and Renée&nbsp;Elise Goldsberry for the cover of ‘I Put a Spell on You’ and more!</p> <p><strong>Mark has also just been nominated for 2 Emmys for his work on The Social Dilemma and The Love Bugs!</strong></p> <p>"Mark Crawford is a Primetime Emmy-nominated composer and music producer. Most recently he’s composed music for the feature length documentary <em>The Social Dilemma</em>, which premiered at the 2020 Sundance Film Festival and is now available on Netflix. Previously, his credits include additional music for the award-winning feature documentaries <em>Chasing Coral</em> (2017) and <em>Chasing Ice</em> (2012), <em>Classic</em>, which premiered at the Denver Film Festival in 2019, and the multi-audience award-winning short documentary, <em>The Love Bugs</em>. His music and video work have also been included in programs featured on National Geographic, California Academy of Science, Harvard Kennedy School, and Fast Company.</p> <p>He currently lives in Longmont, CO, where he composes from a home studio, enjoys the glorious outdoors, and works on projects with his wife and producing partner."</p> <p><strong>Why not drop us a quick review on Podchaser? </strong><a href="https://www.podchaser.com/TheSoundArchitectPodcast"><strong>https://www.podchaser.com/TheSoundArchitectPodcast</strong></a></p> <p><strong>Big thanks to Callum Tennick for editing &amp; mastering.</strong></p> <p><strong>LINKS &nbsp; Official Merch: </strong><a href="https://www.spreadshirt.net/shop/the-sound-architect/"><strong>https://shop.spreadshirt.net/the-sound-architect/</strong></a></p> <p><strong>YouTube: </strong><a href="https://www.youtube.com/c/TheSoundArchitect"><strong>https://www.youtube.com/c/TheSoundArchitect</strong></a></p> <p><strong>Patreon: </strong><a href="https://www.patreon.com/SoundDesignUK"><strong>https://www.patreon.com/SoundDesignUK</strong></a></p> <p><strong>Official: </strong><a href="https://www.thesoundarchitect.co.uk/"><strong>https://www.thesoundarchitect.co.uk</strong></a></p> <p><strong>Twitter: </strong><a href="https://twitter.com/SoundDesignUK"><strong>https://twitter.com/SoundDesignUK</strong></a></p> <p><strong>Facebook: </strong><a href="https://facebook.com/thesoundarchitect.co.uk"><strong>https://facebook.com/thesoundarchitect.co.uk</strong></a></p> <p><strong>Instagram:</strong><a href="https://instagram.com/thesoundarchitectofficial"><strong> https://instagram.com/thesoundarchitectofficial</strong></a></p> <p><strong>Stay up to date via our Monthly Newsletter as well: </strong><a href="https://www.thesoundarchitect.co.uk/newsletter"><strong>https://www.thesoundarchitect.co.uk/newsletter</strong></a></p> <p><strong>Want to sponsor an episode? e-mail Sam at </strong><a href="mailto:sam@thesoundarchitect.co.uk"><strong>sam@thesoundarchitect.co.uk</strong></a><strong> for your sponsorship to be read out on the podcast</strong></p> --- Send in a voice message: https://anchor.fm/thesoundarchitect/message The Buzzer https://www.20k.org/episodes/thebuzzer Twenty Thousand Hertz urn:uuid:cc6c09a6-6bcd-ed37-929c-6f15d66c24b2 Wed, 21 Jul 2021 10:00:00 +0000 Since World War I, countries around the world have been broadcasting mysterious numerical messages via shortwave radio. Though concrete evidence is hard to come by, the general consensus is that these coded messages are meant for undercover agents operating abroad. And one particular Russian station may have an even more sinister purpose. Featuring computer engineer Andrus Aaslaid, historian Maris Goldmanis, and documentary photographer Lewis Bush. Follow the show on Twitter, Facebook, & Reddit. Subscribe to our Youtube channel here. Become a monthly contributor at 20k.org/donate. If you know what this week's mystery sound is, tell us at mystery.20k.org. We’re hiring! Visit defactosound.com/careers for more info. To dive deeper into numbers stations, visit numbers-stations.com and priyom.org, or check out Lewis’ book, Shadows of the State. Episode transcript, music, and credits can be found here: https://www.20k.org/episodes/thebuzzer Visit monday.com/podcast for your free two-week trial. Go to everyplate.com and enter the promo code, 20k199 to get started for just $1.99 a meal. Learn more about your ad choices. Visit megaphone.fm/adchoices <p>Since World War I, countries around the world have been broadcasting mysterious numerical messages via shortwave radio. Though concrete evidence is hard to come by, the general consensus is that these coded messages are meant for undercover agents operating abroad. And one particular Russian station may have an even more sinister purpose. Featuring computer engineer <a href="https://www.linkedin.com/in/andrusaaslaid/?originalSubdomain=ee">Andrus Aaslaid</a>, historian <a href="https://www.numbers-stations.com/">Maris Goldmanis</a>, and documentary photographer <a href="http://www.lewisbush.com/shadows-of-the-state/">Lewis Bush</a>.</p><p><br></p><p>Follow the show on <a href="http://twitter.com/20korg">Twitter</a>, <a href="http://facebook.com/20korg">Facebook</a>, &amp; <a href="https://reddit.com/r/20k">Reddit</a>.</p><p>Subscribe to our Youtube channel <a href="https://www.youtube.com/channel/UCFu_7pxU3-CByq7bxjVuE4Q">here</a>.</p><p>Become a monthly contributor at <a href="http://20k.org/donate">20k.org/donate</a>.</p><p>If you know what this week's mystery sound is, tell us at <a href="http://mystery.20k.org/">mystery.20k.org</a>.</p><p>We’re hiring! Visit <a href="https://defactosound.com/careers">defactosound.com/careers</a> for more info.</p><p>To dive deeper into numbers stations, visit <a href="https://www.numbers-stations.com">numbers-stations.com</a> and <a href="https://priyom.org">priyom.org</a>, or check out Lewis’ book, <a href="http://www.lewisbush.com/shadows-of-the-state/">Shadows of the State</a>.</p><p>Episode transcript, music, and credits can be found here: <a href="https://www.20k.org/episodes/thebuzzer">https://www.20k.org/episodes/thebuzzer</a></p><p>Visit <a href="https://monday.com/podcast">monday.com/podcast</a> for your free two-week trial.</p><p>Go to <a href="https://everyplate.com">everyplate.com</a> and enter the promo code, 20k199 to get started for just $1.99 a meal.</p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p> Dallas Taylor 2102 no Tuning in to spy radio. Since World War I, countries around the world have been broadcasting mysterious numerical messages via shortwave radio. Though concrete evidence is hard to come by, the general consensus is that these coded messages are meant for undercover agents operating abroad. And one particular Russian station may have an even more sinister purpose. Featuring computer engineer Andrus Aaslaid, historian Maris Goldmanis, and documentary photographer Lewis Bush. Follow the show on Twitter, Facebook, & Reddit. Subscribe to our Youtube channel here. Become a monthly contributor at 20k.org/donate. If you know what this week's mystery sound is, tell us at mystery.20k.org. We’re hiring! Visit defactosound.com/careers for more info. To dive deeper into numbers stations, visit numbers-stations.com and priyom.org, or check out Lewis’ book, Shadows of the State. Episode transcript, music, and credits can be found here: https://www.20k.org/episodes/thebuzzer Visit monday.com/podcast for your free two-week trial. Go to everyplate.com and enter the promo code, 20k199 to get started for just $1.99 a meal. Learn more about your ad choices. Visit megaphone.fm/adchoices Marla McGuire: Primetime Emmy-Nominated supervising sound editor https://soundgirlspod.podbean.com/e/marla-mcguire-primetime-emmy-nominated-supervising-sound-editor/ SoundGirls Podcast urn:uuid:2f43bced-7421-42d6-847f-ae2446f70e4d Tue, 20 Jul 2021 13:00:00 +0000 <p>Marla McGuire has worked as a sound editor and supervising sound editor for over 20 years in television and film and has worked on over 70 feature and episodic titles. As such she has seen the many changes the industry has gone through. From 24- track tape to the various digital workstations battling to become the industry standard, she’s experienced the evolution to where we are today with pro-tools. She started her career working as part of the production sound team on TV movies. This has proven to be invaluable to her career in post sound.</p> <p>She has recently served as the supervising sound editor for the long-running series Scandal and How to Get Away with Murder, as well as the highly acclaimed Showtime limited series Your Honor. Marla has been nominated for two Primetime Emmys for her work on Dead by Sunset and See Jane Run, as well as three MPSE Golden Reel Awards for Jean-Claude Van Johnson, Prep & Landing, and Commander in Chief.</p> <p>https://www.imdb.com/name/nm0570254/</p> <p>Marla McGuire has worked as a sound editor and supervising sound editor for over 20 years in television and film and has worked on over 70 feature and episodic titles. As such she has seen the many changes the industry has gone through. From 24- track tape to the various digital workstations battling to become the industry standard, she’s experienced the evolution to where we are today with pro-tools. She started her career working as part of the production sound team on TV movies. This has proven to be invaluable to her career in post sound.</p> <p>She has recently served as the supervising sound editor for the long-running series Scandal and How to Get Away with Murder, as well as the highly acclaimed Showtime limited series Your Honor. Marla has been nominated for two Primetime Emmys for her work on Dead by Sunset and See Jane Run, as well as three MPSE Golden Reel Awards for Jean-Claude Van Johnson, Prep & Landing, and Commander in Chief.</p> <p>https://www.imdb.com/name/nm0570254/</p> soundgirlspod No 45:19 yes Marla McGuire has worked as a sound editor and supervising sound editor for over 20 years in television and film and has worked on over 70 feature and episodic titles. As such she has seen the many changes the industry has gone through. From 24- track... <p>Marla McGuire has worked as a sound editor and supervising sound editor for over 20 years in television and film and has worked on over 70 feature and episodic titles. As such she has seen the many changes the industry has gone through. From 24- track tape to the various digital workstations battling to become the industry standard, she’s experienced the evolution to where we are today with pro-tools. She started her career working as part of the production sound team on TV movies. This has proven to be invaluable to her career in post sound.</p> <p>She has recently served as the supervising sound editor for the long-running series Scandal and How to Get Away with Murder, as well as the highly acclaimed Showtime limited series Your Honor. Marla has been nominated for two Primetime Emmys for her work on Dead by Sunset and See Jane Run, as well as three MPSE Golden Reel Awards for Jean-Claude Van Johnson, Prep & Landing, and Commander in Chief.</p> <p>https://www.imdb.com/name/nm0570254/</p> Behind the Music of Sackboy: A Big Adventure https://anchor.fm/thesoundarchitect/episodes/Behind-the-Music-of-Sackboy-A-Big-Adventure-e13meb7 The Sound Architect Podcast (TSAP) urn:uuid:c14551b8-8849-4dac-1f24-8e086e1a8142 Tue, 20 Jul 2021 10:06:15 +0000 <p>Sam is joined by Jay Waters (Audio Director and Composer, SUMO Digital) James E. Marshall (Music Supervisor, &nbsp;and Joe Thwaites Principal Composer and Audio Lead to give insights into the highly impressive music choices and implementation for Sackboy: A Big Adventure.&nbsp;</p> <p>They dive into the licensing of the tracks from popular artists, how they were treated to fit the in game world, how the music reacts and enhances gameplay throughout the levels and more!&nbsp;</p> <p><strong>Big thanks to Toivo Kallio for editing and mastering!</strong></p> <p><strong>Why not drop us a quick review on Podchaser? </strong><a href="https://www.podchaser.com/TheSoundArchitectPodcast"><strong>https://www.podchaser.com/TheSoundArchitectPodcast</strong></a></p> <p><strong>LINKS &nbsp;Official Merch: </strong><a href="https://www.spreadshirt.net/shop/the-sound-architect/"><strong>https://www.spreadshirt.net/shop/the-sound-architect/&nbsp;</strong></a></p> <p><strong>YouTube: </strong><a href="https://www.youtube.com/c/TheSoundArchitect"><strong>https://www.youtube.com/c/TheSoundArchitect</strong></a></p> <p><strong>Patreon: </strong><a href="https://www.patreon.com/SoundDesignUK"><strong>https://www.patreon.com/SoundDesignUK</strong></a></p> <p><strong>Official: </strong><a href="https://www.thesoundarchitect.co.uk/"><strong>https://www.thesoundarchitect.co.uk</strong></a></p> <p><strong>Twitter: </strong><a href="https://twitter.com/SoundDesignUK"><strong>https://twitter.com/SoundDesignUK</strong></a></p> <p><strong>Facebook: </strong><a href="https://facebook.com/thesoundarchitect.co.uk"><strong>https://facebook.com/thesoundarchitect.co.uk</strong></a></p> <p><strong>Instagram:</strong><a href="https://instagram.com/thesoundarchitectofficial"><strong> https://instagram.com/thesoundarchitectofficial</strong></a></p> <p><strong>Stay up to date via our Monthly Newsletter as well: </strong><a href="https://www.thesoundarchitect.co.uk/newsletter"><strong>https://www.thesoundarchitect.co.uk/newsletter</strong></a></p> <p><strong>Want to sponsor an episode? e-mail Sam at </strong><a href="mailto:sam@thesoundarchitect.co.uk"><strong>sam@thesoundarchitect.co.uk</strong></a><strong> for your sponsorship to be read out on the podcast</strong></p> --- Send in a voice message: https://anchor.fm/thesoundarchitect/message Sam Hughes 2535 No <p>Sam is joined by Jay Waters (Audio Director and Composer, SUMO Digital) James E. Marshall (Music Supervisor, &nbsp;and Joe Thwaites Principal Composer and Audio Lead to give insights into the highly impressive music choices and implementation for Sackboy: A Big Adventure.&nbsp;</p> <p>They dive into the licensing of the tracks from popular artists, how they were treated to fit the in game world, how the music reacts and enhances gameplay throughout the levels and more!&nbsp;</p> <p><strong>Big thanks to Toivo Kallio for editing and mastering!