Sound Story Network http://feed.informer.com/digests/B48OX5U4PQ/feeder Sound Story Network Respective post owners and feed distributors Thu, 25 Jan 2018 14:44:00 +0100 Feed Informer http://feed.informer.com/ 331 – The Sound Legacy Of Harry Potter With James Mather Pt 1 https://tonebenderspodcast.com/331-the-sound-legacy-of-harry-potter-with-james-mather-pt-1/ TonebendersPodcast.com urn:uuid:99bee636-83ec-de49-a38c-5e828a9cc6f4 Mon, 20 Oct 2025 20:26:36 +0200 The sound design in the Harry Potter series completely changed the way audiences expect magic to sound on screen. Those magical sounds also had to evolve as the series went on, to match the skills developed by the main characters. James Mather was the Supervising Sound Editor on the final&#8230; Case Study Design Techniques episodes Interpersonal Interview Timothy Muirhead Save up to 89% in this insane Soundmorph Sale! https://www.asoundeffect.com/soundmorph-sale/ A Sound Effect urn:uuid:8c1195d1-e122-ba81-0d2f-f94c357aed6a Fri, 17 Oct 2025 14:33:10 +0200 <img width="640" height="360" src="https://mlyhkxegelr7.i.optimole.com/cb:qAfr.49b9d/w:auto/h:auto/q:mauto/f:best/https://www.asoundeffect.com/wp-content/uploads/2025/10/soundmorph-halloween-sale.jpg" class="attachment-large size-large wp-post-image" alt="Soundmorph Halloween Sale" decoding="async" fetchpriority="high" /><p>Get the biggest savings ever on SoundMorph's amazing libraries here:</p> <p>The post <a rel="nofollow" href="https://www.asoundeffect.com/soundmorph-sale/">Save up to 89% in this insane Soundmorph Sale!</a> appeared first on <a rel="nofollow" href="https://www.asoundeffect.com">A Sound Effect</a>.</p> A Sound Effect sound effects sound effects sale soundmorph Asbjoern Andersen Save up to 89% in this insane SoundMorph Sale! https://www.asoundeffect.com/soundmorph-sale/ A Sound Effect urn:uuid:76f768aa-65cb-37a4-ad93-c4b99d213c4b Fri, 17 Oct 2025 14:33:10 +0200 <img width="640" height="360" src="https://mlyhkxegelr7.i.optimole.com/cb:qAfr.49b9d/w:auto/h:auto/q:mauto/f:best/https://www.asoundeffect.com/wp-content/uploads/2025/10/soundmorph-halloween-sale.jpg" class="attachment-large size-large wp-post-image" alt="Soundmorph Halloween Sale" decoding="async" fetchpriority="high" /><p>Get the biggest savings ever on SoundMorph's amazing libraries here:</p> <p>The post <a rel="nofollow" href="https://www.asoundeffect.com/soundmorph-sale/">Save up to 89% in this insane SoundMorph Sale!</a> appeared first on <a rel="nofollow" href="https://www.asoundeffect.com">A Sound Effect</a>.</p> A Sound Effect sound effects sound effects sale soundmorph Asbjoern Andersen 20 great new audio jobs at Volvo, Microsoft, Rebel Wolves, Forever Audio, Enhance, Digital Daredevils, L-Acoustics, Level Infinite, HiTech AV Systems, Munster Technological University, My Sheet Music Transcriptions, Radical Forge, That’s No Moon, Absurd V https://soundlister.com/20-great-new-audio-jobs-at-volvo-microsoft-more/ Soundlister.com urn:uuid:b4cab96d-487a-1258-8e49-d3622f5edea7 Thu, 16 Oct 2025 14:56:04 +0200 <p><img width="600" height="340" src="https://soundlister.com/wp-content/uploads/2025/10/ajnl161025-600x340.jpg" class="attachment-large size-large wp-post-image" alt="20 new audio jobs for game audio, film sound and beyond" decoding="async" style="float:left; margin:0 15px 15px 0;" srcset="https://soundlister.com/wp-content/uploads/2025/10/ajnl161025-600x340.jpg 600w, https://soundlister.com/wp-content/uploads/2025/10/ajnl161025-400x227.jpg 400w, https://soundlister.com/wp-content/uploads/2025/10/ajnl161025.jpg 900w" sizes="(max-width: 600px) 100vw, 600px" />Wanted: Junior Audio Designer, Lead Audio Designer, Sound Designer, Immersive Audio Research Engineer, Audio Engineer, Research Intern: Audio and Acoustics, Postdoctoral Researcher - Immersive Audio, Music Informatics Engineer, Senior Audio Designer, Dialogue Audio Designer, Thesis work - Automotive Audio Analysis using Music Information Retrieval, Audio Director, Freelance Technical Sound Designer, Masters Intern - FPGA Audio Processing, Audio Designer, Sound Engineer, Sync &#038; Licensing Manager, and Senior Sound Designer</p> <p>The post <a rel="nofollow" href="https://soundlister.com/20-great-new-audio-jobs-at-volvo-microsoft-more/">20 great new audio jobs at Volvo, Microsoft, Rebel Wolves, Forever Audio, Enhance, Digital Daredevils, L-Acoustics, Level Infinite, HiTech AV Systems, Munster Technological University, My Sheet Music Transcriptions, Radical Forge, That&#8217;s No Moon, Absurd Ventures, Afil Games, Climax Studios, CNRS, EA Tiburon, Friendly Fire Licensing, and Gearbox</a> appeared first on <a rel="nofollow" href="https://soundlister.com">Soundlister.com</a>.</p> <img width="600" height="340" src="https://soundlister.com/wp-content/uploads/2025/10/ajnl161025-600x340.jpg" class="attachment-large size-large wp-post-image" alt="20 new audio jobs for game audio, film sound and beyond" decoding="async" loading="lazy" style="float:left; margin:0 15px 15px 0;" srcset="https://soundlister.com/wp-content/uploads/2025/10/ajnl161025-600x340.jpg 600w, https://soundlister.com/wp-content/uploads/2025/10/ajnl161025-400x227.jpg 400w, https://soundlister.com/wp-content/uploads/2025/10/ajnl161025.jpg 900w" sizes="(max-width: 600px) 100vw, 600px" /><div style="padding-bottom: 40px;"> <div class="frm_forms with_frm_style frm_style_job-submission-style" id="frm_form_21_container" > <form enctype="multipart/form-data" method="post" class="frm-show-form frm_pro_form " id="form_frd89" > <div class="frm_form_fields "> <fieldset> <legend class="frm_hidden">Job Subscription</legend> <div class="frm_fields_container"> <input type="hidden" name="frm_action" value="create" /> <input type="hidden" name="form_id" value="21" /> <input type="hidden" name="frm_hide_fields_21" id="frm_hide_fields_21" value="" /> <input type="hidden" name="form_key" value="frd89" /> <input type="hidden" name="item_meta[0]" value="" /> <input type="hidden" id="frm_submit_entry_21" name="frm_submit_entry_21" value="bf19d22190" /><input type="hidden" name="_wp_http_referer" value="/feed/" /><p><center></p> <div id="frm_field_272_container" class="frm_form_field frm_html_container form-field"><center></p> <h3>Get exciting new audio job opportunities delivered straight to your inbox</h3> <p></center></div> <p></center></p> <div id="frm_field_271_container" class="frm_form_field form-field frm_none_container frm_first frm_half"> <label for="field_adbxe" class="frm_primary_label">Email Address <span class="frm_required"></span> </label> <input type="email" id="field_adbxe" name="item_meta[271]" value="" placeholder="Enter email address" data-invmsg="Email Address is invalid" aria-invalid="false" /> </div> <input type="hidden" name="item_key" value="" /> <div class="frm_verify" aria-hidden="true"> <label for="frm_email_21"> If you are human, leave this field blank. </label> <input type="text" class="frm_verify" id="frm_email_21" name="frm_verify" value="" /> </div> <input name="frm_state" type="hidden" value="ho0kG2kdI8DdguLTO4Hoxho+D8Fy/5MQgfkGfOSvZK4=" /><div class="frm_submit frm_half"> <input type="submit" value="Subscribe" class="frm_final_submit" formnovalidate="formnovalidate" /> <img class="frm_ajax_loading" src="https://soundlister.com/wp-content/plugins/formidable/images/ajax_loader.gif" alt="Sending"/> </div></div> </fieldset> </div> </form> </div> </div> <a