</strong></p> <p><strong>Why not drop us a quick review on Podchaser? </strong><a href="https://www.podchaser.com/TheSoundArchitectPodcast"><strong>https://www.podchaser.com/TheSoundArchitectPodcast</strong></a></p> <p><strong>LINKS &nbsp;Official Merch: </strong><a href="https://www.spreadshirt.net/shop/the-sound-architect/"><strong>https://www.spreadshirt.net/shop/the-sound-architect/&nbsp;</strong></a></p> <p><strong>YouTube: </strong><a href="https://www.youtube.com/c/TheSoundArchitect"><strong>https://www.youtube.com/c/TheSoundArchitect</strong></a></p> <p><strong>Patreon: </strong><a href="https://www.patreon.com/SoundDesignUK"><strong>https://www.patreon.com/SoundDesignUK</strong></a></p> <p><strong>Official: </strong><a href="https://www.thesoundarchitect.co.uk/"><strong>https://www.thesoundarchitect.co.uk</strong></a></p> <p><strong>Twitter: </strong><a href="https://twitter.com/SoundDesignUK"><strong>https://twitter.com/SoundDesignUK</strong></a></p> <p><strong>Facebook: </strong><a href="https://facebook.com/thesoundarchitect.co.uk"><strong>https://facebook.com/thesoundarchitect.co.uk</strong></a></p> <p><strong>Instagram:</strong><a href="https://instagram.com/thesoundarchitectofficial"><strong> https://instagram.com/thesoundarchitectofficial</strong></a></p> <p><strong>Stay up to date via our Monthly Newsletter as well: </strong><a href="https://www.thesoundarchitect.co.uk/newsletter"><strong>https://www.thesoundarchitect.co.uk/newsletter</strong></a></p> <p><strong>Want to sponsor an episode? e-mail Sam at </strong><a href="mailto:sam@thesoundarchitect.co.uk"><strong>sam@thesoundarchitect.co.uk</strong></a><strong> for your sponsorship to be read out on the podcast</strong></p> --- Send in a voice message: https://anchor.fm/thesoundarchitect/message Immersive Audio Podcast Episode 53 Ulli Scuda & Philipp Eibl (MPEG - H) https://soundcloud.com/user-713907742/immersive-audio-podcast-episode-53-ulli-scuda-philipp-eibl-mpeg-h Immersive Audio Podcast urn:uuid:2276231b-f607-a319-a5b4-7921afbd4bd4 Fri, 16 Jul 2021 13:03:44 +0000 In this episode of the Immersive Audio Podcast, Oliver Kadel is joined by head of the SoundLab group Ulli Scuda and research engineer Philipp Eibl at Fraunhofer IIS, over Zoom from Bavaria, Germany. Ulli Scuda got a Tonmeister degree at the Film University Potsdam-Babelsberg where he also got his PhD. His experience covers sound recording, sound design and mixing for various film and music formats, ranging from binaural up to 22.2. He was a visiting lecturer at the Ansbach University of Applied Sciences. Today he heads the SoundLab group in the audio department at Fraunhofer IIS where he researches 3D-Audio production and reproduction technologies, as well as microphone arrays and production workflows. His main expertise is immersive audio production, interactive and object-based audio. Philipp Eibl is a research engineer for Fraunhofer IIS, specializing in Next Generation Audio and the development of NGA production tools in particular.  Together with his colleagues, he mixes content for interactive and immersive experiences and advises industry partners on how they can integrate object-based audio production into their workflows.    Philipp joined Fraunhofer after studying Multimedia Art as well as Media Technology and Production in Salzburg and Amberg and interning in music and broadcast production.  His years of employment in a radio broadcast at the Bayerischer Rundfunk gave him first-hand experience and knowledge of the day-to-day work in both production and live broadcast environments at one of Germany’s largest radio stations. In this episode, we discuss and compare new generation spatial audio codec MPEG-H and associated authoring tools for its ecosystem. This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott. For extended show notes and more information on this episode go to ??? If you enjoy the podcast and would like to show your support please consider becoming a Patreon. Not only are you supporting us, but you will also get special access to bonus content and much more. Find out more on our official Patreon page - www.patreon.com/immersiveaudiopodcast We thank you kindly in advance! We want to hear from you! We value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you! You can follow the podcast on Twitter @IAudioPodcast for regular updates and content or get in touch via podcast@1618digital.com 1.618 Digital 01:07:57 no In this episode of the Immersive Audio Podcast, O… In this episode of the Immersive Audio Podcast, Oliver Kadel is joined by head of the SoundLab group Ulli Scuda and research engineer Philipp Eibl at Fraunhofer IIS, over Zoom from Bavaria, Germany. Ulli Scuda got a Tonmeister degree at the Film University Potsdam-Babelsberg where he also got his PhD. His experience covers sound recording, sound design and mixing for various film and music formats, ranging from binaural up to 22.2. He was a visiting lecturer at the Ansbach University of Applied Sciences. Today he heads the SoundLab group in the audio department at Fraunhofer IIS where he researches 3D-Audio production and reproduction technologies, as well as microphone arrays and production workflows. His main expertise is immersive audio production, interactive and object-based audio. Philipp Eibl is a research engineer for Fraunhofer IIS, specializing in Next Generation Audio and the development of NGA production tools in particular.  Together with his colleagues, he mixes content for interactive and immersive experiences and advises industry partners on how they can integrate object-based audio production into their workflows.    Philipp joined Fraunhofer after studying Multimedia Art as well as Media Technology and Production in Salzburg and Amberg and interning in music and broadcast production.  His years of employment in a radio broadcast at the Bayerischer Rundfunk gave him first-hand experience and knowledge of the day-to-day work in both production and live broadcast environments at one of Germany’s largest radio stations. In this episode, we discuss and compare new generation spatial audio codec MPEG-H and associated authoring tools for its ecosystem. This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott. For extended show notes and more information on this episode go to ??? If you enjoy the podcast and would like to show your support please consider becoming a Patreon. Not only are you supporting us, but you will also get special access to bonus content and much more. Find out more on our official Patreon page - www.patreon.com/immersiveaudiopodcast We thank you kindly in advance! We want to hear from you! We value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you! You can follow the podcast on Twitter @IAudioPodcast for regular updates and content or get in touch via podcast@1618digital.com 169 - Building a Backyard Studio Roundtable https://soundcloud.com/tonebenders-podcast/169-building-a-backyard-studio-roundtable Tonebenders Podcast urn:uuid:d9dc375e-41f1-57b3-0043-b00570e5865a Thu, 15 Jul 2021 00:00:00 +0000 Al Sirkett and Lucy Mitchell tell us about their experiences building new stand alone studio spaces in their backyards. They tell us everything they learned, what they would do different, and how much it has changed their lives. Tonebenders Podcast 00:46:58 no Al Sirkett and Lucy Mitchell tell us about their … Al Sirkett and Lucy Mitchell tell us about their experiences building new stand alone studio spaces in their backyards. They tell us everything they learned, what they would do different, and how much it has changed their lives. Vickie Sampson: sound editor, producer, writer, & director https://soundgirlspod.podbean.com/e/vickie-sampson-supervising-sound-editor/ SoundGirls Podcast urn:uuid:c782f279-39ef-cc65-973d-1e8ef6a9775b Tue, 13 Jul 2021 13:00:00 +0000 <p>After a successful and award winning 40 year career as a Supervising Sound  Editor with over 200 feature film credits, Vickie Sampson retired six years ago  to devote her time and energy to directing. She continues to work on sound  projects for developing filmmakers as her time permits.  </p> <p>She has directed 7 award-winning short films, over 15 commercials and PSAs.  She has an Emmy, 4 Golden Reel Awards and has worked on Oscar winning  films for sound. She was one of twelve women (out of 600) selected to the  Directing Workshop for Women from AFI. </p> <p>She has also created and teaches post-production and filmmaking classes to  students at USC, AFI, UCLA, Cal State LA, Video Symphony, Ball State  University and guest lectures to LA Post Production Group and LA Final Cut  Pro Users Group. </p> <p>She is a member of the Academy of Motion Picture Arts and Sciences since  1988 in the Sound Branch, the Motion Picture Editors Guild since 1973,  Motion Picture Sound Editors, and is Emeritus Board member of the Alliance  of Women Directors, where she was also one of its original members in 1997. </p> <p>After a successful and award winning 40 year career as a Supervising Sound  Editor with over 200 feature film credits, Vickie Sampson retired six years ago  to devote her time and energy to directing. She continues to work on sound  projects for developing filmmakers as her time permits.  </p> <p>She has directed 7 award-winning short films, over 15 commercials and PSAs.  She has an Emmy, 4 Golden Reel Awards and has worked on Oscar winning  films for sound. She was one of twelve women (out of 600) selected to the  Directing Workshop for Women from AFI. </p> <p>She has also created and teaches post-production and filmmaking classes to  students at USC, AFI, UCLA, Cal State LA, Video Symphony, Ball State  University and guest lectures to LA Post Production Group and LA Final Cut  Pro Users Group. </p> <p>She is a member of the Academy of Motion Picture Arts and Sciences since  1988 in the Sound Branch, the Motion Picture Editors Guild since 1973,  Motion Picture Sound Editors, and is Emeritus Board member of the Alliance  of Women Directors, where she was also one of its original members in 1997. </p> soundgirlspod No 49:23 yes After a successful and award winning 40 year career as a Supervising Sound  Editor with over 200 feature film credits, Vickie Sampson retired six years ago  to devote her time and energy to directing. She continues to work on sound  projects for developi... <p>After a successful and award winning 40 year career as a Supervising Sound  Editor with over 200 feature film credits, Vickie Sampson retired six years ago  to devote her time and energy to directing. She continues to work on sound  projects for developing filmmakers as her time permits.  </p> <p>She has directed 7 award-winning short films, over 15 commercials and PSAs.  She has an Emmy, 4 Golden Reel Awards and has worked on Oscar winning  films for sound. She was one of twelve women (out of 600) selected to the  Directing Workshop for Women from AFI. </p> <p>She has also created and teaches post-production and filmmaking classes to  students at USC, AFI, UCLA, Cal State LA, Video Symphony, Ball State  University and guest lectures to LA Post Production Group and LA Final Cut  Pro Users Group. </p> <p>She is a member of the Academy of Motion Picture Arts and Sciences since  1988 in the Sound Branch, the Motion Picture Editors Guild since 1973,  Motion Picture Sound Editors, and is Emeritus Board member of the Alliance  of Women Directors, where she was also one of its original members in 1997. </p> The Sound of Zenimation on Disney+ http://www.soundworkscollection.com SoundWorks Collection urn:uuid:1714dec7-cc76-5be7-2acb-9c048af59049 Mon, 12 Jul 2021 15:00:03 +0000 <p>In the exclusive conversation we talk with the creative team behind Zenimation on Disney+ including creator and editor David Bess, Executive Producer Amy Astley, Re-recording Mixer David Fluhr and Supervising Sound Editor and Sound Designer Shannon Mills.</p> <p>Unplug, relax, and refresh your senses for a moment of mindfulness with Walt Disney Animation Studios’ “Zenimation” – an animated soundscape experience. Whether it’s baby Moana being called by the ocean, Anna and Kristoff walking through an icy forest, or Baymax and Hiro Hamada flying over San Fransokyo, these iconic scenes become an aural experience like no other with the sounds of ocean waves, an icy forest and soaring flight. “Zenimation” pays tribute to both the visual and sound artists who have created Walt Disney Animation Studios’ legacy of films.</p> SoundWorks Collection 53:51 no In the exclusive conversation we talk with the creative team behind Zenimation on Disney+ including creator and editor David Bess, Executive Producer Amy Astley, Re-recording Mixer David Fluhr and Supervising Sound Editor and Sound Designer Shannon Mills In the exclusive conversation we talk with the creative team behind Zenimation on Disney+ including creator and editor David Bess, Executive Producer Amy Astley, Re-recording Mixer David Fluhr and Supervising Sound Editor and Sound Designer Shannon Mills. Unplug, relax, and refresh your senses for a moment of mindfulness with Walt Disney Animation Studios’ “Zenimation” – an animated soundscape experience. Whether it’s baby Moana being called by the ocean, Anna and Kristoff walking through an icy forest, or Baymax and Hiro Hamada flying over San Fransokyo, these iconic scenes become an aural experience like no other with the sounds of ocean waves, an icy forest and soaring flight. “Zenimation” pays tribute to both the visual and sound artists who have created Walt Disney Animation Studios’ legacy of films. Stay Tuned https://www.20k.org/episodes/staytuned Twenty Thousand Hertz urn:uuid:35752809-9670-42b6-6850-0f8852a85874 Wed, 07 Jul 2021 10:00:00 +0000 Nearly a century after they first appeared, the Looney Tunes are back in an all-new series. To bring this iconic franchise into the present, the creators are looking to its past, taking it back to the look and feel of the 1940s. But filling the shoes of legendary voice actor Mel Blanc is easier said than done. Featuring voice actors Eric Bauza and Jeff Bergman, and showrunner Pete Browngardt. Follow the show on Twitter, Facebook, & Reddit. Subscribe to our Youtube channel here. Become a monthly contributor at 20k.org/donate. If you know what this week's mystery sound is, tell us at mystery.20k.org. Get a 4-week trial, free postage, and a digital scale at Stamps.com. Just click the microphone at the top right corner and type the promo code 20k. Hiring? Sign up at Indeed.com/Hertz and get a $75 credit to sponsor your first job post for better visibility, more applications, and quicker hiring times. Episode transcript, music, and credits can be found here: https://www.20k.org/episodes/staytuned Learn more about your ad choices. Visit megaphone.fm/adchoices <p>Nearly a century after they first appeared, the Looney Tunes are back in an all-new series. To bring this iconic franchise into the present, the creators are looking to its past, taking it back to the look and feel of the 1940s. But filling the shoes of legendary voice actor Mel Blanc is easier said than done. Featuring voice actors <a href="https://www.imdb.com/name/nm1082823/?ref_=nv_sr_srsg_0">Eric Bauza</a> and <a href="https://www.imdb.com/name/nm0074797/?ref_=nv_sr_srsg_0">Jeff Bergman</a>, and showrunner <a href="https://www.imdb.com/name/nm1349864/?ref_=nv_sr_srsg_0">Pete Browngardt</a>.</p><p><br></p><p>Follow the show on <a href="http://twitter.com/20korg">Twitter</a>, <a href="http://facebook.com/20korg">Facebook</a>, &amp; <a href="https://reddit.com/r/20k">Reddit</a>.</p><p>Subscribe to our Youtube channel <a href="https://www.youtube.com/channel/UCFu_7pxU3-CByq7bxjVuE4Q">here</a>.</p><p>Become a monthly contributor at <a href="http://20k.org/donate">20k.org/donate</a>.</p><p>If you know what this week's mystery sound is, tell us at <a href="http://mystery.20k.org/">mystery.20k.org</a>.</p><p>Get a 4-week trial, free postage, and a digital scale at <a href="https://stamps.com/">Stamps.com</a>. Just click the microphone at the top right corner and type the promo code 20k.</p><p>Hiring? Sign up at <a href="https://www.indeed.com/hertz">Indeed.com/Hertz</a> and get a $75 credit to sponsor your first job post for better visibility, more applications, and quicker hiring times.