href="https://www.asoundeffect.com/sound-library/animal-hyperrealism-vol-iv/" target="_blank"><img src="https://soundlister.com/wp-content/uploads/2025/09/ah4-launch-deal-01.jpg" alt="Animal Hyperrealism IV sound effects library" width="908" height="130" class="aligncenter size-full wp-image-79686" /></a><hr> <div style="padding-bottom: 20px;"><p>We came across interesting new jobs at Enhance, Digital Daredevils, L-Acoustics, and Level Infinite: <ul> <li><strong>Enhance</strong> is hiring a <strong>Lead Audio Designer</strong> with experience creating the total audio soundscape for new studio projects (Japan)</li> <li><strong>Digital Daredevils</strong> is looking for a <strong>Sound Designer</strong> who is proficient in creating, editing, and mixing sound effects, designing atmospheric ambient sounds, and processing and implementing voice-overs (Poland)</li> <li><strong>L-Acoustics</strong> is seeking an <strong>Immersive Audio Research Engineer</strong> to research and develop cutting-edge audio algorithms for the L-ISA platform, with a strong emphasis on real-world impact (England)</li> <li><strong>Level Infinite</strong> is recruiting a <strong>Junior Audio Designer</strong> with experience in audio design for 2D game projects, skills in Soundminer, and a good understanding of audio workflows (SH, China)</li> </ul> <p>To learn more about these featured jobs, scroll down to see their full descriptions Audio Jobs Audio Designer Audio Director Audio Engineer Dialogue Audio Designer Freelance Technical Sound Designer Immersive Audio Research Engineer Junior Audio Designer Lead Audio Designer Masters Intern - FPGA Audio Processing Music Informatics Engineer Postdoctoral Researcher - Immersive Audio Research Intern - Audio and Acoustics Senior Audio Designer Senior Sound Designer Sound Designer Sound Engineer Sync Licensing Manager Thesis work - Automotive Audio Analysis using Music Information Retrieval Adriane Kuzminski 330 – Sonic Days Interviews https://tonebenderspodcast.com/330-sonic-days-interviews/ TonebendersPodcast.com urn:uuid:613bf71f-6a1b-9cef-d98c-744d634683db Wed, 15 Oct 2025 20:19:32 +0200 Last year I got to go to the Sonic Days Conference in Denmark, to do a bunch of interviews with the various people doing presentations about their sound work. With the schedule and presenters for the 2025 edition of the conference now announced, these interviews can give you an idea&#8230; episodes Field Recording Interpersonal Interview Timothy Muirhead Forging the Resolute Sound of Stephen King’s ‘The Long Walk’ – with Jeremy Peirson https://www.asoundeffect.com/the-long-walk-sound-effects/ A Sound Effect urn:uuid:d0c21e2a-935e-712f-50d3-08064a3ef25e Wed, 15 Oct 2025 13:10:34 +0200 <img width="640" height="360" src="https://mlyhkxegelr7.i.optimole.com/cb:qAfr.49b9d/w:auto/h:auto/q:mauto/f:best/https://www.asoundeffect.com/wp-content/uploads/2025/10/thelongwalk-sound_02.jpg" class="attachment-large size-large wp-post-image" alt="The Long Walk Film Sound Design and Sound Effects" decoding="async" fetchpriority="high" /><p>How propeller planes were used to create 'evil' truck-bys, why cicadas played a role in the death-by-spoon scene, how panning glued the dialogue and foley, and much more!</p> <p>The post <a rel="nofollow" href="https://www.asoundeffect.com/the-long-walk-sound-effects/">Forging the Resolute Sound of Stephen King&#8217;s &#8216;The Long Walk&#8217; – with Jeremy Peirson</a> appeared first on <a rel="nofollow" href="https://www.asoundeffect.com">A Sound Effect</a>.</p> Film sound ambience Andy Malcolm Carlos Sanches Chelsea Body dialogue Foley Footsteps Foley Francis Lawrence guns Jack Heeren Jeremiah Fraites jeremy peirson Kevin Jung panning Phil Barrie Sandra Fox sound design sound effects Sound Mixing sound particles tank The Long Walk Thomas Jones Jennifer Walden The Ultimate Horror Sound Guide 2025: Behind the Scariest Sound for Film, TV & Games + How to Make Your Own Terrifying Sound Effects: https://www.asoundeffect.com/ultimate-guide-horror-sound/ A Sound Effect urn:uuid:6b952c21-75f6-ff9c-3a07-d629f0146462 Wed, 15 Oct 2025 12:04:38 +0200 <img width="640" height="360" src="https://mlyhkxegelr7.i.optimole.com/cb:qAfr.49b9d/w:auto/h:auto/q:mauto/f:best/https://www.asoundeffect.com/wp-content/uploads/2025/10/horror_sound_guide_2025_5.jpg" class="attachment-large size-large wp-post-image" alt="Horror sound effects and sound design guide 2025" decoding="async" fetchpriority="high" /><p>How the most terrifying sounds for horror movies, series &#038; games are made + get free horror sounds &#038; learn to create your own scary horror sound effects:</p> <p>The post <a rel="nofollow" href="https://www.asoundeffect.com/ultimate-guide-horror-sound/">The Ultimate Horror Sound Guide 2025: Behind the Scariest Sound for Film, TV &#038; Games + How to Make Your Own Terrifying Sound Effects:</a> appeared first on <a rel="nofollow" href="https://www.asoundeffect.com">A Sound Effect</a>.</p> Film sound Game audio Television sound a quiet place sound design a quiet place sound effects alien covenant sound design Alien Covenant sound effects Annabelle Creation sound design Annabelle Creation sound effects Archive 81 sound design Archive 81 sound effects Blair Witch sound design Blair Witch sound effects Bodies Bodies Bodies sound design Bodies Bodies Bodies sound effects Candyman sound design Candyman sound effects Contagion Sound Design Contagion Sound Effects Demonic sound design Demonic sound effects Halloween Kills sound design Halloween Kills sound effects halloween sound design halloween sound effects hereditary sound design hereditary sound effects horror game sound effects horror movie sound horror sound design horror sound effects It comes at night sound design It comes at night sound effects lights out sound design lights out sound effects Lovecraft Country sound design Lovecraft Country sound effects Master sound design Master sound effects Midnight Mass sound design Midnight Mass sound effects penny dreadful sound design Penny Dreadful sound effects Prey sound design Prey sound effects saw x film sound saw x sound design Saw X sound effects scary game sounds scary movie sounds scary sound effects Speak No Evil sound design Speak No Evil sound effects spooky sound effects The Black Phone sound design The Black Phone sound effects The Conjuring 2 The Conjuring 2 sound design The Conjuring: The Devil Made Me Do It sound design The Conjuring: The Devil Made Me Do It sound effects The Haunting of Bly Manor sound design The Haunting of Bly Manor sound effects The Haunting of Hill House sound design The Haunting of Hill House sound effects the mist sound design The Mist sound effects the nun sound design the nun sound effects The Quarry sound design The Quarry sound effects The Third Day sound design The Third Day sound effects Twin Peaks: Fire Walk With Me sound design Twin Peaks: Fire Walk With Me sound effects Asbjoern Andersen 10 new sound libraries: Tabletop games, Buzzing wings, industrial soldering, versatile doors, polyester suits, and more https://www.asoundeffect.com/10-new-sound-libraries-wings-tabletop-games-more/ A Sound Effect urn:uuid:5d4ca254-f488-b7a6-3207-cf251807c4a1 Wed, 15 Oct 2025 09:21:39 +0200 <img width="640" height="479" src="https://mlyhkxegelr7.i.optimole.com/cb:qAfr.49b9d/w:auto/h:auto/q:mauto/f:best/https://www.asoundeffect.com/wp-content/uploads/2025/10/SFXRecap_20251013.jpg" class="attachment-large size-large wp-post-image" alt="10 sound libraries" decoding="async" fetchpriority="high" /><p>The post <a rel="nofollow" href="https://www.asoundeffect.com/10-new-sound-libraries-wings-tabletop-games-more/">10 new sound libraries: Tabletop games, Buzzing wings, industrial soldering, versatile doors, polyester suits, and more</a> appeared first on <a rel="nofollow" href="https://www.asoundeffect.com">A Sound Effect</a>.</p> New sound effects libraries car sound effects library cards and dice sound effects library foley sound effects library soldering sound effects library sound effects library wing sound effects library Adriane Kuzminski 20 great new audio jobs at Codemasters, LEGO, TED Conferences, Yamaha, Sonos, Skywalker Sound, CBC/Radio-Canada, Treyarch, Voodoo, Hundred Star, Nationale Opera & Ballet, un:hurd music, Shuttlerock, Reality Games, Bix Team, 4Wall, Arrowhead Games Studios, https://soundlister.com/20-great-new-audio-jobs-at-codemasters-ted-more/ Soundlister.com urn:uuid:c5ec9a4f-b903-878b-e786-ddec81394baa Thu, 09 Oct 2025 15:04:48 +0200 <p><img width="600" height="340" src="https://soundlister.com/wp-content/uploads/2025/10/ajnl090125-600x340.jpg" class="attachment-large size-large wp-post-image" alt="20 new audio jobs for game audio, film sound and beyond" decoding="async" loading="lazy" style="float:left; margin:0 15px 15px 0;" srcset="https://soundlister.com/wp-content/uploads/2025/10/ajnl090125-600x340.jpg 600w, https://soundlister.com/wp-content/uploads/2025/10/ajnl090125-400x227.jpg 400w, https://soundlister.com/wp-content/uploads/2025/10/ajnl090125.jpg 900w" sizes="(max-width: 600px) 100vw, 600px" />Wanted: Lead Audio Designer, Sound Designer, Dialogue Design Intern, Software Engineer, Operations Manager, Senior Machine Learning Engineer, Podcast Producer, Technical Sound Designer, Freelance Tech Sound Designer, R&#038;D Engineer Intern, Audio Department Head, Senior Sound Designer, Foley Artist, Senior Producer, News Podcasts, Sound Design Intern, and Sound Engineer</p> <p>The post <a rel="nofollow" href="https://soundlister.com/20-great-new-audio-jobs-at-codemasters-ted-more/">20 great new audio jobs at Codemasters, LEGO, TED Conferences, Yamaha, Sonos, Skywalker Sound, CBC/Radio-Canada, Treyarch, Voodoo, Hundred Star, Nationale Opera &#038; Ballet, un:hurd music, Shuttlerock, Reality Games, Bix Team, 4Wall, Arrowhead Games Studios, Athens Film School, Kayhan Entertainment, and Loft Films</a> appeared first on <a rel="nofollow" href="https://soundlister.com">Soundlister.com</a>.</p> <img width="600" height="340" src="https://soundlister.com/wp-content/uploads/2025/10/ajnl090125-600x340.jpg" class="attachment-large size-large wp-post-image" alt="20 new audio jobs for game audio, film sound and beyond" decoding="async" loading="lazy" style="float:left; margin:0 15px 15px 0;" srcset="https://soundlister.com/wp-content/uploads/2025/10/ajnl090125-600x340.jpg 600w, https://soundlister.com/wp-content/uploads/2025/10/ajnl090125-400x227.jpg 400w, https://soundlister.com/wp-content/uploads/2025/10/ajnl090125.jpg 900w" sizes="(max-width: 600px) 100vw, 600px" /><div style="padding-bottom: 40px;"> <div class="frm_forms with_frm_style frm_style_job-submission-style" id="frm_form_21_container" > <form enctype="multipart/form-data" method="post" class="frm-show-form frm_pro_form " id="form_frd89" > <div class="frm_form_fields "> <fieldset> <legend class="frm_hidden">Job Subscription</legend> <div class="frm_fields_container"> <input type="hidden" name="frm_action" value="create" /> <input type="hidden" name="form_id" value="21" /> <input type="hidden" name="frm_hide_fields_21" id="frm_hide_fields_21" value="" /> <input type="hidden" name="form_key" value="frd89" /> <input type="hidden" name="item_meta[0]" value="" /> <input type="hidden" id="frm_submit_entry_21" name="frm_submit_entry_21" value="bf19d22190" /><input type="hidden" name="_wp_http_referer" value="/feed/" /><p><center></p> <div id="frm_field_272_container" class="frm_form_field frm_html_container form-field"><center></p> <h3>Get exciting new audio job opportunities delivered straight to your inbox</h3> <p></center></div> <p></center></p> <div id="frm_field_271_container" class="frm_form_field form-field frm_none_container frm_first frm_half"> <label for="field_adbxe" class="frm_primary_label">Email Address <span class="frm_required"></span> </label> <input type="email" id="field_adbxe" name="item_meta[271]" value="" placeholder="Enter email address" data-invmsg="Email Address is invalid" aria-invalid="false" /> </div> <input type="hidden" name="item_key" value="" /> <div class="frm_verify" aria-hidden="true"> <label for="frm_email_21"> If you are human, leave this field blank. </label> <input type="text" class="frm_verify" id="frm_email_21" name="frm_verify" value="" /> </div> <input name="frm_state" type="hidden" value="ho0kG2kdI8DdguLTO4Hoxho+D8Fy/5MQgfkGfOSvZK4=" /><div class="frm_submit frm_half"> <input type="submit" value="Subscribe" class="frm_final_submit" formnovalidate="formnovalidate" /> <img class="frm_ajax_loading" src="https://soundlister.com/wp-content/plugins/formidable/images/ajax_loader.gif" alt="Sending"/> </div></div> </fieldset> </div> </form> </div> </div> <a href="https://www.asoundeffect.com/sound-library/animal-hyperrealism-vol-iv/" target="_blank"><img src="https://soundlister.com/wp-content/uploads/2025/09/ah4-launch-deal-01.jpg" alt="Animal Hyperrealism IV sound effects library" width="908" height="130" class="aligncenter size-full wp-image-79686" /></a><hr> <div style="padding-bottom: 20px;"><p>We came across interesting new jobs at Reality Games, Bix Team, Codemasters, and Skywalker Sound: <ul> <li><strong>Reality Games</strong> is hiring a <strong>Lead Audio Designer</strong> to be responsible for creating the soundtrack of an entire world &#8211; from ambient loops to iconic motifs (Poland)</li> <s><li><strong>Bix Team</strong> is looking for a <strong>Sound Designer</strong> to create an immersive audio experience that captures the intensity and atmosphere of World War I battles in <em>WELTKRIEG 1: Firestorm</em> (Remote)</li></s> <li><strong>Codemasters</strong> is seeking a <strong>Dialogue Design Intern</strong> to play a key part of a small, dynamic team leading dialogue elements within the <em>F1</em> franchise (England)</li> <li><strong>Skywalker Sound</strong> is recruiting a <strong>Software Engineer</strong> to play a key role in conceiving and developing tools to help usher in the new era of post production audio content creation (CA, US)</li> </ul> <p>To learn more about these featured jobs, scroll down to see their full descriptions Audio Jobs Audio Department Head Dialogue Design Intern Foley Artist Freelance Tech Sound Designer Lead Audio Designer News Podcasts Operations Manager Podcast Producer R&D Engineer Intern Senior Machine Learning Engineer Senior Producer Senior Sound Designer Software Engineer Sound Design Intern Sound Designer Sound Engineer Technical Sound Designer Adriane Kuzminski Recording Prehistoric and Medieval Sounds https://www.soundarkstudios.com/blog/recording-prehistoric-and-medieval-sounds BLOG - Sound Ark urn:uuid:664c7e4a-9341-8073-0f19-043174efdb38 Thu, 09 Oct 2025 01:00:05 +0200 Deep in the Galway mountains, ancient instruments came back to life. Discover how PALEOSONIC was born - a sound library that bridges archaeology and modern soundcraft. <figure data-test="image-block-v2-outer-wrapper" class=" sqs-block-image-figure image-block-outer-wrapper image-block-v2 design-layout-poster combination-animation-none individual-animation-none individual-text-animation-none image-position-left " data-scrolled > <img data-stretch="true" data-image="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/b6aaa91c-41ce-43bb-973d-de91d92b25bc/20201207-DSC_7852.jpg" data-image-dimensions="2438x1626" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/b6aaa91c-41ce-43bb-973d-de91d92b25bc/20201207-DSC_7852.jpg?format=1000w" width="2438" height="1626" sizes="100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/b6aaa91c-41ce-43bb-973d-de91d92b25bc/20201207-DSC_7852.jpg?