</p><p>Episode transcript, music, and credits can be found here: <a href="https://www.20k.org/episodes/staytuned">https://www.20k.org/episodes/staytuned</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p> Dallas Taylor 1814 no The new voices of the Looney Tunes. Nearly a century after they first appeared, the Looney Tunes are back in an all-new series. To bring this iconic franchise into the present, the creators are looking to its past, taking it back to the look and feel of the 1940s. But filling the shoes of legendary voice actor Mel Blanc is easier said than done. Featuring voice actors Eric Bauza and Jeff Bergman, and showrunner Pete Browngardt. Follow the show on Twitter, Facebook, & Reddit. Subscribe to our Youtube channel here. Become a monthly contributor at 20k.org/donate. If you know what this week's mystery sound is, tell us at mystery.20k.org. Get a 4-week trial, free postage, and a digital scale at Stamps.com. Just click the microphone at the top right corner and type the promo code 20k. Hiring? Sign up at Indeed.com/Hertz and get a $75 credit to sponsor your first job post for better visibility, more applications, and quicker hiring times. Episode transcript, music, and credits can be found here: https://www.20k.org/episodes/staytuned Learn more about your ad choices. Visit megaphone.fm/adchoices The Sound of F9: The Fast Saga http://www.soundworkscollection.com SoundWorks Collection urn:uuid:8d5c846f-49dc-f0b2-1682-135ec3140c4e Tue, 06 Jul 2021 15:00:58 +0000 In this conversation we talk with Re-recording Mixers Jon Taylor and Frank A. Montaño about their longtime collaboration with Director Justin Lin and their explosive and dynamic sound mix on F9: The Fast Saga. SoundWorks Collection 45:38 no In this conversation we talk with Re-recording Mixers Jon Taylor and Frank A. Montaño about their longtime collaboration with Director Justin Lin and their explosive and dynamic sound mix on F9: The Fast Saga. In this conversation we talk with Re-recording Mixers Jon Taylor and Frank A. Montaño about their longtime collaboration with Director Justin Lin and their explosive and dynamic sound mix on F9: The Fast Saga. Marcela Rada: recording, editing, mixing, & mastering audio engineer https://soundgirlspod.podbean.com/e/marcela-rada-recording-editing-mixing-mastering-audio-engineer/ SoundGirls Podcast urn:uuid:db50ddf2-72dd-549e-ebe5-5367f3f4bedf Tue, 06 Jul 2021 13:00:00 +0000 <p>Marcela Rada has several years of experience as a sound engineer recording, editing, mixing, and mastering audio for independent artists. She has worked across music genres as well as symphony orchestras, film scoring sessions and ensembles. She holds a Bachelor of Music with a major in Digital Audio Arts from the University of Lethbridge, and a master's degree from Berklee College of Music with an emphasis on Music Production, Technology, and Innovation. Her master’s thesis focused on immersive audio and its application to 360 videos for Virtual Reality and social media platforms. Her experience as a college professor and lecturer has motivated her to become a mentor for those who seek one-on-one instruction in recording and mixing techniques. </p> <p>Marcela Rada has several years of experience as a sound engineer recording, editing, mixing, and mastering audio for independent artists. She has worked across music genres as well as symphony orchestras, film scoring sessions and ensembles. She holds a Bachelor of Music with a major in Digital Audio Arts from the University of Lethbridge, and a master's degree from Berklee College of Music with an emphasis on Music Production, Technology, and Innovation. Her master’s thesis focused on immersive audio and its application to 360 videos for Virtual Reality and social media platforms. Her experience as a college professor and lecturer has motivated her to become a mentor for those who seek one-on-one instruction in recording and mixing techniques. </p> soundgirlspod No 39:02 yes Marcela Rada has several years of experience as a sound engineer recording, editing, mixing, and mastering audio for independent artists. She has worked across music genres as well as symphony orchestras, film scoring sessions and ensembles. She holds a ... <p>Marcela Rada has several years of experience as a sound engineer recording, editing, mixing, and mastering audio for independent artists. She has worked across music genres as well as symphony orchestras, film scoring sessions and ensembles. She holds a Bachelor of Music with a major in Digital Audio Arts from the University of Lethbridge, and a master's degree from Berklee College of Music with an emphasis on Music Production, Technology, and Innovation. Her master’s thesis focused on immersive audio and its application to 360 videos for Virtual Reality and social media platforms. Her experience as a college professor and lecturer has motivated her to become a mentor for those who seek one-on-one instruction in recording and mixing techniques. </p> Level 151: The Soundlings (Knockout City) https://lwer.podbean.com/e/level-151-the-soundlings-knockout-city/ Level with Emily Reese urn:uuid:417ed41e-a1af-11ba-f535-51202dc1d0ce Fri, 02 Jul 2021 17:35:07 +0000 <p><a href='https://www.thesoundlings.com/'>The Soundlings</a>, a composition duo of Sonny Rey and Matt Naylor, just did the music for <a href='https://www.ea.com/games/knockout-city'>Knockout City</a>, which is, at its essence, multiplayer dodgeball, just out at the end of May. The music is energetic and colorful, with a lot of great live musicians and the three of us had a great time talking about their music! You can support Level with Emily <a href='http://www.patreon.com/level'>on Patreon.</a></p> <p><a href='https://www.thesoundlings.com/'>The Soundlings</a>, a composition duo of Sonny Rey and Matt Naylor, just did the music for <a href='https://www.ea.com/games/knockout-city'>Knockout City</a>, which is, at its essence, multiplayer dodgeball, just out at the end of May. The music is energetic and colorful, with a lot of great live musicians and the three of us had a great time talking about their music! You can support Level with Emily <a href='http://www.patreon.com/level'>on Patreon.</a></p> Joon Media, Inc. No 27:59 yes The Soundlings, a composition duo of Sonny Rey and Matt Naylor, just did the music for Knockout City, which is, at its essence, multiplayer dodgeball, just out at the end of May. The music is energetic and colorful, with a lot of great live musicians and... <p><a href='https://www.thesoundlings.com/'>The Soundlings</a>, a composition duo of Sonny Rey and Matt Naylor, just did the music for <a href='https://www.ea.com/games/knockout-city'>Knockout City</a>, which is, at its essence, multiplayer dodgeball, just out at the end of May. The music is energetic and colorful, with a lot of great live musicians and the three of us had a great time talking about their music! You can support Level with Emily <a href='http://www.patreon.com/level'>on Patreon.</a></p> Soundbytes Podcast - EP 46 - Creative Dilemmas https://thesoundbytespodcast.podbean.com/e/soundbytes-podcast-ep-46-creative-dilemmas/ Soundbytes Podcast urn:uuid:6ca68594-aa4f-f205-2c13-860d3e0132d0 Fri, 02 Jul 2021 14:11:03 +0000 <p>Hello! Welcome back to episode forty-six of our monthly podcast about games and game audio. This month we talk Fallout 76, cold-emailing for work, creating source material, finding the balance with emotional investment into creative work, recent recording adventures and workstation must-haves! We really enjoyed having this conversation, and we hope you enjoy it too!</p> <p>Discord plug: The Soundbytes discord server is in full swing with lots of excellent conversations happening, and we'd love to have you with us. Please join at the link below!</p> <p>Hosted by:  Derek Brown - <a href='https://twitter.com/subwoofersub'>@subwoofersub</a> Barney Oram - <a href='https://twitter.com/BarneyOram1'>@BarneyOram1</a></p> <p dir="ltr">Follow Soundbytes on Twitter: <a href='https://twitter.com/soundbytes_p'>@soundbytes_p</a></p> <p dir="ltr">Join the Soundbytes Discord Server: <a href='https://discord.gg/fP7wAEKjBP'>https://discord.gg/fP7wAEKjBP</a></p> <p>Hello! Welcome back to episode forty-six of our monthly podcast about games and game audio. This month we talk Fallout 76, cold-emailing for work, creating source material, finding the balance with emotional investment into creative work, recent recording adventures and workstation must-haves! We really enjoyed having this conversation, and we hope you enjoy it too!</p> <p>Discord plug: The Soundbytes discord server is in full swing with lots of excellent conversations happening, and we'd love to have you with us. Please join at the link below!</p> <p>Hosted by:  Derek Brown - <a href='https://twitter.com/subwoofersub'>@subwoofersub</a> Barney Oram - <a href='https://twitter.com/BarneyOram1'>@BarneyOram1</a></p> <p dir="ltr">Follow Soundbytes on Twitter: <a href='https://twitter.com/soundbytes_p'>@soundbytes_p</a></p> <p dir="ltr">Join the Soundbytes Discord Server: <a href='https://discord.gg/fP7wAEKjBP'>https://discord.gg/fP7wAEKjBP</a></p> Derek Brown and Barney Oram No 02:15:29 no Hello! Welcome back to episode forty-six of our monthly podcast about games and game audio. This month we talk Fallout 76, cold-emailing for work, creating source material, finding the balance with emotional investment into creative work, recent recordin... <p>Hello! Welcome back to episode forty-six of our monthly podcast about games and game audio. This month we talk Fallout 76, cold-emailing for work, creating source material, finding the balance with emotional investment into creative work, recent recording adventures and workstation must-haves! We really enjoyed having this conversation, and we hope you enjoy it too!</p> <p>Discord plug: The Soundbytes discord server is in full swing with lots of excellent conversations happening, and we'd love to have you with us. Please join at the link below!</p> <p>Hosted by:  Derek Brown - <a href='https://twitter.com/subwoofersub'>@subwoofersub</a> Barney Oram - <a href='https://twitter.com/BarneyOram1'>@BarneyOram1</a></p> <p dir="ltr">Follow Soundbytes on Twitter: <a href='https://twitter.com/soundbytes_p'>@soundbytes_p</a></p> <p dir="ltr">Join the Soundbytes Discord Server: <a href='https://discord.gg/fP7wAEKjBP'>https://discord.gg/fP7wAEKjBP</a></p> Jan McLaughlin: production sound mixer for film and television https://soundgirlspod.podbean.com/e/jan-mclaughlin-production-sound-mixer-for-film-and-television/ SoundGirls Podcast urn:uuid:d5630e1d-a708-e56a-93cf-a3bc826dded1 Tue, 29 Jun 2021 13:00:00 +0000 <p>Jan McLaughlin has worked as a production sound mixer for film and television since 1992; currently retired, two Emmy statues adorn her kitchen shelf. Her final film project -- "The Many Saints of Newark" -- is scheduled for theatrical release in September of 2021.</p> <p>Jan McLaughlin has worked as a production sound mixer for film and television since 1992; currently retired, two Emmy statues adorn her kitchen shelf. Her final film project -- "The Many Saints of Newark" -- is scheduled for theatrical release in September of 2021.</p> soundgirlspod No 44:04 yes Jan McLaughlin has worked as a production sound mixer for film and television since 1992; currently retired, two Emmy statues adorn her kitchen shelf. Her final film project -- "The Many Saints of Newark" -- is scheduled for theatrical release in Septemb... <p>Jan McLaughlin has worked as a production sound mixer for film and television since 1992; currently retired, two Emmy statues adorn her kitchen shelf. Her final film project -- "The Many Saints of Newark" -- is scheduled for theatrical release in September of 2021.</p> Level 147: League of Legends (Kole Hicks, Brendon Williams, Jason Walsh) https://lwer.podbean.com/e/level-147-league-of-legends-kole-hicks-brendon-williams-jason-walsh/ Level with Emily Reese urn:uuid:159e92f8-7bf9-7ef0-eb10-69476e667729 Mon, 28 Jun 2021 17:17:43 +0000 <p><a href='https://na.leagueoflegends.com/en-us/'>League of Legends</a> is an institution! And there are so many avenues within the League universe for music and fun. I spoke with Kole Hicks, Brendon Williams and Jason Walsh, all of whom write music for League or one of its many offshoots. It was a pleasure to speak with them! Find a playlist and support Level with Emily <a href='http://www.patreon.com/level'>on Patreon</a>.</p> <p><a href='https://na.leagueoflegends.com/en-us/'>League of Legends</a> is an institution! And there are so many avenues within the League universe for music and fun. I spoke with Kole Hicks, Brendon Williams and Jason Walsh, all of whom write music for League or one of its many offshoots. It was a pleasure to speak with them! Find a playlist and support Level with Emily <a href='http://www.patreon.com/level'>on Patreon</a>.</p> Joon Media, Inc. No 57:41 yes League of Legends is an institution! And there are so many avenues within the League universe for music and fun. I spoke with Kole Hicks, Brendon Williams and Jason Walsh, all of whom write music for League or one of its many offshoots. It was a pleasure... <p><a href='https://na.leagueoflegends.com/en-us/'>League of Legends</a> is an institution! And there are so many avenues within the League universe for music and fun. I spoke with Kole Hicks, Brendon Williams and Jason Walsh, all of whom write music for League or one of its many offshoots. It was a pleasure to speak with them! Find a playlist and support Level with Emily <a href='http://www.patreon.com/level'>on Patreon</a>.</p> Returnal - Supervising Sound Designer, Loic Couthier (Sony PlayStation Europe) https://anchor.fm/thesoundarchitect/episodes/Returnal---Supervising-Sound-Designer--Loic-Couthier-Sony-PlayStation-Europe-e13fnfq The Sound Architect Podcast (TSAP) urn:uuid:1863b32f-6276-231f-3321-e14f0be5e45c Sat, 26 Jun 2021 14:35:58 +0000 <p><strong>(TSAP S0409)</strong></p> <p>In this episode, Sam is joined by <strong>Loic Couthier</strong> to chat about the audio for <strong>Returnal </strong>from Finnish studio Housemarque. They deep dive into the complex systems under the hood, the challenges of mixing (with potentially 700 projectiles fired at once!), haptics, exploring the potential of the Playstation 5, their use of 3D audio and so much more!&nbsp;</p> <p>"Loic Couthier&nbsp;is a passionate French sound designer with 12 years of experience in games, including over 9 years designing audio for Microsoft and Sony. His expertise includes a wide range of game genres, platforms and cutting edge technologies, from consoles to virtual reality, from surround to object-based audio. ​</p> <p>​Currently Supervising Sound Designer at Sony PlayStation Europe (London), his role is to ensure our games sound the most fantastic, immersive and satisfying for the Players, and to guarantee success of the titles with bespoke, researched-based audio visions which can scale to studios' budgets and timelines.</p> <p>He is working within the Audio department of PlayStation Studios Creative Arts. Since the PS4/PSVR generation, a major part of their audio team's work has been to pioneer, explore and push the boundaries of 3D Audio and VR development. With Sony promoting 3D Audio as one of the core features for the PS5 generation, I am excited to be part of this advancement in the games industry."