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/b6aaa91c-41ce-43bb-973d-de91d92b25bc/20201207-DSC_7852.jpg?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/b6aaa91c-41ce-43bb-973d-de91d92b25bc/20201207-DSC_7852.jpg?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/b6aaa91c-41ce-43bb-973d-de91d92b25bc/20201207-DSC_7852.jpg?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/b6aaa91c-41ce-43bb-973d-de91d92b25bc/20201207-DSC_7852.jpg?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/b6aaa91c-41ce-43bb-973d-de91d92b25bc/20201207-DSC_7852.jpg?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/b6aaa91c-41ce-43bb-973d-de91d92b25bc/20201207-DSC_7852.jpg?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs"> <figcaption data-width-ratio class="image-card-wrapper"> <p class="">Ancient Sounds</p> <p class="">Recording Prehistoric &amp; Medieval Instruments <br>with Ancient Music Ireland</p> </figcaption> </figure> <p class="">At Sound Ark, we have are incredibly fortunate to collaborate with fantastic people on some truly fascinating projects. This is a fine example.</p><p class="">I first met Simon and Maria, founding members of <a href="https://www.ancientmusicireland.com/" target="_blank">Ancient Music Ireland</a>, quite by chance. We were gathered in the canteen at Marble Arch Caves, grabbing a quick bite before the start of an <a href="https://www.soundarkstudios.com/blog/a-concert-underground" target="_blank">unusual concert</a> that I was about to record. Among the group of fine musicians, conversation turned quickly to our respective fields. When I explained my background in film sound, Simon and Maria mentioned they had been looking for a way to present their sounds to the audio-visual production community. </p><p class=""><em>"Look no further!"</em> I said.<br></p><p data-rte-preserve-empty="true" class=""></p><h2>A Collaboration Years in the Making</h2><p class="">About a year later, Maria got back in touch. After several postponements due to travel restrictions and subsequent lockdowns, I finally made it to their home studio – a beautiful, remote spot tucked away at the end of a valley lane in the Mountains of North County Galway.</p><p class="">I arrived late at night and didn't see much at first. But when morning broke, I realised I was somewhere quite special.<br></p><p data-rte-preserve-empty="true" class=""></p><h2>Ancient Music Ireland, A Labour of Love</h2><p class="">Simon and Maria have spent over 35 years researching, performing, producing, and promoting ancient musical instruments from Ireland and beyond. Their work is a true labour of love that sits at the intersection of art, history, and sound.</p><p class="">What they do blends experimental archaeology, experimental acousticology, instrument design, and musical performance. Their mission goes beyond music - it's about preserving our shared acoustic heritage: capturing how the world might have sounded thousands of years ago.</p><p class="">Their dedication to authenticity, craftsmanship, and sonic beauty has put them at the cutting edge of their field. And it's something we at Sound Ark feel deeply connected to.<br></p><p data-rte-preserve-empty="true" class=""></p><h2>The Recording Process</h2><p class="">Capturing the unique sounds of these ancient instruments presented an exciting challenge. Here's a little glimpse behind the scenes:</p><p class=""><strong>Pre-Production</strong></p><ul data-rte-list="default"><li><p class="">Pre-planned details were crucial: gathering names, photos, and as much information about the instruments and recording location as possible.</p></li><li><p class="">We aimed to record at the highest possible bit and sample rates to ensure maximum fidelity.</p></li></ul><p class=""><strong>Recording Approach</strong></p><ul data-rte-list="default"><li><p class="">Controlling the acoustics was key. We wanted a neutral sound, but we also embraced the natural acoustics of the valley and studio where appropriate.</p></li><li><p class="">Instruments were recorded with generous headroom - at least 6dB - avoiding any unnecessary compression or limiting. These are still musical instruments, not V8 engines!</p></li></ul><p class=""><strong>Editing and Mastering</strong></p><ul data-rte-list="default"><li><p class="">All "false takes" were kept; what may seem like a mistake could be gold in the right hands.</p></li><li><p class="">We avoided any heavy-handed spectral plugins, knowing that artefacts would become audible especially when samples are pitch-shifted later.</p></li><li><p class="">Great care was taken with editing: checking for unwanted clicks, especially after pitch manipulation, and ensuring clean waveforms at the tops and tails.</p></li></ul> <a role="presentation" class=" image-slide-anchor content-fill " > <img class="thumb-image" elementtiming="system-gallery-block-grid" data-image="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955617206-EMIZA847HMIHKA1TE27V/IMG_6285.jpg" data-image-dimensions="2048x1735" data-image-focal-point="0.5,0.5" alt="IMG_6285.jpg" data-load="false" data-image-id="68c846209eadf06453e58b63" data-type="image" src="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955617206-EMIZA847HMIHKA1TE27V/IMG_6285.jpg?format=1000w" /><br> </a> <a role="presentation" class=" image-slide-anchor content-fill " > <img class="thumb-image" elementtiming="system-gallery-block-grid" data-image="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955615985-ANPFY0HQNFUUAG455D3E/IMG_6259.jpg" data-image-dimensions="1536x2048" data-image-focal-point="0.5,0.5" alt="IMG_6259.jpg" data-load="false" data-image-id="68c8461f4602d22147c88fd5" data-type="image" src="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955615985-ANPFY0HQNFUUAG455D3E/IMG_6259.jpg?format=1000w" /><br> </a> <a role="presentation" class=" image-slide-anchor content-fill " > <img class="thumb-image" elementtiming="system-gallery-block-grid" data-image="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955615847-86V2TSL1FNPV5DYUH8LF/IMG_6269.jpg" data-image-dimensions="2048x1536" data-image-focal-point="0.5,0.5" alt="IMG_6269.jpg" data-load="false" data-image-id="68c8461f5aa43d2f8832fa0c" data-type="image" src="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955615847-86V2TSL1FNPV5DYUH8LF/IMG_6269.jpg?format=1000w" /><br> </a> <a role="presentation" class=" image-slide-anchor content-fill " > <img class="thumb-image" elementtiming="system-gallery-block-grid" data-image="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955602834-9JIE2Z8QCSF9WJGLJUKR/DSC_7892.jpg" data-image-dimensions="2048x1367" data-image-focal-point="0.5,0.5" alt="DSC_7892.jpg" data-load="false" data-image-id="68c84612e053d42fbda545a8" data-type="image" src="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955602834-9JIE2Z8QCSF9WJGLJUKR/DSC_7892.jpg?format=1000w" /><br> </a> <a role="presentation" class=" image-slide-anchor content-fill " > <img class="thumb-image" elementtiming="system-gallery-block-grid" data-image="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955604333-OAKNB14G4208GHSJ2ZWJ/DSC_7895.jpg" data-image-dimensions="2048x1367" data-image-focal-point="0.5,0.5" alt="DSC_7895.jpg" data-load="false" data-image-id="68c84613c24c9b3489c9429a" data-type="image" src="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955604333-OAKNB14G4208GHSJ2ZWJ/DSC_7895.jpg?format=1000w" /><br> </a> <a role="presentation" class=" image-slide-anchor content-fill " > <img class="thumb-image" elementtiming="system-gallery-block-grid" data-image="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955604562-ER0IOLI703YH76HLH17I/DSC_7898.jpg" data-image-dimensions="2048x1367" data-image-focal-point="0.5,0.5" alt="DSC_7898.jpg" data-load="false" data-image-id="68c84613843f32245514d6af" data-type="image" src="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955604562-ER0IOLI703YH76HLH17I/DSC_7898.jpg?format=1000w" /><br> </a> <a role="presentation" class=" image-slide-anchor content-fill " > <img class="thumb-image" elementtiming="system-gallery-block-grid" data-image="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955605579-X8UUKWAL1LMF1VCLXO03/DSC_7908.jpg" data-image-dimensions="2048x1367" data-image-focal-point="0.5,0.5" alt="DSC_7908.jpg" data-load="false" data-image-id="68c84615932a981b4456f5a1" data-type="image" src="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955605579-X8UUKWAL1LMF1VCLXO03/DSC_7908.jpg?format=1000w" /><br> </a> <a role="presentation" class=" image-slide-anchor content-fill " > <img class="thumb-image" elementtiming="system-gallery-block-grid" data-image="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955606223-93QSQYZLB7AXO6FZNXTQ/DSC_7927.jpg" data-image-dimensions="2048x1367" data-image-focal-point="0.5,0.5" alt="DSC_7927.jpg" data-load="false" data-image-id="68c84615d670806beb2e9394" data-type="image" src="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955606223-93QSQYZLB7AXO6FZNXTQ/DSC_7927.jpg?format=1000w" /><br> </a> <a role="presentation" class=" image-slide-anchor content-fill " > <img class="thumb-image" elementtiming="system-gallery-block-grid" data-image="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955607147-2YGSVQEIH4IZYYBA04AZ/DSC_7937.jpg" data-image-dimensions="2048x1367" data-image-focal-point="0.5,0.5" alt="DSC_7937.jpg" data-load="false" data-image-id="68c846166ff9f95c674b49b4" data-type="image" src="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955607147-2YGSVQEIH4IZYYBA04AZ/DSC_7937.jpg?format=1000w" /><br> </a> <a role="presentation" class=" image-slide-anchor content-fill " > <img class="thumb-image" elementtiming="system-gallery-block-grid" data-image="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955607326-3PE5HFA6R9937E5DKGCY/DSC_7939.jpg" data-image-dimensions="2048x1367" data-image-focal-point="0.5,0.5" alt="DSC_7939.jpg" data-load="false" data-image-id="68c84617830573606889f8f6" data-type="image" src="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955607326-3PE5HFA6R9937E5DKGCY/DSC_7939.jpg?format=1000w" /><br> </a> <a role="presentation" class=" image-slide-anchor content-fill " > <img class="thumb-image" elementtiming="system-gallery-block-grid" data-image="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955608375-OCPC2JIATLS8MDKS0P39/DSC_7947.jpg" data-image-dimensions="2048x1367" data-image-focal-point="0.5,0.5" alt="DSC_7947.jpg" data-load="false" data-image-id="68c846182f31cc2f287ad44b" data-type="image" src="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955608375-OCPC2JIATLS8MDKS0P39/DSC_7947.jpg?format=1000w" /><br> </a> <a role="presentation" class=" image-slide-anchor content-fill " > <img class="thumb-image" elementtiming="system-gallery-block-grid" data-image="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955608644-082C5ZZ0I6EDSFHYKMCM/DSC_7949.jpg" data-image-dimensions="2048x1367" data-image-focal-point="0.5,0.5" alt="DSC_7949.jpg" data-load="false" data-image-id="68c846185c0e69212c04d98a" data-type="image" src="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955608644-082C5ZZ0I6EDSFHYKMCM/DSC_7949.jpg?format=1000w" /><br> </a> <a role="presentation" class=" image-slide-anchor content-fill " > <img class="thumb-image" elementtiming="system-gallery-block-grid" data-image="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955609786-ZZD7BQBMJSU2CL53DLXI/DSC_7958.jpg" data-image-dimensions="2048x1367" data-image-focal-point="0.5,0.5" alt="DSC_7958.jpg" data-load="false" data-image-id="68c84619d670806beb2e93a8" data-type="image" src="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955609786-ZZD7BQBMJSU2CL53DLXI/DSC_7958.jpg?format=1000w" /><br> </a> <a role="presentation" class=" image-slide-anchor content-fill " > <img class="thumb-image" elementtiming="system-gallery-block-grid" data-image="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955610056-A98MGFJJI6RGNA174AD0/DSC_7966.jpg" data-image-dimensions="2048x1367" data-image-focal-point="0.5,0.5" alt="DSC_7966.jpg" data-load="false" data-image-id="68c84619c24c9b3489c9482f" data-type="image" src="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955610056-A98MGFJJI6RGNA174AD0/DSC_7966.jpg?format=1000w" /><br> </a> <a role="presentation" class=" image-slide-anchor content-fill " > <img class="thumb-image" elementtiming="system-gallery-block-grid" data-image="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955611733-18IBBSVZ1YUMKCHYDRM9/DSC_7969.jpg" data-image-dimensions="1367x2048" data-image-focal-point="0.5,0.5" alt="DSC_7969.jpg" data-load="false" data-image-id="68c8461a04b37305bbdeff10" data-type="image" src="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955611733-18IBBSVZ1YUMKCHYDRM9/DSC_7969.jpg?format=1000w" /><br> </a> <a role="presentation" class=" image-slide-anchor content-fill " > <img class="thumb-image" elementtiming="system-gallery-block-grid" data-image="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955613916-RT0QL1ZUDDJEHTV27WTR/IMG_6194.jpg" data-image-dimensions="2048x1536" data-image-focal-point="0.5,0.5" alt="IMG_6194.jpg" data-load="false" data-image-id="68c8461c9fcb3a47bcddbceb" data-type="image" src="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955613916-RT0QL1ZUDDJEHTV27WTR/IMG_6194.jpg?format=1000w" /><br> </a> <a role="presentation" class=" image-slide-anchor content-fill " > <img class="thumb-image" elementtiming="system-gallery-block-grid" data-image="https://images.squarespace-cdn.com/content/v1/5261968ee4b06072c3521a8b/1757955602834-3X24KK0MNHXUKW4XJ648/DSC_7883.jpg" data-image-dimensions="2048x1367" data-image-focal-point="0.5,0.5" alt="DSC_7883.jpg" data-load="false" data-image-id="68c84612f342aa2d14ddadeb" data-type="image" src="htt Sound Effects Sound Library Angel Perez Grandi Recording Prehistoric and Medieval Sounds Crafting ALIEN: EARTH’s Astounding Sound – with Lee Gilmore, Brad North, Nolan McNaughton, and Justin Davey https://www.asoundeffect.com/alien-earth-sound/ A Sound Effect urn:uuid:0dcc861e-4351-a312-f1ea-52f434494596 Wed, 08 Oct 2025 16:21:21 +0200 <img width="640" height="360" src="https://mlyhkxegelr7.i.optimole.com/cb:qAfr.49b9d/w:auto/h:auto/q:mauto/f:best/https://www.asoundeffect.com/wp-content/uploads/2025/10/alien-earth-sound.jpg" class="attachment-large size-large wp-post-image" alt="Alien Earth Sound" decoding="async" fetchpriority="high" /><p>Find out how the sound team designed sounds for new alien species, corporation-specific technologies, eerie ship environments, facilities, and labs + what Tasmanian Devil screams have to do with an evil sheep &#038; tons more:</p> <p>The post <a rel="nofollow" href="https://www.asoundeffect.com/alien-earth-sound/">Crafting ALIEN: EARTH&#8217;s Astounding Sound – with Lee Gilmore, Brad North, Nolan McNaughton, and Justin Davey</a> appeared first on <a rel="nofollow" href="https://www.asoundeffect.com">A Sound Effect</a>.