</p> <p><br> <strong>Why not drop us a quick review on Podchaser? </strong><a href="https://www.podchaser.com/TheSoundArchitectPodcast"><strong>https://www.podchaser.com/TheSoundArchitectPodcast</strong></a></p> <p><strong>LINKS &nbsp;Official Merch: </strong><a href="https://www.spreadshirt.net/shop/the-sound-architect/"><strong>https://www.spreadshirt.net/shop/the-sound-architect/&nbsp;</strong></a></p> <p><strong>YouTube: </strong><a href="https://www.youtube.com/c/TheSoundArchitect"><strong>https://www.youtube.com/c/TheSoundArchitect</strong></a></p> <p><strong>Patreon: </strong><a href="https://www.patreon.com/SoundDesignUK"><strong>https://www.patreon.com/SoundDesignUK</strong></a></p> <p><strong>Official: </strong><a href="https://www.thesoundarchitect.co.uk"><strong>https://www.thesoundarchitect.co.uk</strong></a></p> <p><strong>Twitter: </strong><a href="https://twitter.com/SoundDesignUK"><strong>https://twitter.com/SoundDesignUK</strong></a></p> <p><strong>Facebook: </strong><a href="https://facebook.com/thesoundarchitect.co.uk"><strong>https://facebook.com/thesoundarchitect.co.uk</strong></a></p> <p><strong>Instagram:</strong><a href=" https://instagram.com/thesoundarchitectofficial"><strong> https://instagram.com/thesoundarchitectofficial</strong></a></p> <p><strong>Stay up to date via our Monthly Newsletter as well: </strong><a href="https://www.thesoundarchitect.co.uk/newsletter"><strong>https://www.thesoundarchitect.co.uk/newsletter</strong></a></p> <p><strong>Want to sponsor an episode? e-mail Sam at </strong><a href="mailto:sam@thesoundarchitect.co.uk"><strong>sam@thesoundarchitect.co.uk</strong></a><strong> for your sponsorship to be read out on the podcast</strong></p> --- Send in a voice message: https://anchor.fm/thesoundarchitect/message Sam Hughes 3457 No <p><strong>(TSAP S0409)</strong></p> <p>In this episode, Sam is joined by <strong>Loic Couthier</strong> to chat about the audio for <strong>Returnal </strong>from Finnish studio Housemarque. They deep dive into the complex systems under the hood, the challenges of mixing (with potentially 700 projectiles fired at once!), haptics, exploring the potential of the Playstation 5, their use of 3D audio and so much more!&nbsp;</p> <p>"Loic Couthier&nbsp;is a passionate French sound designer with 12 years of experience in games, including over 9 years designing audio for Microsoft and Sony. His expertise includes a wide range of game genres, platforms and cutting edge technologies, from consoles to virtual reality, from surround to object-based audio. ​</p> <p>​Currently Supervising Sound Designer at Sony PlayStation Europe (London), his role is to ensure our games sound the most fantastic, immersive and satisfying for the Players, and to guarantee success of the titles with bespoke, researched-based audio visions which can scale to studios' budgets and timelines.</p> <p>He is working within the Audio department of PlayStation Studios Creative Arts. Since the PS4/PSVR generation, a major part of their audio team's work has been to pioneer, explore and push the boundaries of 3D Audio and VR development. With Sony promoting 3D Audio as one of the core features for the PS5 generation, I am excited to be part of this advancement in the games industry."</p> <p><br> <strong>Why not drop us a quick review on Podchaser? </strong><a href="https://www.podchaser.com/TheSoundArchitectPodcast"><strong>https://www.podchaser.com/TheSoundArchitectPodcast</strong></a></p> <p><strong>LINKS &nbsp;Official Merch: </strong><a href="https://www.spreadshirt.net/shop/the-sound-architect/"><strong>https://www.spreadshirt.net/shop/the-sound-architect/&nbsp;</strong></a></p> <p><strong>YouTube: </strong><a href="https://www.youtube.com/c/TheSoundArchitect"><strong>https://www.youtube.com/c/TheSoundArchitect</strong></a></p> <p><strong>Patreon: </strong><a href="https://www.patreon.com/SoundDesignUK"><strong>https://www.patreon.com/SoundDesignUK</strong></a></p> <p><strong>Official: </strong><a href="https://www.thesoundarchitect.co.uk"><strong>https://www.thesoundarchitect.co.uk</strong></a></p> <p><strong>Twitter: </strong><a href="https://twitter.com/SoundDesignUK"><strong>https://twitter.com/SoundDesignUK</strong></a></p> <p><strong>Facebook: </strong><a href="https://facebook.com/thesoundarchitect.co.uk"><strong>https://facebook.com/thesoundarchitect.co.uk</strong></a></p> <p><strong>Instagram:</strong><a href=" https://instagram.com/thesoundarchitectofficial"><strong> https://instagram.com/thesoundarchitectofficial</strong></a></p> <p><strong>Stay up to date via our Monthly Newsletter as well: </strong><a href="https://www.thesoundarchitect.co.uk/newsletter"><strong>https://www.thesoundarchitect.co.uk/newsletter</strong></a></p> <p><strong>Want to sponsor an episode? e-mail Sam at </strong><a href="mailto:sam@thesoundarchitect.co.uk"><strong>sam@thesoundarchitect.co.uk</strong></a><strong> for your sponsorship to be read out on the podcast</strong></p> --- Send in a voice message: https://anchor.fm/thesoundarchitect/message Immersive Audio Podcast Episode 52 Monica Bolles (Spatial Audio For Domes & Planetariums) https://soundcloud.com/user-713907742/immersive-audio-podcast-episode-52-monica-bolles-spatial-audio-for-domes-planetariums Immersive Audio Podcast urn:uuid:125e115e-62f1-a93c-9eb7-d479edf1b6b8 Fri, 25 Jun 2021 12:17:31 +0000 In this episode of the Immersive Audio Podcast, Oliver Kadel and Bjørn Jacobsen are joined by sound artist Monica Bolles from Denver, US. Monica Bolles has been working with spatial audio since 2011 when she first gained access to her local planetarium’s 15.1 channel surround system. Since then she has been continuously building toolsets in Max MSP to create large textured soundscapes that explore space, movement, and interaction. Tapping into her roots in traditional audio engineering she works with composers and live performers to explore methods of translating their work to spatial environments while exploring the role the audio engineer plays as a performer and musician. As an artist, she has been focusing on building custom instruments that explore data sonification and use gestural control to create improvised spatial audio experiences. As a producer, she puts together teams to build large immersive works that bring together live performance, dance, 360-projections, spatial audio, and other new technologies. She is also a presenter and host of workshops in her field and has performed in this capacity at SXSW (2019) Ableton Loop (2018), IMERSA Summit (2013-2019), and NIME (2017-2018), among others. Currently, she owns and operates her own company, Resonant Interactions, specializing in immersive experience design. In this episode, we dive into the topic of spatial audio for domes and planetariums, and Monica expertly covers multiple aspects of this re-emerging industry. This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott. For extended show notes and more information on this episode go to https://www.1618digital.com/immersive-audio-podcast-episode-52-monica-bolles-spatial-audio-for-domes-planetariums/ If you enjoy the podcast and would like to show your support please consider becoming a Patreon. Not only are you supporting us, but you will also get special access to bonus content and much more. Find out more on our official Patreon page - www.patreon.com/immersiveaudiopodcast We thank you kindly in advance! We want to hear from you! We value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you! You can follow the podcast on Twitter @IAudioPodcast for regular updates and content or get in touch via podcast@1618digital.com 1.618 Digital 01:10:05 no In this episode of the Immersive Audio Podcast, O… In this episode of the Immersive Audio Podcast, Oliver Kadel and Bjørn Jacobsen are joined by sound artist Monica Bolles from Denver, US. Monica Bolles has been working with spatial audio since 2011 when she first gained access to her local planetarium’s 15.1 channel surround system. Since then she has been continuously building toolsets in Max MSP to create large textured soundscapes that explore space, movement, and interaction. Tapping into her roots in traditional audio engineering she works with composers and live performers to explore methods of translating their work to spatial environments while exploring the role the audio engineer plays as a performer and musician. As an artist, she has been focusing on building custom instruments that explore data sonification and use gestural control to create improvised spatial audio experiences. As a producer, she puts together teams to build large immersive works that bring together live performance, dance, 360-projections, spatial audio, and other new technologies. She is also a presenter and host of workshops in her field and has performed in this capacity at SXSW (2019) Ableton Loop (2018), IMERSA Summit (2013-2019), and NIME (2017-2018), among others. Currently, she owns and operates her own company, Resonant Interactions, specializing in immersive experience design. In this episode, we dive into the topic of spatial audio for domes and planetariums, and Monica expertly covers multiple aspects of this re-emerging industry. This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott. For extended show notes and more information on this episode go to https://www.1618digital.com/immersive-audio-podcast-episode-52-monica-bolles-spatial-audio-for-domes-planetariums/ If you enjoy the podcast and would like to show your support please consider becoming a Patreon. Not only are you supporting us, but you will also get special access to bonus content and much more. Find out more on our official Patreon page - www.patreon.com/immersiveaudiopodcast We thank you kindly in advance! We want to hear from you! We value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you! You can follow the podcast on Twitter @IAudioPodcast for regular updates and content or get in touch via podcast@1618digital.com Sound Editing and Mixing: Comedy, Drama and In-Between - Mix Sessions 2021 http://www.soundworkscollection.com SoundWorks Collection urn:uuid:17a5f8cb-6cef-d412-5cc8-6aac16a3026b Fri, 25 Jun 2021 08:18:57 +0000 <p>Subtle choices in timing, backgrounds, EQ, reverb or overall balance in the dialog, music and effects can make the difference between a good mix and an award-winning mix. From production sound, to editing, to the re-recording stage, these expert sound editors and mixers discuss the sonic choices and overall tone that make their shows unique.</p> <p>Moderator - Tom Kenny, Editor of Mix Magazine <br />Odin Benitez - Formosa Group. <br />Joe Schultz - Waterman Sound. <br />Danika Wikke - Formosa Group.</p> <p>Mix Sessions: Emmy® Awards Season is a virtual event honoring the year’s best creative talent in television sound—Editing, Mixing and Music. While the global pandemic has affected media distribution, schedules and attendance, it has not affected the quality of the sound work, and that work deserves to be recognized.</p> SoundWorks Collection 32:40 no Subtle choices in timing, backgrounds, EQ, reverb or overall balance in the dialog, music and effects can make the difference between a good mix and an award-winning mix. Subtle choices in timing, backgrounds, EQ, reverb or overall balance in the dialog, music and effects can make the difference between a good mix and an award-winning mix. From production sound, to editing, to the re-recording stage, these expert sound editors and mixers discuss the sonic choices and overall tone that make their shows unique. Moderator - Tom Kenny, Editor of Mix Magazine Odin Benitez - Formosa Group. Joe Schultz - Waterman Sound. Danika Wikke - Formosa Group. Mix Sessions: Emmy® Awards Season is a virtual event honoring the year’s best creative talent in television sound—Editing, Mixing and Music. While the global pandemic has affected media distribution, schedules and attendance, it has not affected the quality of the sound work, and that work deserves to be recognized. Prop 'til You Drop https://www.20k.org/episodes/proptilyoudrop Twenty Thousand Hertz urn:uuid:2b7e59c1-76d9-9892-44d2-7d175dd95d9e Wed, 23 Jun 2021 10:00:00 +0000 In part 2 of our exploration of Foley, the Warner Brothers Foley team takes us into the all-important prop room. Along the way, they demonstrate how they make the sounds for flapping birds, breaking bones, cracking ice, handling guns, and more. Featuring Foley Artists Alyson Moore and Chris Moriana, and Foley Mixer Darrin Mann. Follow the show on Twitter, Facebook, & Reddit. Watch The Sounds of Space: A sonic adventure to other worlds Subscribe to our Youtube channel here. Become a monthly contributor at 20k.org/donate. If you know what this week's mystery sound is, tell us at mystery.20k.org. Get 10% off your first month at betterhelp.com/20k. Hiring? Sign up at Indeed.com/Hertz and get a $75 credit to sponsor your first job post for better visibility, more applications, and quicker hiring times. Episode transcript, music, and credits can be found here: https://www.20k.org/episodes/proptilyoudrop Learn more about your ad choices. Visit megaphone.fm/adchoices <p>In part 2 of our exploration of Foley, the Warner Brothers Foley team takes us into the all-important prop room. Along the way, they demonstrate how they make the sounds for flapping birds, breaking bones, cracking ice, handling guns, and more. Featuring Foley Artists <a href="https://www.imdb.com/name/nm0600888/?ref_=nv_sr_srsg_0">Alyson Moore</a> and <a href="https://www.imdb.com/name/nm0605319/?ref_=nv_sr_srsg_0">Chris Moriana</a>, and Foley Mixer <a href="https://www.imdb.com/name/nm0542710/?ref_=nv_sr_srsg_0">Darrin Mann</a>.</p><p><br></p><p>Follow the show on <a href="http://twitter.com/20korg">Twitter</a>, <a href="http://facebook.com/20korg">Facebook</a>, &amp; <a href="https://reddit.com/r/20k">Reddit</a>.</p><p>Watch <a href="https://www.youtube.com/watch?v=OeYnV9zp7Dk">The Sounds of Space: A sonic adventure to other worlds</a></p><p>Subscribe to our Youtube channel <a href="https://www.youtube.com/channel/UCFu_7pxU3-CByq7bxjVuE4Q">here</a>.</p><p>Become a monthly contributor at <a href="http://20k.org/donate">20k.org/donate</a>.</p><p>If you know what this week's mystery sound is, tell us at <a href="http://mystery.20k.org/">mystery.20k.org</a>.</p><p>Get 10% off your first month at <a href="https://betterhelp.com/20k">betterhelp.com/20k</a>.</p><p>Hiring? Sign up at <a href="https://www.indeed.com/hertz">Indeed.com/Hertz</a> and get a $75 credit to sponsor your first job post for better visibility, more applications, and quicker hiring times.</p><p>Episode transcript, music, and credits can be found here: <a href="https://www.20k.org/episodes/proptilyoudrop">https://www.20k.org/episodes/proptilyoudrop</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p> Dallas Taylor 1496 no The secret tools of Foley Artists. In part 2 of our exploration of Foley, the Warner Brothers Foley team takes us into the all-important prop room. Along the way, they demonstrate how they make the sounds for flapping birds, breaking bones, cracking ice, handling guns, and more. Featuring Foley Artists Alyson Moore and Chris Moriana, and Foley Mixer Darrin Mann. Follow the show on Twitter, Facebook, & Reddit. Watch The Sounds of Space: A sonic adventure to other worlds Subscribe to our Youtube channel here. Become a monthly contributor at 20k.org/donate. If you know what this week's mystery sound is, tell us at mystery.20k.org. Get 10% off your first month at betterhelp.com/20k. Hiring? Sign up at Indeed.com/Hertz and get a $75 credit to sponsor your first job post for better visibility, more applications, and quicker hiring times. Episode transcript, music, and credits can be found here: https://www.20k.org/episodes/proptilyoudrop Learn more about your ad choices. Visit megaphone.fm/adchoices Kelly Kramarik: audio, podcast, mixing, and recording engineer https://soundgirlspod.podbean.com/e/kelly-kramarik-audio-engineer/ SoundGirls Podcast urn:uuid:88415dbd-5135-2ebf-3a9d-ac66dcd62e05 Tue, 22 Jun 2021 13:00:00 +0000 <p>Kelly Kramarik is an extremely versatile freelance audio engineer based in Denver, CO. With a degree in Advertising, Theatre, and Music Technology, Kelly goes beyond sound design to understand all aspects of production. Her Master's Degree in Recording Arts from the University of Colorado, Denver brings another level of professionalism and experience.</p> <p>Versatility is crucial to be a successful audio engineer. Working as a podcast engineer at <a href='https://legaltalknetwork.com/'>Legal Talk Network</a>, an audio engineer at <a href='https://www.starz.com/'>Starz</a>, and a freelance recording and mixing engineer, Kelly understands how audio differs across platforms, audiences, and topics. Additionally, Kelly has experience working as a production sound mixer and post production mixer, expanding her scope and ability to work in any stage of audio production. Kelly understands the delicacy needed for classical concerts but also the impact of dialogue in the film industry.</p> <p>Kelly is proud to be a woman in audio, helping balance audio's mainly male-dominated industry. She brings new perspective, insight, and skill to each project she touches. Her ability to get along well with others and make every project as smooth and enjoyable of a process as possible makes her an invaluable asset to any team.</p> <p>Kelly Kramarik is an extremely versatile freelance audio engineer based in Denver, CO. With a degree in Advertising, Theatre, and Music Technology, Kelly goes beyond sound design to understand all aspects of production. Her Master's Degree in Recording Arts from the University of Colorado, Denver brings another level of professionalism and experience.</p> <p>Versatility is crucial to be a successful audio engineer. Working as a podcast engineer at <a href='https://legaltalknetwork.com/'>Legal Talk Network</a>, an audio engineer at <a href='https://www.starz.com/'>Starz</a>, and a freelance recording and mixing engineer, Kelly understands how audio differs across platforms, audiences, and topics. Additionally, Kelly has experience working as a production sound mixer and post production mixer, expanding her scope and ability to work in any stage of audio production. Kelly understands the delicacy needed for classical concerts but also the impact of dialogue in the film industry.</p> <p>Kelly is proud to be a woman in audio, helping balance audio's mainly male-dominated industry. She brings new perspective, insight, and skill to each project she touches. Her ability to get along well with others and make every project as smooth and enjoyable of a process as possible makes her an invaluable asset to any team.</p> soundgirlspod No 43:17 yes Kelly Kramarik is an extremely versatile freelance audio engineer based in Denver, CO. With a degree in Advertising, Theatre, and Music Technology, Kelly goes beyond sound design to understand all aspects of production. Her Master's Degree in Recording A... <p>Kelly Kramarik is an extremely versatile freelance audio engineer based in Denver, CO. With a degree in Advertising, Theatre, and Music Technology, Kelly goes beyond sound design to understand all aspects of production. Her Master's Degree in Recording Arts from the University of Colorado, Denver brings another level of professionalism and experience.</p> <p>Versatility is crucial to be a successful audio engineer. Working as a podcast engineer at <a href='https://legaltalknetwork.com/'>Legal Talk Network</a>, an audio engineer at <a href='https://www.starz.com/'>Starz</a>, and a freelance recording and mixing engineer, Kelly understands how audio differs across platforms, audiences, and topics. Additionally, Kelly has experience working as a production sound mixer and post production mixer, expanding her scope and ability to work in any stage of audio production. Kelly understands the delicacy needed for classical concerts but also the impact of dialogue in the film industry.</p> <p>Kelly is proud to be a woman in audio, helping balance audio's mainly male-dominated industry. She brings new perspective, insight, and skill to each project she touches. Her ability to get along well with others and make every project as smooth and enjoyable of a process as possible makes her an invaluable asset to any team.</p> AMPS PODCAST Ep16 - Hot White Heist https://soundcloud.com/user-663870646/amps-podcast-ep16-hot-white-heist AMPS Podcast urn:uuid:3c6779e5-89f8-038b-722d-d90aaf71e7e5 Tue, 22 Jun 2021 08:27:48 +0000 We speak to Sound Designer Jeremy S Bloom and Foley Artist Joanna Fang about their work on the podcast drama series 'Hot White Heist' Presented and produced by Owen Peters and Owen Shirley Association of Motion Picture Sound 00:57:29 no We speak to Sound Designer Jeremy S Bloom and Fol… We speak to Sound Designer Jeremy S Bloom and Foley Artist Joanna Fang about their work on the podcast drama series 'Hot White Heist' Presented and produced by Owen Peters and Owen Shirley 168 - WandaVision https://soundcloud.com/tonebenders-podcast/168-wondavision Tonebenders Podcast urn:uuid:ec38d50a-d7ef-c34c-fef8-3012f34bfe7d Tue, 22 Jun 2021 00:00:00 +0000 In this episode we are joined by the sound team from the hit Disney Plus series WandaVision. Gwendolyn Yates Whittle and Kim Foscato (Co-Supervising Sound Editors) as well as Danielle Dupre (Re-Recording Mixer) tell us about the immense pressure to complete the series to match Marvel's cinematic standards while working under pandemic restrictions. The also discuss how co-supervisors share the work load, creating sounds knowing they will become cannon and the workflow of processing White Vision's voice. Tonebenders Podcast 00:41:15 no In this episode we are joined by the sound team f… In this episode we are joined by the sound team from the hit Disney Plus series WandaVision. Gwendolyn Yates Whittle and Kim Foscato (Co-Supervising Sound Editors) as well as Danielle Dupre (Re-Recording Mixer) tell us about the immense pressure to complete the series to match Marvel's cinematic standards while working under pandemic restrictions. The also discuss how co-supervisors share the work load, creating sounds knowing they will become cannon and the workflow of processing White Vision's voice. Heather Augustine: touring A1 for theatre https://soundgirlspod.podbean.com/e/heather-augustine-touring-a1-for-theatre/ SoundGirls Podcast urn:uuid:01e8b608-b10f-b00e-022e-cfe9eb585f07 Tue, 15 Jun 2021 13:00:00 +0000 <p>Heather Augustine is an audio engineer currently touring around the US with Broadway-style shows. She graduated from Penn State University with a BFA in Theatrical Design and Technology, with an emphasis on Sound Design, and has been on the road for the past 8 years. During her touring career, she has worked on a variety of shows including Billy Elliot, Dirty Dancing, Phantom of the Opera, Les Misérables, and Miss Saigon. Currently, she is the A1 for the first national tour of Mean Girls.</p> <p>Heather Augustine is an audio engineer currently touring around the US with Broadway-style shows. She graduated from Penn State University with a BFA in Theatrical Design and Technology, with an emphasis on Sound Design, and has been on the road for the past 8 years. During her touring career, she has worked on a variety of shows including Billy Elliot, Dirty Dancing, Phantom of the Opera, Les Misérables, and Miss Saigon. Currently, she is the A1 for the first national tour of Mean Girls.</p> soundgirlspod No 42:14 yes Heather Augustine is an audio engineer currently touring around the US with Broadway-style shows. She graduated from Penn State University with a BFA in Theatrical Design and Technology, with an emphasis on Sound Design, and has been on the road for the ... <p>Heather Augustine is an audio engineer currently touring around the US with Broadway-style shows. She graduated from Penn State University with a BFA in Theatrical Design and Technology, with an emphasis on Sound Design, and has been on the road for the past 8 years. During her touring career, she has worked on a variety of shows including Billy Elliot, Dirty Dancing, Phantom of the Opera, Les Misérables, and Miss Saigon. Currently, she is the A1 for the first national tour of Mean Girls.</p> Foley Artists https://www.20k.org/episodes/foleyartists Twenty Thousand Hertz urn:uuid:ae00e0ae-369d-2746-7371-c3250d9be60c Wed, 09 Jun 2021 10:00:00 +0000 When it comes to film sound, "Foley Artist" might be the most important job you've never heard of. These performers record custom, synchronized sound effects to create the sounds for characters' footsteps, movements, and much more. It's exhausting and delicate work, and when it's done right, the audience doesn't even notice it's there. In this episode, we tour the Warner Brothers Foley stage with Foley Artists Alyson Moore and Chris Moriana, and Foley Mixer Darrin Mann. Follow the show on Twitter, Facebook, & Reddit. Subscribe to our Youtube channel here. Become a monthly contributor at 20k.org/donate. If you know what this week's mystery sound is, tell us at mystery.20k.org. Get 10% off your first month at betterhelp.com/20k. Episode transcript, music, and credits can be found here: https://www.20k.org/episodes/foleyartists Learn more about your ad choices. Visit megaphone.fm/adchoices <p>When it comes to film sound, "Foley Artist" might be the most important job you've never heard of. These performers record custom, synchronized sound effects to create the sounds for characters' footsteps, movements, and much more. It's exhausting and delicate work, and when it's done right, the audience doesn't even notice it's there. In this episode, we tour the Warner Brothers Foley stage with Foley Artists <a href="https://www.imdb.com/name/nm0600888/?ref_=nv_sr_srsg_0">Alyson Moore</a> and <a href="https://www.imdb.com/name/nm0605319/?ref_=nv_sr_srsg_0">Chris Moriana</a>, and Foley Mixer <a href="https://www.imdb.com/name/nm0542710/?ref_=nv_sr_srsg_0">Darrin Mann</a>.</p><p><br></p><p>Follow the show on <a href="http://twitter.com/20korg">Twitter</a>, <a href="http://facebook.com/20korg">Facebook</a>, &amp; <a href="https://reddit.com/r/20k">Reddit</a>.</p><p>Subscribe to our Youtube channel <a href="https://www.youtube.com/channel/UCFu_7pxU3-CByq7bxjVuE4Q">here</a>.</p><p>Become a monthly contributor at <a href="http://20k.org/donate">20k.org/donate</a>.</p><p>If you know what this week's mystery sound is, tell us at <a href="http://mystery.20k.org/">mystery.20k.org</a>.</p><p>Get 10% off your first month at <a href="https://betterhelp.com/20k">betterhelp.com/20k</a>.</p><p>Episode transcript, music, and credits can be found here: <a href="https://www.20k.org/episodes/foleyartists">https://www.20k.org/episodes/foleyartists</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p> Dallas Taylor 1516 no The secrets behind the subtle art of Foley. When it comes to film sound, "Foley Artist" might be the most important job you've never heard of. These performers record custom, synchronized sound effects to create the sounds for characters' footsteps, movements, and much more. It's exhausting and delicate work, and when it's done right, the audience doesn't even notice it's there. In this episode, we tour the Warner Brothers Foley stage with Foley Artists Alyson Moore and Chris Moriana, and Foley Mixer Darrin Mann. Follow the show on Twitter, Facebook, & Reddit. Subscribe to our Youtube channel here. Become a monthly contributor at 20k.org/donate. If you know what this week's mystery sound is, tell us at mystery.20k.org. Get 10% off your first month at betterhelp.com/20k. Episode transcript, music, and credits can be found here: https://www.20k.org/episodes/foleyartists Learn more about your ad choices. Visit megaphone.fm/adchoices Michelle Couttolenc: Oscar & BAFTA winner, Re-recording mixer for cinema https://soundgirlspod.podbean.com/e/michelle-couttolenc-oscar-bafta-winner-re-recording-mixer-for-cinema/ SoundGirls Podcast urn:uuid:4d26c7ea-6699-f4a3-5ffe-5718f4dff321 Tue, 08 Jun 2021 13:00:00 +0000 <p>Passioned by sound and cinema since an early age, Michelle started working in sound for films 15 years ago. </p> <p>She specializes in re-recording mixing for cinema. </p> <p>In April 2021, she was honored with Best Sound Oscar, Bafta, and CAS for the film Sound of Metal.</p> <p> </p> <p>Passioned by sound and cinema since an early age, Michelle started working in sound for films 15 years ago. </p> <p>She specializes in re-recording mixing for cinema. </p> <p>In April 2021, she was honored with Best Sound Oscar, Bafta, and CAS for the film Sound of Metal.</p> <p> </p> soundgirlspod No 47:07 yes Passioned by sound and cinema since an early age, Michelle started working in sound for films 15 years ago.  She specializes in re-recording mixing for cinema.  In April 2021, she was honored with Best Sound Oscar, Bafta, and CAS for the film Sound of Me... <p>Passioned by sound and cinema since an early age, Michelle started working in sound for films 15 years ago. </p> <p>She specializes in re-recording mixing for cinema. </p> <p>In April 2021, she was honored with Best Sound Oscar, Bafta, and CAS for the film Sound of Metal.</p> <p> </p> 167 - Putting Tropes To Rest https://soundcloud.com/tonebenders-podcast/167-putting-tropes-to-rest Tonebenders Podcast urn:uuid:559785bb-a3fc-2906-0f57-a2d52743884a Tue, 08 Jun 2021 00:00:00 +0000 Way back in January, the great Mark Mangini penned a little blog post outlining some audio tropes that he was hoping to put to rest. That post inspired some slack threads, facebook posts, and a good general discussion about how we can be more original and creative when tasked with designing sounds and situations that can have quick and easy answers. In this not-so-serious conversation Mark gets together with Tim, Teresa and René to break down some tropes, spell out some reasons for going there anyway, and maybe…just maybe…we retire the now infamous Wilhelm. Tonebenders Podcast 01:03:32 no Way back in January, the great Mark Mangini penne… Way back in January, the great Mark Mangini penned a little blog post outlining some audio tropes that he was hoping to put to rest. That post inspired some slack threads, facebook posts, and a good general discussion about how we can be more original and creative when tasked with designing sounds and situations that can have quick and easy answers. In this not-so-serious conversation Mark gets together with Tim, Teresa and René to break down some tropes, spell out some reasons for going there anyway, and maybe…just maybe…we retire the now infamous Wilhelm. Immersive Audio Podcast Episode 51 Kaushik Sunder (Embody - Personalised HRTF) https://soundcloud.com/user-713907742/immersive-audio-podcast-episode-51-kaushik-sunder-embody-personalised-hrtf Immersive Audio Podcast urn:uuid:4c46ed4c-c8e6-e976-6c13-7f2c871a2e7e Fri, 04 Jun 2021 10:57:33 +0000 In this episode of the Immersive Audio Podcast, Oliver Kadel is joined by the Director of Engineering at Embody - Kaushik Sunder, from San Francisco, US. Kaushik Sunder currently heads the overall Engineering efforts and also leads the Audio and Acoustics Research Team at EMBODY.  