</p> Television sound Alien: Earth aliens ambiences Brad North contact mic creatures Foley Justin Davey Lee Gilmore Nolan McNaughton Radium series sound sound design sound effects Sound Mixing Soundminer vocalizations Jennifer Walden World Premiere! Behind The Sound: The Making of Animal Hyperrealism Vol IV – a documentary by Greg Lester https://www.asoundeffect.com/animaldoc/ A Sound Effect urn:uuid:6013cad1-c761-8786-891c-cabab850dfa9 Wed, 08 Oct 2025 09:54:31 +0200 <img width="640" height="360" src="https://mlyhkxegelr7.i.optimole.com/cb:qAfr.49b9d/w:auto/h:auto/q:mauto/f:best/https://www.asoundeffect.com/wp-content/uploads/2025/10/animal-hyperrealism-iv-documentary_.jpg" class="attachment-large size-large wp-post-image" alt="Animal Hyperrealism Vol IV Sound Effects Library Documentary" decoding="async" fetchpriority="high" /><p>How Mattia Cellotto's extraordinary sound effects library was created - from preparation and recording, to editing, mixing and the creation of the final product:</p> <p>The post <a rel="nofollow" href="https://www.asoundeffect.com/animaldoc/">World Premiere! Behind The Sound: The Making of Animal Hyperrealism Vol IV &#8211; a documentary by Greg Lester</a> appeared first on <a rel="nofollow" href="https://www.asoundeffect.com">A Sound Effect</a>.</p> Recording SFX interview Greg Lester New features in REAPER 7.48 – Low Pass Item Fade; save/load latch presets and more https://reaper.blog/2025/10/748-update/ The REAPER Blog urn:uuid:8b805a1e-8138-60c0-068a-662b3735a031 Wed, 08 Oct 2025 05:53:15 +0200 <p>Learn the latest features and changes in REAPER version 7.48</p> The post <a href="https://reaper.blog/2025/10/748-update/">New features in REAPER 7.48 – Low Pass Item Fade; save/load latch presets and more</a> first appeared on <a href="https://reaper.blog">The REAPER BLOG</a>. REAPER UPDATES TUTORIAL VIDEO Admin New audio job for a SENIOR SOUND DESIGNER at LEGO https://soundlister.com/senior-sound-designer-at-lego/ Soundlister.com urn:uuid:c04b5e54-e610-c821-245e-352d52be4df7 Tue, 07 Oct 2025 18:38:46 +0200 <p><img width="600" height="400" src="https://soundlister.com/wp-content/uploads/2025/10/aj_senior_sound_designer_lego-600x400.jpg" class="attachment-large size-large wp-post-image" alt="Senior Sound Designer at LEGO" decoding="async" loading="lazy" style="float:left; margin:0 15px 15px 0;" srcset="https://soundlister.com/wp-content/uploads/2025/10/aj_senior_sound_designer_lego-600x400.jpg 600w, https://soundlister.com/wp-content/uploads/2025/10/aj_senior_sound_designer_lego-400x267.jpg 400w, https://soundlister.com/wp-content/uploads/2025/10/aj_senior_sound_designer_lego.jpg 900w" sizes="(max-width: 600px) 100vw, 600px" />Check out this new audio job at LEGO:</p> <p>The post <a rel="nofollow" href="https://soundlister.com/senior-sound-designer-at-lego/">New audio job for a SENIOR SOUND DESIGNER at LEGO</a> appeared first on <a rel="nofollow" href="https://soundlister.com">Soundlister.com</a>.</p> <img width="600" height="400" src="https://soundlister.com/wp-content/uploads/2025/10/aj_senior_sound_designer_lego-600x400.jpg" class="attachment-large size-large wp-post-image" alt="Senior Sound Designer at LEGO" decoding="async" loading="lazy" style="float:left; margin:0 15px 15px 0;" srcset="https://soundlister.com/wp-content/uploads/2025/10/aj_senior_sound_designer_lego-600x400.jpg 600w, https://soundlister.com/wp-content/uploads/2025/10/aj_senior_sound_designer_lego-400x267.jpg 400w, https://soundlister.com/wp-content/uploads/2025/10/aj_senior_sound_designer_lego.jpg 900w" sizes="(max-width: 600px) 100vw, 600px" />There&#8217;s a brand new audio job opportunity for a Senior Sound Designer at LEGO Design in Billund, Denmark for you here: <br> &nbsp; <br> <center><h3><a href="https://www.lego.com/en-us/careers/job/senior-sound-designer-lego-design-c3af1d303d161001132d235c8e580000?locale=en-us" rel="noopener" target="_blank">Learn more about the audio job opportunity here</a></h3></center><br> <hr> <br> <br>&nbsp; <br> <center>Be the first to know about exciting new audio job posts: <a href="https://asoundeffect.us7.list-manage.com/subscribe?u=591aa926dac921217c05d95b6&#038;id=bf10d62189" target="_blank" rel="noopener">Get the Audio Jobs newsletter here</a></center><br> <div class='ctx-module-container ctx_default_placement ctx-clearfix'></div><span class="ctx-article-root"><!-- --></span><p>The post <a rel="nofollow" href="https://soundlister.com/senior-sound-designer-at-lego/">New audio job for a SENIOR SOUND DESIGNER at LEGO</a> appeared first on <a rel="nofollow" href="https://soundlister.com">Soundlister.com</a>.</p> Audio Jobs Senior Sound Designer Asbjoern Andersen 24 great new sound libraries: colossal impacts, twilight drones, diverse animals, nautical ambiences, train life, and more https://www.asoundeffect.com/24-great-new-sound-libraries-colossal-impacts-drones-more/ A Sound Effect urn:uuid:4485fd23-3b74-4741-97d3-54bc414cfa45 Tue, 07 Oct 2025 14:22:03 +0200 <img width="640" height="426" src="https://mlyhkxegelr7.i.optimole.com/cb:qAfr.49b9d/w:auto/h:auto/q:mauto/f:best/https://www.asoundeffect.com/wp-content/uploads/2025/10/SFXRecap_20251008.jpg" class="attachment-large size-large wp-post-image" alt="24 new sound libraries" decoding="async" /><p>Explore these 24 new sound effects libraries from the independent sound community, and get the freshest sound effects available:</p> <p>The post <a rel="nofollow" href="https://www.asoundeffect.com/24-great-new-sound-libraries-colossal-impacts-drones-more/">24 great new sound libraries: colossal impacts, twilight drones, diverse animals, nautical ambiences, train life, and more</a> appeared first on <a rel="nofollow" href="https://www.asoundeffect.com">A Sound Effect</a>.