Kaushik has spent a great deal of his research career in the field of 3D Audio and Psychoacoustics. Over the last few years, his research has focussed on understanding the importance of personalized HRTFs particularly for headphone playback of spatial audio.   Prior to working at Embody, Kaushik served as a role of Research Scientist at Ossic and as a Postdoctoral Researcher at the Sound Recording Department, Schulich School of Music at McGill University. He is also a visiting research scientist at the Human factors department at NASA Ames Research Center. Kaushik received his PhD from the Digital Signal Processing Laboratory, NTU Singapore. He has regularly authored articles appearing in the Journal of Acoustical Society of America, IEEE Signal Processing Magazine, Journal of Audio Engineering Society, and AES International Conventions. In this episode, we dive deep into the topic of personalised listening for spatial audio, and Kaushik expertly explains the science behind personalised HRTF and the advantages of its usage in the studio. This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott. For extended show notes and more information on this episode go to If you enjoy the podcast and would like to show your support please consider becoming a Patreon. Not only are you supporting us, but you will also get special access to bonus content and much more. Find out more on our official Patreon page - www.patreon.com/immersiveaudiopodcast We thank you kindly in advance! We want to hear from you! We value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you! You can follow the podcast on Twitter @IAudioPodcast for regular updates and content or get in touch via podcast@1618digital.com 1.618 Digital 01:00:35 no In this episode of the Immersive Audio Podcast, O… In this episode of the Immersive Audio Podcast, Oliver Kadel is joined by the Director of Engineering at Embody - Kaushik Sunder, from San Francisco, US. Kaushik Sunder currently heads the overall Engineering efforts and also leads the Audio and Acoustics Research Team at EMBODY.  Kaushik has spent a great deal of his research career in the field of 3D Audio and Psychoacoustics. Over the last few years, his research has focussed on understanding the importance of personalized HRTFs particularly for headphone playback of spatial audio.   Prior to working at Embody, Kaushik served as a role of Research Scientist at Ossic and as a Postdoctoral Researcher at the Sound Recording Department, Schulich School of Music at McGill University. He is also a visiting research scientist at the Human factors department at NASA Ames Research Center. Kaushik received his PhD from the Digital Signal Processing Laboratory, NTU Singapore. He has regularly authored articles appearing in the Journal of Acoustical Society of America, IEEE Signal Processing Magazine, Journal of Audio Engineering Society, and AES International Conventions. In this episode, we dive deep into the topic of personalised listening for spatial audio, and Kaushik expertly explains the science behind personalised HRTF and the advantages of its usage in the studio. This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott. For extended show notes and more information on this episode go to If you enjoy the podcast and would like to show your support please consider becoming a Patreon. Not only are you supporting us, but you will also get special access to bonus content and much more. Find out more on our official Patreon page - www.patreon.com/immersiveaudiopodcast We thank you kindly in advance! We want to hear from you! We value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you! You can follow the podcast on Twitter @IAudioPodcast for regular updates and content or get in touch via podcast@1618digital.com Composer, David Housden (Lost Words: Beyond the Page, Battletoads) https://anchor.fm/thesoundarchitect/episodes/Composer--David-Housden-Lost-Words-Beyond-the-Page--Battletoads-e118jn7 The Sound Architect Podcast (TSAP) urn:uuid:c178d9ec-aa95-02ce-5ac4-42dc9f8c6d13 Wed, 02 Jun 2021 07:46:35 +0000 <p>David Housden joins us once again! This time we dive into his emotional score for Lost Words: Beyond the Page, the contrasting score for Battletoads, as well as his philosphies and growth as a composer since Thomas Was Alone.&nbsp;</p> <p>David candidly talks about his projects, career and advice, so don't miss this great conversation!</p> <p><strong>Big thanks to Toivo Kallio for editing &amp; mastering.</strong></p> <p><strong>We love doing these interviews and it's all done for fun!&nbsp;So, if you want to support us there are many ways you can, even a share, like or comment does!</strong></p> <p><strong>Why not drop us a quick review on Podchaser? https://www.podchaser.com/TheSoundArchitectPodcast</strong></p> <p><strong>LINKS &nbsp;Official Merch: </strong><a href="https://www.spreadshirt.net/shop/the-sound-architect/"><strong>https://www.spreadshirt.net/shop/the-sound-architect/&nbsp;</strong></a></p> <p><strong>YouTube: https://www.youtube.com/c/TheSoundArchitect</strong></p> <p><strong>Patreon: https://www.patreon.com/SoundDesignUK</strong></p> <p><strong>Official: https://www.thesoundarchitect.co.uk</strong></p> <p><strong>Twitter: https://twitter.com/SoundDesignUK</strong></p> <p><strong>Facebook: https://facebook.com/thesoundarchitect.co.uk</strong></p> <p><strong>Instagram: https://instagram.com/thesoundarchitectofficial</strong></p> <p><strong>Stay up to date via our Monthly Newsletter as well:</strong></p> <p><strong>https://www.thesoundarchitect.co.uk/newsletter</strong></p> <p><strong>Want to sponsor an episode? e-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast</strong></p> --- Send in a voice message: https://anchor.fm/thesoundarchitect/message Sam Hughes 2579 No <p>David Housden joins us once again! This time we dive into his emotional score for Lost Words: Beyond the Page, the contrasting score for Battletoads, as well as his philosphies and growth as a composer since Thomas Was Alone.&nbsp;</p> <p>David candidly talks about his projects, career and advice, so don't miss this great conversation!</p> <p><strong>Big thanks to Toivo Kallio for editing &amp; mastering.</strong></p> <p><strong>We love doing these interviews and it's all done for fun!&nbsp;So, if you want to support us there are many ways you can, even a share, like or comment does!</strong></p> <p><strong>Why not drop us a quick review on Podchaser? https://www.podchaser.com/TheSoundArchitectPodcast</strong></p> <p><strong>LINKS &nbsp;Official Merch: </strong><a href="https://www.spreadshirt.net/shop/the-sound-architect/"><strong>https://www.spreadshirt.net/shop/the-sound-architect/&nbsp;</strong></a></p> <p><strong>YouTube: https://www.youtube.com/c/TheSoundArchitect</strong></p> <p><strong>Patreon: https://www.patreon.com/SoundDesignUK</strong></p> <p><strong>Official: https://www.thesoundarchitect.co.uk</strong></p> <p><strong>Twitter: https://twitter.com/SoundDesignUK</strong></p> <p><strong>Facebook: https://facebook.com/thesoundarchitect.co.uk</strong></p> <p><strong>Instagram: https://instagram.com/thesoundarchitectofficial</strong></p> <p><strong>Stay up to date via our Monthly Newsletter as well:</strong></p> <p><strong>https://www.thesoundarchitect.co.uk/newsletter</strong></p> <p><strong>Want to sponsor an episode? e-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast</strong></p> --- Send in a voice message: https://anchor.fm/thesoundarchitect/message Lise Wedlock: Foley Artist and Sound Designer for film, tv, and gaming https://soundgirlspod.podbean.com/e/lise-wedlock-foley-artist-and-sound-designer-for-film-tv-and-gaming/ SoundGirls Podcast urn:uuid:76352b3e-78b2-0e52-c220-25db2151cf47 Tue, 01 Jun 2021 13:00:00 +0000 <p>“Using my background in dance and physical theatre, I enhance the characters, timing and textures of a films sound track. I have worked as a sound designer on many live action and animated tv series. Being in the mix and creating with the directors and musicians has helped me to better integrate my foley sound effects on feature films. The ‘source’ is the base of the recording process. Bringing real, organic objects into the recording studios and playing along with picture, under severe time restraints, is quite the recording session.”</p> <p>“Using my background in dance and physical theatre, I enhance the characters, timing and textures of a films sound track. I have worked as a sound designer on many live action and animated tv series. Being in the mix and creating with the directors and musicians has helped me to better integrate my foley sound effects on feature films. The ‘source’ is the base of the recording process. Bringing real, organic objects into the recording studios and playing along with picture, under severe time restraints, is quite the recording session.”</p> soundgirlspod No 37:08 yes “Using my background in dance and physical theatre, I enhance the characters, timing and textures of a films sound track. I have worked as a sound designer on many live action and animated tv series. Being in the mix and creating with the directors and m... <p>“Using my background in dance and physical theatre, I enhance the characters, timing and textures of a films sound track. I have worked as a sound designer on many live action and animated tv series. Being in the mix and creating with the directors and musicians has helped me to better integrate my foley sound effects on feature films. The ‘source’ is the base of the recording process. Bringing real, organic objects into the recording studios and playing along with picture, under severe time restraints, is quite the recording session.”</p> Level 150: Kyle Athayde (the Kyle Athayde Dance Party) https://lwer.podbean.com/e/level-150-kyle-athayde-the-kyle-athayde-dance-party/ Level with Emily Reese urn:uuid:7b816477-b4a6-1fb2-d843-5af642d6aedc Mon, 31 May 2021 13:34:27 +0000 <p>I stumbled across <a href='http://www.kyleathaydedanceparty.com/'>Kyle Athayde</a> and his band in a unique way. I first discovered Kyle as a jazz vibraphonist while listening to one of my current favorite jazz pianists, a guy named <a href='http://www.sullivanfortnermusic.com/'>Sullivan Fortner</a>. Sullivan’s newest album is a duo album with Kyle on vibes (called <a href='https://open.spotify.com/album/3fkxawst8Uhirno10Mrepo'>Tea For Two</a>). I hadn’t heard of Kyle, so I went to YouTube and typed in Kyle Athayde. His band, the <a href='https://www.youtube.com/channel/UCZTcIwp5ww68VRaTFRj20NQ'>Kyle Athayde Dance Party</a>,  came up with a bunch of video game covers, and there were also links to videos of his days as a professional Smash Bros player. So I immediately emailed him and scheduled an interview. It was great fun talking with Kyle about games and jazz! You can support Level with Emily <a href='http://www.patreon.com/level'>on Patreon</a>.</p> <p>I stumbled across <a href='http://www.kyleathaydedanceparty.com/'>Kyle Athayde</a> and his band in a unique way. I first discovered Kyle as a jazz vibraphonist while listening to one of my current favorite jazz pianists, a guy named <a href='http://www.sullivanfortnermusic.com/'>Sullivan Fortner</a>. Sullivan’s newest album is a duo album with Kyle on vibes (called <a href='https://open.spotify.com/album/3fkxawst8Uhirno10Mrepo'><em>Tea For Two</em></a>). I hadn’t heard of Kyle, so I went to YouTube and typed in Kyle Athayde. His band, the <a href='https://www.youtube.com/channel/UCZTcIwp5ww68VRaTFRj20NQ'>Kyle Athayde Dance Party</a>,  came up with a bunch of video game covers, and there were also links to videos of his days as a professional Smash Bros player. So I immediately emailed him and scheduled an interview. It was great fun talking with Kyle about games and jazz! You can support Level with Emily <a href='http://www.patreon.com/level'>on Patreon</a>.</p> Joon Media, Inc. No 01:07:39 yes I stumbled across Kyle Athayde and his band in a unique way. I first discovered Kyle as a jazz vibraphonist while listening to one of my current favorite jazz pianists, a guy named Sullivan Fortner. Sullivan’s newest album is a duo album with Kyle on vib... <p>I stumbled across <a href='http://www.kyleathaydedanceparty.com/'>Kyle Athayde</a> and his band in a unique way. I first discovered Kyle as a jazz vibraphonist while listening to one of my current favorite jazz pianists, a guy named <a href='http://www.sullivanfortnermusic.com/'>Sullivan Fortner</a>. Sullivan’s newest album is a duo album with Kyle on vibes (called <a href='https://open.spotify.com/album/3fkxawst8Uhirno10Mrepo'>Tea For Two</a>). I hadn’t heard of Kyle, so I went to YouTube and typed in Kyle Athayde. His band, the <a href='https://www.youtube.com/channel/UCZTcIwp5ww68VRaTFRj20NQ'>Kyle Athayde Dance Party</a>,  came up with a bunch of video game covers, and there were also links to videos of his days as a professional Smash Bros player. So I immediately emailed him and scheduled an interview. It was great fun talking with Kyle about games and jazz! You can support Level with Emily <a href='http://www.patreon.com/level'>on Patreon</a>.</p> Immersive Audio Podcast Episode 50 Henrik Oppermann, Viktor Phoenix and Jean-Pascal Beaudoin https://soundcloud.com/user-713907742/immersive-audio-podcast-episode-50-henrik-oppermann-viktor-phoenix-and-jean-pascal-beaudoin Immersive Audio Podcast urn:uuid:92f8ecf3-f4fb-376e-0e76-20e974b086d6 Fri, 28 May 2021 11:32:31 +0000 In this episode of the Immersive Audio Podcast, Oliver Kadel is joined by industry practitioners Henrik Oppermann, Jean-Pascal Beaudoin and Viktor Phoenix. Based on decades of combined experience of creative practice in the field of spatial audio for immersive media we discuss current affairs and reflect on the progress and prospects for the industry as a whole. For extended show notes and more information on this episode go to www.1618digital.com/immersive-audio…per-supperware/ If you enjoy the podcast and would like to show your support please consider becoming a Patreon. Not only are you supporting us, but you will also get special access to bonus content and much more. Find out more on our official Patreon page - www.patreon.com/immersiveaudiopodcast We thank you kindly in advance! We want to hear from you! We value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you! You can follow the podcast on Twitter @IAudioPodcast for regular updates and content or get in touch via podcast@1618digital.com 1.618 Digital 02:12:57 no In this episode of the Immersive Audio Podcast, O… In this episode of the Immersive Audio Podcast, Oliver Kadel is joined by industry practitioners Henrik Oppermann, Jean-Pascal Beaudoin and Viktor Phoenix. Based on decades of combined experience of creative practice in the field of spatial audio for immersive media we discuss current affairs and reflect on the progress and prospects for the industry as a whole. For extended show notes and more information on this episode go to www.1618digital.com/immersive-audio…per-supperware/ If you enjoy the podcast and would like to show your support please consider becoming a Patreon. Not only are you supporting us, but you will also get special access to bonus content and much more. Find out more on our official Patreon page - www.patreon.com/immersiveaudiopodcast We thank you kindly in advance! We want to hear from you! We value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you! You can follow the podcast on Twitter @IAudioPodcast for regular updates and content or get in touch via podcast@1618digital.com 092 Alex Haralson - Production Sound Mixer based out of Knoxville, Tennessee https://locationsoundpodcast.libsyn.com/092-alex-haralson-production-sound-mixer-based-out-of-knoxville-tennessee Location Sound Podcast urn:uuid:a32b2ae7-061f-8f15-f21c-ad40f2896274 Thu, 27 May 2021 02:24:52 +0000 <p>Alex Haralson is a Production Sound Mixer based out of Knoxville, Tennessee. He likes using the Sound Devices 688 mixer/recorder and he also has a MixPre-10 II, Lectrosonics SRc wireless receivers and SMDWB transmitters and Sanken COS-11 lavaliers. For IFB, he uses Lectrosonics IFBT4 and the R1a for client monitoring and camera hops. Alex also likes the Sennheiser 8060 shotgun mic and the AKG Blue Line CK93 Hyper-cardioid. For timecode, Alex likes Betso and Tentacle Sync E for timecode. Check out his website at https://www.sonolocus.com/</p> <p>Each episode we talk with location sound mixers, boom ops and other industry pros about the various aspects of recording sound on-location for feature and independent films, TV commercials, interviews, anytime where dialog from actors is recorded. Whether you’re a seasoned veteran or just starting out, this podcast is packed with great stories and lessons about recording on-location.</p> <p>Alex Haralson is a Production Sound Mixer based out of Knoxville, Tennessee. He likes using the Sound Devices 688 mixer/recorder and he also has a MixPre-10 II, Lectrosonics SRc wireless receivers and SMDWB transmitters and Sanken COS-11 lavaliers. For IFB, he uses Lectrosonics IFBT4 and the R1a for client monitoring and camera hops. Alex also likes the Sennheiser 8060 shotgun mic and the AKG Blue Line CK93 Hyper-cardioid. For timecode, Alex likes Betso and Tentacle Sync E for timecode. Check out his website at https://www.sonolocus.com/</p> <p>Each episode we talk with location sound mixers, boom ops and other industry pros about the various aspects of recording sound on-location for feature and independent films, TV commercials, interviews, anytime where dialog from actors is recorded. Whether you’re a seasoned veteran or just starting out, this podcast is packed with great stories and lessons about recording on-location.</p> Michael Helms and Alex Haralson 42:27 clean Alex Haralson is a Production Sound Mixer based out of Knoxville, Tennessee. He likes using the Sound Devices 688 mixer/recorder and he also has a MixPre-10 II, Lectrosonics SRc wireless receivers and SMDWB transmitters and Sanken COS-11 lavaliers.... Alex Haralson is a Production Sound Mixer based out of Knoxville, Tennessee. He likes using the Sound Devices 688 mixer/recorder and he also has a MixPre-10 II, Lectrosonics SRc wireless receivers and SMDWB transmitters and Sanken COS-11 lavaliers. For IFB, he uses Lectrosonics IFBT4 and the R1a and R1b for client monitoring and camera hops. Alex also likes the Sennheiser 8060 shotgun mic and the AKG Blue Line CK93 Hyper-cardioid. For timecode, Alex likes Betso and Tentacle Sync E for timecode. The Leaky Pipeline https://www.20k.org/episodes/theleakypipeline Twenty Thousand Hertz urn:uuid:c82384a1-7238-40cb-84f5-61ceca590e26 Wed, 26 May 2021 10:00:00 +0000 In the late 80s, a small French company found a way to pair analog film with pristine digital audio. But getting their system into theaters would involve a long legal battle, hiding out in a Vegas bathroom, and a last-ditch meeting with a famous director. Their struggle is part of a larger narrative about the groundbreaking work of women in the field of professional audio. Featuring audio engineer Leslie Gaston-Bird and LC Concept co-founder Elisabeth Löchen. Follow the show on Twitter, Facebook, & Reddit. Subscribe to our Youtube channel here. Become a monthly contributor at 20k.org/donate. If you know what this week's mystery sound is, tell us at mystery.20k.org. Get a free one month trial of Headspace at headspace.com/hertz. Get 10% off your first month at betterhelp.com/20k. Purchase Women in Audio, by Leslie Gaston-Bird. Episode transcript, music, and credits can be found here: https://www.20k.org/episodes/theleakypipeline Learn more about your ad choices. Visit megaphone.fm/adchoices <p>In the late 80s, a small French company found a way to pair analog film with pristine digital audio. But getting their system into theaters would involve a long legal battle, hiding out in a Vegas bathroom, and a last-ditch meeting with a famous director. Their struggle is part of a larger narrative about the groundbreaking work of women in the field of professional audio. Featuring audio engineer <a href="https://sites.google.com/view/mixmessiahproductions/home?authuser=0">Leslie Gaston-Bird</a> and LC Concept co-founder <a href="https://www.imdb.com/name/nm0530423/">Elisabeth Löchen</a>.</p><p><br></p><p>Follow the show on <a href="http://twitter.com/20korg">Twitter</a>, <a href="http://facebook.com/20korg">Facebook</a>, &amp; <a href="https://reddit.com/r/20k">Reddit</a>.</p><p>Subscribe to our Youtube channel <a href="https://www.youtube.com/channel/UCFu_7pxU3-CByq7bxjVuE4Q">here</a>.</p><p>Become a monthly contributor at <a href="http://20k.org/donate">20k.org/donate</a>.</p><p>If you know what this week's mystery sound is, tell us at <a href="http://mystery.20k.org/">mystery.20k.org</a>.</p><p>Get a free one month trial of Headspace at <a href="https://headspace.com/hertz">headspace.com/hertz</a>.</p><p>Get 10% off your first month at <a href="https://betterhelp.com/20k">betterhelp.com/20k</a>.</p><p>Purchase <a href="https://www.amazon.com/Women-Audio-Engineering-Society-Presents/dp/1138315990/ref=sr_1_1?dchild=1&amp;keywords=women+in+audio+leslie+gaston+bird&amp;qid=1621531606&amp;sr=8-1">Women in Audio</a>, by Leslie Gaston-Bird.</p><p>Episode transcript, music, and credits can be found here: <a href="https://www.20k.org/episodes/theleakypipeline">https://www.20k.org/episodes/theleakypipeline</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p> Dallas Taylor 1756 no A story within a story about pioneering women in audio. In the late 80s, a small French company found a way to pair analog film with pristine digital audio. But getting their system into theaters would involve a long legal battle, hiding out in a Vegas bathroom, and a last-ditch meeting with a famous director. Their struggle is part of a larger narrative about the groundbreaking work of women in the field of professional audio. Featuring audio engineer Leslie Gaston-Bird and LC Concept co-founder Elisabeth Löchen. Follow the show on Twitter, Facebook, & Reddit. Subscribe to our Youtube channel here. Become a monthly contributor at 20k.org/donate. If you know what this week's mystery sound is, tell us at mystery.20k.org. Get a free one month trial of Headspace at headspace.com/hertz. Get 10% off your first month at betterhelp.com/20k. Purchase Women in Audio, by Leslie Gaston-Bird. Episode transcript, music, and credits can be found here: https://www.20k.org/episodes/theleakypipeline Learn more about your ad choices. Visit megaphone.fm/adchoices Mary Broadbent: Tour Manager, Production Manager, and Guitar-Backline Tech https://soundgirlspod.podbean.com/e/mary%c2%a0broadbent-tour-manager-production-manager-and-guitar-backline-tech/ SoundGirls Podcast urn:uuid:56c039f6-2cb3-bfb6-ccf4-949488346f6a Tue, 25 May 2021 13:00:00 +0000 <p>Mary Broadbent is a Tour Manager, Production Manager, and Guitar-Backline Tech who’s been in the music touring industry for 16+ years. She’s tour managed for artists such as Clairo, The Mowglis, Magic Giant, The Staves, Loote, Wrabel, and production managed/stage-managed the festival Girlschool and She Rocks Awards 2018 & 2020. In 2015 she added Guitar-Backline teching to her skillset working for Big Bad Voodoo Daddy, Against Me!, Plain White T’s, and Tegan and Sara. She serves as a TM/PM mainly but pulls double duty Tour Managing & Teching when tours require it. She lives in Los Angeles, and during this 'pause' in the touring industry she's been working as a Covid Compliance Officer for the ABC/Disney Show REBEL, while also keeping up with her new corgi pup and writing music.</p> <p> </p> <p></p> <p> </p> <p> </p> <p>Mary Broadbent is a Tour Manager, Production Manager, and Guitar-Backline Tech who’s been in the music touring industry for 16+ years. She’s tour managed for artists such as Clairo, The Mowglis, Magic Giant, The Staves, Loote, Wrabel, and production managed/stage-managed the festival Girlschool and She Rocks Awards 2018 & 2020. In 2015 she added Guitar-Backline teching to her skillset working for Big Bad Voodoo Daddy, Against Me!, Plain White T’s, and Tegan and Sara. She serves as a TM/PM mainly but pulls double duty Tour Managing & Teching when tours require it. She lives in Los Angeles, and during this 'pause' in the touring industry she's been working as a Covid Compliance Officer for the ABC/Disney Show <em>REBEL, </em>while also keeping up with her new corgi pup and writing music.</p> <p> </p> <p></p> <p> </p> <p> </p> soundgirlspod No 40:00 yes Mary Broadbent is a Tour Manager, Production Manager, and Guitar-Backline Tech who’s been in the music touring industry for 16+ years. She’s tour managed for artists such as Clairo, The Mowglis, Magic Giant, The Staves, Loote, Wrabel, and production mana... Mary Broadbent is a Tour Manager, Production Manager, and Guitar-Backline Tech who’s been in the music touring industry for 16+ years. She’s tour managed for artists such as Clairo, The Mowglis, Magic Giant, The Staves, Loote, Wrabel, and production managed/stage-managed the festival Girlschool and She Rocks Awards 2018 & 2020. In 2015 she added Guitar-Backline teching to her skillset working for Big Bad Voodoo Daddy, Against Me!, Plain White T’s, and Tegan and Sara. She serves as a TM/PM mainly but pulls double duty Tour Managing & Teching when tours require it. She lives in Los Angeles, and during this 'pause' in the touring industry she's been working as a Covid Compliance Officer for the ABC/Disney Show REBEL, while also keeping up with her new corgi pup and writing music.       166 - The Killing of Two Lovers https://soundcloud.com/tonebenders-podcast/166-the-killing-of-two-lovers Tonebenders Podcast urn:uuid:b9a6b5f5-a4d7-e008-e31e-8601974ccd88 Sat, 22 May 2021 00:00:00 +0000 We talk to Peter Albrechtsen (sound designer) & David Barber (re-recording mixer) about the intense and unique sound work done on director Robert Machoian's film The Killing of Two Lovers. Visually the film plays out over long steady shots, while much of the films plot takes place off screen with sound taking the lead. The director also chose not to have a composer and instead use sound design, almost as musique concrète, to build the tension. Tonebenders Podcast 00:42:51 no We talk to Peter Albrechtsen (sound designer) & D… We talk to Peter Albrechtsen (sound designer) & David Barber (re-recording mixer) about the intense and unique sound work done on director Robert Machoian's film The Killing of Two Lovers. Visually the film plays out over long steady shots, while much of the films plot takes place off screen with sound taking the lead. The director also chose not to have a composer and instead use sound design, almost as musique concrète, to build the tension. AMPS PODCAST Ep15 - The Post-Production Sound of Bridgerton https://soundcloud.com/user-663870646/amps-podcast-ep15-the-post-production-sound-of-bridgerton AMPS Podcast urn:uuid:93e5fb34-519c-1d87-f43e-d7d518bdd8af Fri, 21 May 2021 08:53:45 +0000 In this episode we talk to Ulrika Akander, Stephen Fitzmaurice and David DiPietro, the post-production team on Bridgerton. Following our chat with Bridgerton's production sound team in Episode 12, Ulrika, Stephen and David reflect on their experiences of working with the location sound and building overall mix of the hit Netflix series. The AMPS Podcast is presented by Owen Peters and Owen Shirley. Association of Motion Picture Sound 01:01:43 no In this episode we talk to Ulrika Akander, Stephe… In this episode we talk to Ulrika Akander, Stephen Fitzmaurice and David DiPietro, the post-production team on Bridgerton. Following our chat with Bridgerton's production sound team in Episode 12, Ulrika, Stephen and David reflect on their experiences of working with the location sound and building overall mix of the hit Netflix series. The AMPS Podcast is presented by Owen Peters and Owen Shirley. Composer, Jeremy Turner (WeWork, Immigration Nation) https://anchor.fm/thesoundarchitect/episodes/Composer--Jeremy-Turner-WeWork--Immigration-Nation-e103bi2 The Sound Architect Podcast (TSAP) urn:uuid:6cff9207-4d27-96a9-7934-b0a9341528d3 Thu, 20 May 2021 11:12:06 +0000 <p><strong>(TSAP S04E07)</strong></p> <p><strong>In this episode, composer Jeremy Turner chats about his journey into writing music, transitioning to music composition from being an Principal cellist for multiple orchestras, his work on HULU documentary, WeWork, tips for those wanting to compose for projects and more!</strong></p> <p><strong>"</strong>“Jeremy began his musical studies on the piano at the age of 5 and started playing the cello when he was 8 years old. After growing up in Michigan, he attended The Juilliard School as a pupil of Harvey Shapiro and studied chamber music with Felix Galimir. When he was 21 yrs old he joined the Metropolitan Opera Orchestra and upon completing his first season was invited to join The Met Chamber Ensemble in its inaugural year. After a sabbatical spent in New Zealand as Principal Cello of The Auckland Philharmonia, he returned to the Met as Assistant Principal Cello and went on to complete his final season as a member of the orchestra in 2011.</p> <p>Emmy-nominated composer Jeremy Turner is behind the score of the 6-part documentary series <em>Immigration Nation</em>, which recently debuted on <strong>Netflix</strong>. The series comes from Christina Clusiau and Shaul Schwarz and offers a unique and nuanced view of the ongoing struggles in America’s broken immigration system under the Trump administration. Watch the trailer here."</p> <p><strong>Big thanks to Callum Tennick for editing &amp; mastering.</strong></p> <p><strong>We love doing these interviews and it's all done for fun!&nbsp;So, if you want to support us there are many ways you can, even a share, like or comment does!</strong></p> <p><strong>Why not drop us a quick review on Podchaser? https://www.podchaser.com/TheSoundArchitectPodcast</strong></p> <p><strong>LINKS &nbsp;Official Merch: </strong><a href="https://www.spreadshirt.net/shop/the-sound-architect/"><strong>https://www.spreadshirt.net/shop/the-sound-architect/&nbsp;</strong></a></p> <p><strong>YouTube: https://www.youtube.com/c/TheSoundArchitect</strong></p> <p><strong>Patreon: https://www.patreon.com/SoundDesignUK</strong></p> <p><strong>Official: https://www.thesoundarchitect.co.uk</strong></p> <p><strong>Twitter: https://twitter.com/SoundDesignUK</strong></p> <p><strong>Facebook: https://facebook.com/thesoundarchitect.co.uk</strong></p> <p><strong>Instagram: https://instagram.com/thesoundarchitectofficial</strong></p> <p><strong>Stay up to date via our Monthly Newsletter as well:</strong></p> <p><strong>https://www.thesoundarchitect.co.uk/newsletter</strong></p> <p><strong>Want to sponsor an episode? e-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast</strong></p> --- Send in a voice message: https://anchor.fm/thesoundarchitect/message Sam Hughes 2640 No <p><strong>(TSAP S04E07)</strong></p> <p><strong>In this episode, composer Jeremy Turner chats about his journey into writing music, transitioning to music composition from being an Principal cellist for multiple orchestras, his work on HULU documentary, WeWork, tips for those wanting to compose for projects and more!</strong></p> <p><strong>"</strong>“Jeremy began his musical studies on the piano at the age of 5 and started playing the cello when he was 8 years old. After growing up in Michigan, he attended The Juilliard School as a pupil of Harvey Shapiro and studied chamber music with Felix Galimir. When he was 21 yrs old he joined the Metropolitan Opera Orchestra and upon completing his first season was invited to join The Met Chamber Ensemble in its inaugural year. After a sabbatical spent in New Zealand as Principal Cello of The Auckland Philharmonia, he returned to the Met as Assistant Principal Cello and went on to complete his final season as a member of the orchestra in 2011.</p> <p>Emmy-nominated composer Jeremy Turner is behind the score of the 6-part documentary series <em>Immigration Nation</em>, which recently debuted on <strong>Netflix</strong>. The series comes from Christina Clusiau and Shaul Schwarz and offers a unique and nuanced view of the ongoing struggles in America’s broken immigration system under the Trump administration. Watch the trailer here."</p> <p><strong>Big thanks to Callum Tennick for editing &amp; mastering.</strong></p> <p><strong>We love doing these interviews and it's all done for fun!&nbsp;So, if you want to support us there are many ways you can, even a share, like or comment does!</strong></p> <p><strong>Why not drop us a quick review on Podchaser? https://www.podchaser.com/TheSoundArchitectPodcast</strong></p> <p><strong>LINKS &nbsp;Official Merch: </strong><a href="https://www.spreadshirt.net/shop/the-sound-architect/"><strong>https://www.spreadshirt.net/shop/the-sound-architect/&nbsp;</strong></a></p> <p><strong>YouTube: https://www.youtube.com/c/TheSoundArchitect</strong></p> <p><strong>Patreon: https://www.patreon.com/SoundDesignUK</strong></p> <p><strong>Official: https://www.thesoundarchitect.co.uk</strong></p> <p><strong>Twitter: https://twitter.com/SoundDesignUK</strong></p> <p><strong>Facebook: https://facebook.com/thesoundarchitect.co.uk</strong></p> <p><strong>Instagram: https://instagram.com/thesoundarchitectofficial</strong></p> <p><strong>Stay up to date via our Monthly Newsletter as well:</strong></p> <p><strong>https://www.thesoundarchitect.co.uk/newsletter</strong></p> <p><strong>Want to sponsor an episode? e-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast</strong></p> --- Send in a voice message: https://anchor.fm/thesoundarchitect/message Auditory Icons https://www.20k.org/episodes/auditoryicons Twenty Thousand Hertz urn:uuid:807cc0f7-17aa-b216-af58-2e503fd2d544 Wed, 19 May 2021 10:00:00 +0000 We live in a designed world, and alert tones are no exception. Every beep and ping that your phone or laptop makes probably went through multiple rounds of revisions and approvals. So what separates a good device sound from a bad one? This story comes from the Wireframe podcast, and features sound designer Connor Moore and psychoacoustic expert Susan Rogers. Follow the show on Twitter, Facebook, & Reddit. Subscribe to our Youtube channel here. Become a monthly contributor at 20k.org/donate. If you know what this week's mystery sound is, tell us at mystery.20k.org. Check out Wireframe wherever you get your podcasts Episode transcript, music, and credits can be found here: https://www.20k.org/episodes/auditoryicons Learn more about your ad choices. Visit megaphone.fm/adchoices <p>We live in a designed world, and alert tones are no exception. Every beep and ping that your phone or laptop makes probably went through multiple rounds of revisions and approvals. So what separates a good device sound from a bad one? This story comes from the <a href="https://link.chtbl.com/wireframe?sid=podcast.twentythousandhertz">Wireframe</a> podcast, and features sound designer <a href="https://cmooresound.com/">Connor Moore</a> and psychoacoustic expert <a href="https://college.berklee.edu/people/susan-rogers">Susan Rogers</a>.</p><p><br></p><p>Follow the show on <a href="http://twitter.com/20korg">Twitter</a>, <a href="http://facebook.com/20korg">Facebook</a>, &amp; <a href="https://reddit.com/r/20k">Reddit</a>.</p><p>Subscribe to our Youtube channel <a href="https://www.youtube.com/channel/UCFu_7pxU3-CByq7bxjVuE4Q">here</a>.</p><p>Become a monthly contributor at <a href="http://20k.org/donate">20k.org/donate</a>.</p><p>If you know what this week's mystery sound is, tell us at <a href="http://mystery.20k.org/">mystery.20k.org</a>.</p><p>Check out <a href="https://link.chtbl.com/wireframe?sid=podcast.twentythousandhertz">Wireframe</a> wherever you get your podcasts</p><p>Episode transcript, music, and credits can be found here: <a href="https://www.20k.org/episodes/auditoryicons">https://www.20k.org/episodes/auditoryicons</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p> Dallas Taylor 1130 no Why are some device sounds pleasing, while others stress us out? We live in a designed world, and alert tones are no exception. Every beep and ping that your phone or laptop makes probably went through multiple rounds of revisions and approvals. So what separates a good device sound from a bad one? This story comes from the Wireframe podcast, and features sound designer Connor Moore and psychoacoustic expert Susan Rogers. Follow the show on Twitter, Facebook, & Reddit. Subscribe to our Youtube channel here. Become a monthly contributor at 20k.org/donate. If you know what this week's mystery sound is, tell us at mystery.20k.org. Check out Wireframe wherever you get your podcasts Episode transcript, music, and credits can be found here: https://www.20k.org/episodes/auditoryicons Learn more about your ad choices. Visit megaphone.fm/adchoices Annelise Noronha: Toronto-Based Producer, Engineer, and Composer https://soundgirlspod.podbean.com/e/annelise-noronha-toronto-based-producer-engineer-and-composer/ SoundGirls Podcast urn:uuid:b2a0ebb0-678b-d155-d584-aa34888fbff0 Tue, 18 May 2021 13:00:00 +0000 Working her way up through Studio 306, Digital Music And Post, and Manta Eastern Sound, her music engineering credits are prolific, and include such artists as Jennifer Lopez,  Dragonette, and Mychael Danna.  Manta also offered Annelise a wide variety of work in film scoring, advertising, and live-to-air studio recordings with many major label artists such as The Dixie Chicks, Blue Rodeo and Def Leppard. Throughout her time as an engineer, Annelise has also composed and has written music for placement in film and television, as well as teaching privately and for the Harris Institute. Annelise currently divides her time working between Toronto, and Prince Edward County.   <a href='https://www.annelisenoronha.com/engineer-producer'>https://www.annelisenoronha.com/engineer-producer</a> Working her way up through Studio 306, Digital Music And Post, and Manta Eastern Sound, her music engineering credits are prolific, and include such artists as Jennifer Lopez,  Dragonette, and Mychael Danna.  Manta also offered Annelise a wide variety of work in film scoring, advertising, and live-to-air studio recordings with many major label artists such as The Dixie Chicks, Blue Rodeo and Def Leppard. Throughout her time as an engineer, Annelise has also composed and has written music for placement in film and television, as well as teaching privately and for the Harris Institute. Annelise currently divides her time working between Toronto, and Prince Edward County.   <a href='https://www.annelisenoronha.com/engineer-producer'>https://www.annelisenoronha.com/engineer-producer</a> soundgirlspod No 47:30 yes Working her way up through Studio 306, Digital Music And Post, and Manta Eastern Sound, her music engineering credits are prolific, and include such artists as Jennifer Lopez,  Dragonette, and Mychael Danna.  Manta also offered Annelise a wide variety of... Working her way up through Studio 306, Digital Music And Post, and Manta Eastern Sound, her music engineering credits are prolific, and include such artists as Jennifer Lopez,  Dragonette, and Mychael Danna.  Manta also offered Annelise a wide variety of work in film scoring, advertising, and live-to-air studio recordings with many major label artists such as The Dixie Chicks, Blue Rodeo and Def Leppard. Throughout her time as an engineer, Annelise has also composed and has written music for placement in film and television, as well as teaching privately and for the Harris Institute.Annelise currently divides her time working between Toronto, and Prince Edward County.   https://www.annelisenoronha.com/engineer-producer Progression Obsession https://www.20k.org/episodes/progressionobsession Twenty Thousand Hertz urn:uuid:d4a27a9f-4f45-cbe3-c4cc-dae84f52eb1e Wed, 12 May 2021 10:00:00 +0000 There are a few specific chord progressions that show up again and again in popular music. Across hundreds of hit songs, the same basic musical formulas have been used by artists ranging from Lynyrd Skynyrd to Lady Gaga, and from Bob Marley to Blink-182. So where did these musical tropes even come from, and what makes them so enduring? Featuring music journalist Jennifer Gersten and comedic musician Benny Davis.  Follow the show on Twitter, Facebook, & Reddit. Subscribe to our Youtube channel here. Become a monthly contributor at 20k.org/donate. If you know what this week's mystery sound is, tell us at mystery.20k.org. Get a 4-week trial, free postage, and a digital scale at Stamps.com. Just click the microphone at the top right corner and type the promo code 20k. Compare home and car insurance rates at policygenius.com. Episode transcript, music, and credits can be found here: https://www.20k.org/episodes/progressionobsession Learn more about your ad choices. Visit megaphone.fm/adchoices <p>There are a few specific chord progressions that show up again and again in popular music. Across hundreds of hit songs, the same basic musical formulas have been used by artists ranging from Lynyrd Skynyrd to Lady Gaga, and from Bob Marley to Blink-182. So where did these musical tropes even come from, and what makes them so enduring? Featuring music journalist <a href="https://jennifergersten.wordpress.com/">Jennifer Gersten</a> and comedic musician <a href="http://youtube.com/BennyTheJukebox">Benny Davis</a>. </p><p><br></p><p>Follow the show on <a href="http://twitter.com/20korg">Twitter</a>, <a href="http://facebook.com/20korg">Facebook</a>, &amp; <a href="https://reddit.com/r/20k">Reddit</a>.</p><p>Subscribe to our Youtube channel <a href="https://www.youtube.com/channel/UCFu_7pxU3-CByq7bxjVuE4Q">here</a>.</p><p>Become a monthly contributor at <a href="http://20k.org/donate">20k.org/donate</a>.</p><p>If you know what this week's mystery sound is, tell us at <a href="http://mystery.20k.org/">mystery.20k.org</a>.</p><p>Get a 4-week trial, free postage, and a digital scale at <a href="https://stamps.com/">Stamps.com</a>. Just click the microphone at the top right corner and type the promo code 20k.</p><p>Compare home and car insurance rates at <a href="https://policygenius.com/">policygenius.com</a>.</p><p>Episode transcript, music, and credits can be found here: <a href="https://www.20k.org/episodes/progressionobsession">https://www.20k.org/episodes/progressionobsession</a></p><p> </p><p>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a></p> Dallas Taylor 1804 no From Pachelbel's Canon, to the Ice Cream Changes, to the Four Chords, we examine the most-used chord changes in pop music. There are a few specific chord progressions that show up again and again in popular music. Across hundreds of hit songs, the same basic musical formulas have been used by artists ranging from Lynyrd Skynyrd to Lady Gaga, and from Bob Marley to Blink-182. So where did these musical tropes even come from, and what makes them so enduring? Featuring music journalist Jennifer Gersten and comedic musician Benny Davis.  Follow the show on Twitter, Facebook, & Reddit. Subscribe to our Youtube channel here. Become a monthly contributor at 20k.org/donate. If you know what this week's mystery sound is, tell us at mystery.20k.org. Get a 4-week trial, free postage, and a digital scale at Stamps.com. Just click the microphone at the top right corner and type the promo code 20k. Compare home and car insurance rates at policygenius.com. Episode transcript, music, and credits can be found here: https://www.20k.org/episodes/progressionobsession Learn more about your ad choices. Visit megaphone.fm/adchoices Patrushkha Mierzwa: Author, Utility Sound Technician, & Boom Operator for films & television https://soundgirlspod.podbean.com/e/patrushkha-mierzwa-author-utility-sound-technician-boom-operator-for-films-television/ SoundGirls Podcast urn:uuid:892139dd-8232-0ea4-219d-33246da59e69 Tue, 11 May 2021 13:00:00 +0000 <p>Patrushkha Mierzwa has worked on over 80 movies and television shows for major directors including Robert Rodriquez, Quentin Tarantino, James Gray, and Robert Altman. She has been a judge for the Emmys, IATSE Sound Local 695 director, and given workshops in Los Angeles, New York City, China, Norway, England, Ireland and Holland. Her Sound Oscar-nominated shows are Ad Astra and Once Upon a Time...in Hollywood. Patrushkha is one of the first women boom operators in Hollywood and has just published the definitive book on being a Utility Sound Technician, <a href='https://bookshop.org/books/behind-the-sound-cart-a-veteran-s-guide-to-sound-on-the-set/9781736290002'>Behind the Sound Cart: A Veteran’s Guide to Sound on the Set.</a></p> <p>Patrushkha Mierzwa has worked on over 80 movies and television shows for major directors including Robert Rodriquez, Quentin Tarantino, James Gray, and Robert Altman. She has been a judge for the Emmys, IATSE Sound Local 695 director, and given workshops in Los Angeles, New York City, China, Norway, England, Ireland and Holland. Her Sound Oscar-nominated shows are Ad Astra and Once Upon a Time...in Hollywood. Patrushkha is one of the first women boom operators in Hollywood and has just published the definitive book on being a Utility Sound Technician, <a href='https://bookshop.org/books/behind-the-sound-cart-a-veteran-s-guide-to-sound-on-the-set/9781736290002'><em>Behind the Sound Cart: A Veteran’s Guide to Sound on the Set.</em></a></p> soundgirlspod No 36:07 yes Patrushkha Mierzwa has worked on over 80 movies and television shows for major directors including Robert Rodriquez, Quentin Tarantino, James Gray, and Robert Altman. She has been a judge for the Emmys, IATSE Sound Local 695 director, and given workshops... Patrushkha Mierzwa has worked on over 80 movies and television shows for major directors including Robert Rodriquez, Quentin Tarantino, James Gray, and Robert Altman. She has been a judge for the Emmys, IATSE Sound Local 695 director, and given workshops in Los Angeles, New York City, China, Norway, England, Ireland and Holland. Her Sound Oscar-nominated shows are Ad Astra and Once Upon a Time...in Hollywood. Patrushkha is one of the first women boom operators in Hollywood and has just published the definitive book on being a Utility Sound Technician, Behind the Sound Cart: A Veteran’s Guide to Sound on the Set.