</p> New sound effects libraries aircrafts sound effects library ambience sound effects library animals sound effects sound effects library appliance sound effects library birds sound effects library car sound effects library farm animals sound effects library game sounds sound effects library helicopter sound effects library ice sound effects library impacts sound effects library interface sound effects library magic sound effects library scratch sound effects library sound effects library toy sound effects library trains sound effects library water sound effects library whooshes sound effects library Adriane Kuzminski 329 – The Directors & Sound Team From Elio https://tonebenderspodcast.com/329-the-directors-sound-team-from-elio/ TonebendersPodcast.com urn:uuid:5d85087b-1d98-e775-2f9f-6712cbab19f5 Mon, 06 Oct 2025 22:58:58 +0200 Directors Domee Shi &#38; Madeline Sharafian, join the show to talk about their approach to collaborating with the audio post team on the newest Pixar film, Elio. Re-recording Mixer Bonnie Wild &#38; Supervising Sound Editor/Sound Designer Jeremy Bowker are also on board to share how they built the soundscape of&#8230; Case Study Design Techniques episodes Interpersonal Interview Uncategorized Timothy Muirhead Get a FREE Horror Sound Effect Library - for a (very) limited time only! https://www.youtube.com/watch?v=Self1rCCarE A Sound Effect urn:uuid:3e99fe3e-2e05-f259-3e27-2fd937416295 Mon, 06 Oct 2025 15:21:52 +0200 A Sound Effect Get a FREE Horror Sound Effect Library - for a (very) limited time only! Get it here 👉 https://www.asoundeffect.com/horrorsfx (free till Wednesday Oct 08 2025!) Looking for scary sound effects your horror projects? Good news: Just in time for Halloween, asoundeffect.com and HorrorSound are giving away the CIRCUS HORROR STRINGS library, completely free for a limited time (it's normally sold for $39/€39)! It's a sinister sound effects pack featuring 180 sounds of screeching string noises, finger patterns, jumpscares, chaotic demonic textures & much more - perfect for horror music and dark sound design. The only catch? You can only get it for free until Wednesday October 8th at 23:59 CET - after that, it goes back to its regular price. So get it at asoundeffect.com/horrorsfx - while you can! CIRCUS HORROR STRINGS – Halloween Deal https://www.asoundeffect.com/horrorsfx/ A Sound Effect urn:uuid:550534d4-20a1-f9b9-0515-91970fb42f55 Mon, 06 Oct 2025 09:30:03 +0200 <img width="640" height="360" src="https://mlyhkxegelr7.i.optimole.com/cb:qAfr.49b9d/w:auto/h:auto/q:mauto/f:best/https://www.asoundeffect.com/wp-content/uploads/2025/10/circus-halloween-deal.jpg" class="attachment-large size-large wp-post-image" alt="Horror Sound Effects" decoding="async" /><p>⏰ Don't miss your chance to get a great deal on this premium horror sound effects library!</p> <p>The post <a rel="nofollow" href="https://www.asoundeffect.com/horrorsfx/">CIRCUS HORROR STRINGS &#8211; Halloween Deal</a> appeared first on <a rel="nofollow" href="https://www.asoundeffect.com">A Sound Effect</a>.</p> A Sound Effect Asbjoern Andersen 20 great new audio jobs at Lingokids, Oculus, Giant Skull, Push Gaming, Spotify, Awaken Realms, Bagel Balloon, Bonfire Studios, CD Projekt, Escape Velocity, Moonbug, Voiding Bound, ADAM Audio, Artes Events, HARMAN, Riot Games, Tencent Games, The Hive, and https://soundlister.com/20-great-new-audio-jobs-at-lingokids-oculus-more/ Soundlister.com urn:uuid:8e58ad05-fe4d-a4ee-8b14-454f256fe515 Thu, 02 Oct 2025 12:48:35 +0200 <p><img width="600" height="340" src="https://soundlister.com/wp-content/uploads/2025/10/ajnl021025-600x340.jpg" class="attachment-large size-large wp-post-image" alt="20 new audio jobs for game audio, film sound and beyond" decoding="async" loading="lazy" style="float:left; margin:0 15px 15px 0;" srcset="https://soundlister.com/wp-content/uploads/2025/10/ajnl021025-600x340.jpg 600w, https://soundlister.com/wp-content/uploads/2025/10/ajnl021025-400x227.jpg 400w, https://soundlister.com/wp-content/uploads/2025/10/ajnl021025.jpg 900w" sizes="(max-width: 600px) 100vw, 600px" />Wanted: Sound Design Intern, Audio Director, Senior Sound Designer, Junior/Mid level Audio Designer, Editor, Lead Audio Designer, Composer, Principal Audio Engineer, Streaming and Audio Specialist, Associate Technical Audio Designer, Junior Music Producer, Manager, APAC Music Supervision, Sound Designer, Industrial Designer, Audio Engineer, Acoustic Systems Engineer, Mid-Senior Sound Designer, Principal Sound Designer, Music Coordinator, and PhD Student in EE or CS</p> <p>The post <a rel="nofollow" href="https://soundlister.com/20-great-new-audio-jobs-at-lingokids-oculus-more/">20 great new audio jobs at Lingokids, Oculus, Giant Skull, Push Gaming, Spotify, Awaken Realms, Bagel Balloon, Bonfire Studios, CD Projekt, Escape Velocity, Moonbug, Voiding Bound, ADAM Audio, Artes Events, HARMAN, Riot Games, Tencent Games, The Hive, and University of Queensland</a> appeared first on <a rel="nofollow" href="https://soundlister.com">Soundlister.com</a>.</p> <img width="600" height="340" src="https://soundlister.com/wp-content/uploads/2025/10/ajnl021025-600x340.jpg" class="attachment-large size-large wp-post-image" alt="20 new audio jobs for game audio, film sound and beyond" decoding="async" loading="lazy" style="float:left; margin:0 15px 15px 0;" srcset="https://soundlister.com/wp-content/uploads/2025/10/ajnl021025-600x340.jpg 600w, https://soundlister.com/wp-content/uploads/2025/10/ajnl021025-400x227.jpg 400w, https://soundlister.com/wp-content/uploads/2025/10/ajnl021025.jpg 900w" sizes="(max-width: 600px) 100vw, 600px" /><div style="padding-bottom: 40px;"> <div class="frm_forms with_frm_style frm_style_job-submission-style" id="frm_form_21_container" > <form enctype="multipart/form-data" method="post" class="frm-show-form frm_pro_form " id="form_frd89" > <div class="frm_form_fields "> <fieldset> <legend class="frm_hidden">Job Subscription</legend> <div class="frm_fields_container"> <input type="hidden" name="frm_action" value="create" /> <input type="hidden" name="form_id" value="21" /> <input type="hidden" name="frm_hide_fields_21" id="frm_hide_fields_21" value="" /> <input type="hidden" name="form_key" value="frd89" /> <input type="hidden" name="item_meta[0]" value="" /> <input type="hidden" id="frm_submit_entry_21" name="frm_submit_entry_21" value="bf19d22190" /><input type="hidden" name="_wp_http_referer" value="/feed/" /><p><center></p> <div id="frm_field_272_container" class="frm_form_field frm_html_container form-field"><center></p> <h3>Get exciting new audio job opportunities delivered straight to your inbox</h3> <p></center></div> <p></center></p> <div id="frm_field_271_container" class="frm_form_field form-field frm_none_container frm_first frm_half"> <label for="field_adbxe" class="frm_primary_label">Email Address <span class="frm_required"></span> </label> <input type="email" id="field_adbxe" name="item_meta[271]" value="" placeholder="Enter email address" data-invmsg="Email Address is invalid" aria-invalid="false" /> </div> <input type="hidden" name="item_key" value="" /> <div class="frm_verify" aria-hidden="true"> <label for="frm_email_21"> If you are human, leave this field blank. </label> <input type="text" class="frm_verify" id="frm_email_21" name="frm_verify" value="" /> </div> <input name="frm_state" type="hidden" value="ho0kG2kdI8DdguLTO4Hoxho+D8Fy/5MQgfkGfOSvZK4=" /><div class="frm_submit frm_half"> <input type="submit" value="Subscribe" class="frm_final_submit" formnovalidate="formnovalidate" /> <img class="frm_ajax_loading" src="https://soundlister.com/wp-content/plugins/formidable/images/ajax_loader.gif" alt="Sending"/> </div></div> </fieldset> </div> </form> </div> </div> <a href="https://www.asoundeffect.com/sound-library/animal-hyperrealism-vol-iv/" target="_blank"><img src="https://soundlister.com/wp-content/uploads/2025/09/ah4-launch-deal-01.jpg" alt="Animal Hyperrealism IV sound effects library" width="908" height="130" class="aligncenter size-full wp-image-79686" /></a><hr> <div style="padding-bottom: 20px;"><p>We came across interesting new jobs at Giant Skull, Oculus Studios, Push Gaming, and Spotify: <ul> <li><strong>Giant Skull</strong> is hiring an <strong>Audio Director</strong> to set the creative audio vision for a new game set in the Dungeons and Dragons universe (CA, US)</li> <li><strong>Oculus Studios</strong> is looking for a <strong>Senior Sound Designer</strong> to explore, define, and bring-to-life a new class of audio experiences to emerging platforms, especially VR (CA, US)</li> <li><strong>Push Gaming</strong> is seeking a <strong>Junior/Mid level Audio Designer</strong> to create, edit, master, and implement music and sound effects into their games using in-house tools (England / Hydrid)</li> <li><strong>Spotify</strong> is recruiting an <strong>Editor</strong> to contribute expertise to music-related projects, including playlists curation and cross-functional work (Germany)</li> </ul> <p>To learn more about these featured jobs, scroll down to see their full descriptions Audio Jobs Acoustic Systems Engineer APAC Music Supervision Associate Technical Audio Designer Audio Director Audio Engineer Composer Editor Industrial Designer Junior Music Producer Junior/Mid level Audio Designer Lead Audio Designer Manager Mid-Senior Sound Designer Music Coordinator PhD Student in EE or CS Principal Audio Engineer Principal Sound Designer Senior Sound Designer Sound Design Intern Sound Designer Streaming and Audio Specialist Adriane Kuzminski Crafting Caught Stealing’s Hard-Hitting Sound – with Craig Henighan and Jill Purdy https://www.asoundeffect.com/caught-stealing-sound/ A Sound Effect urn:uuid:f1d85bfa-7c20-ebb2-e49e-2e3d837dd450 Wed, 01 Oct 2025 10:33:05 +0200 <img width="640" height="360" src="https://mlyhkxegelr7.i.optimole.com/cb:qAfr.49b9d/w:auto/h:auto/q:mauto/f:best/https://www.asoundeffect.com/wp-content/uploads/2025/09/caught_stealing_film_sound.jpg" class="attachment-large size-large wp-post-image" alt="Caught Stealing Film Sound Design" decoding="async" fetchpriority="high" /><p>How the sound team created teeth-rattling hits, designed heart-pounding chase scenes, used wind recorded from a motorcycle helmet to add character to an ultra-punk-rock Toyota Celica, and tons more!</p> <p>The post <a rel="nofollow" href="https://www.asoundeffect.com/caught-stealing-sound/">Crafting Caught Stealing&#8217;s Hard-Hitting Sound – with Craig Henighan and Jill Purdy</a> appeared first on <a rel="nofollow" href="https://www.asoundeffect.com">A Sound Effect</a>.</p> Film sound Bobby Johanson Caught Stealing Coll Anderson Craig Henighan Dann Fink Darren Aronofsky Drew Kunin Igor Nikolic Jack Madigan Jill Purdy Maya Toffler Pacific Standard Sound Rob Nokes Rob Simonsen Skip Lievsay Slapper Sony Pictures sound design sound effects Steve Baine Stosh Tuszynski The Cargo Cult Jennifer Walden 5 Airwiggles Highlights: From towel thunder and homemade instruments, to dragster field recordings and space sounds: https://www.asoundeffect.com/5-airwiggles-highlights-homemade-thunder/ A Sound Effect urn:uuid:04f3b251-3677-f830-2456-4cae92a834ca Wed, 01 Oct 2025 00:52:19 +0200 <img width="640" height="360" src="https://mlyhkxegelr7.i.optimole.com/cb:qAfr.49b9d/w:auto/h:auto/q:mauto/f:best/https://www.asoundeffect.com/wp-content/uploads/2025/02/airwiggles-highlights.jpg" class="attachment-large size-large wp-post-image" alt="Airwiggles story highlights" decoding="async" /><p>Check out these new stories and join the conversation with 7400+ other audio folks on Airwiggles:</p> <p>The post <a rel="nofollow" href="https://www.asoundeffect.com/5-airwiggles-highlights-homemade-thunder/">5 Airwiggles Highlights: From towel thunder and homemade instruments, to dragster field recordings and space sounds:</a> appeared first on <a rel="nofollow" href="https://www.asoundeffect.com">A Sound Effect</a>.</p> Sound community highlights Airwiggles audio community Asbjoern Andersen 328 – Sesame Street https://tonebenderspodcast.com/328-sesame-street/ TonebendersPodcast.com urn:uuid:65cea34c-a0ed-3ff6-dae9-b8f19519845c Mon, 29 Sep 2025 05:40:24 +0200 Dick Maitland has worked on the sound for over 4,700 episodes of Sesame Street, starting with the show back in 1969. 50 years into the show&#8217;s run, Steve &#8220;Major&#8221; Giammaria joined the show as re-recording mixer, and had to quickly get up to speed on all the iconic sounds found&#8230; Case Study Design Techniques episodes Foley Interpersonal Interview Timothy Muirhead Jungle Run Sequence Mix Breakdown for Black Mirror Season 7 https://www.youtube.com/watch?v=ifuYLZSxBO0 A Sound Effect urn:uuid:3bcda0d7-d4b7-82e4-d607-05314fd8e59a Fri, 26 Sep 2025 09:33:36 +0200 A Sound Effect Jungle Run Sequence Mix Breakdown for Black Mirror Season 7 Go behind the sound of Black Mirror Season 7 - full story here: https://www.asoundeffect.com/black-mirror-season-7-sound/ Black Mirror Sound Design Breakdown: 'USS Callister: Into Infinity' Transporter https://www.youtube.com/watch?v=omQ0Kdl2jwI A Sound Effect urn:uuid:39179b32-b8d1-3a69-cfd6-935004d71b7e Fri, 26 Sep 2025 09:33:33 +0200 A Sound Effect Black Mirror Sound Design Breakdown: 'USS Callister: Into Infinity' Transporter Go behind the sound of Black Mirror Season 7 - full story here: https://www.asoundeffect.com/black-mirror-season-7-sound/ Recreating 1940s Film Audio for Black Mirror’s Hotel Reverie https://www.youtube.com/watch?v=qGakUYDuXr8 A Sound Effect urn:uuid:b71c23cb-eb4a-bc6c-7686-958d8622a4ad Fri, 26 Sep 2025 09:33:24 +0200 A Sound Effect Recreating 1940s Film Audio for Black Mirror’s Hotel Reverie Go behind the sound of Black Mirror Season 7 - full story here: https://www.asoundeffect.com/black-mirror-season-7-sound/ 20 great new audio jobs at Skywalker Sound, Earthsound, Roblox, Supermassive, Blizzard, Meta Creative Audio, Netflix, Apple, One Line Studios, Horizon Productions, iGame Audio, Byxbyte Media, 10:10 Games, Absurd Ventures, Escape Velocity, Moonbug, The Aud https://soundlister.com/20-great-new-audio-jobs-at-earthsound-horizon-more/ Soundlister.com urn:uuid:53b1e7c4-d737-82d8-350d-7b951e23ae9b Thu, 25 Sep 2025 13:28:25 +0200 <p><img width="600" height="340" src="https://soundlister.com/wp-content/uploads/2025/09/ajnl250925-600x340.jpg" class="attachment-large size-large wp-post-image" alt="20 new audio jobs for game audio, film sound and beyond" decoding="async" loading="lazy" style="float:left; margin:0 15px 15px 0;" srcset="https://soundlister.com/wp-content/uploads/2025/09/ajnl250925-600x340.jpg 600w, https://soundlister.com/wp-content/uploads/2025/09/ajnl250925-400x227.jpg 400w, https://soundlister.com/wp-content/uploads/2025/09/ajnl250925.jpg 900w" sizes="(max-width: 600px) 100vw, 600px" />Wanted: Foley Mixer and Editor, Audio Specialist, Game Audio Support, Foley Artist / Sound Designer, Senior Unreal Technical Sound Designer, Audio Director, Associate Technical Audio Designer, Music Composer, Manager, Audio (Sound &#038; Music) - Global Production Technology, Audio Visual Engineer, Audio Director, Full Stack Mobile Developer - Music Tech, Audio Media Planning &#038; Buying Lead, Apple Services, Experienced Sound Designer, Senior Technical Sound Designer, Head of Meta Music and Partnerships, VO Sound Engineer, Bass Lead / Piano Lead, Sound Designer, and Senior Media Data Specialist</p> <p>The post <a rel="nofollow" href="https://soundlister.com/20-great-new-audio-jobs-at-earthsound-horizon-more/">20 great new audio jobs at Skywalker Sound, Earthsound, Roblox, Supermassive, Blizzard, Meta Creative Audio, Netflix, Apple, One Line Studios, Horizon Productions, iGame Audio, Byxbyte Media, 10:10 Games, Absurd Ventures, Escape Velocity, Moonbug, The Audio Programmer, AV Corder, Pickup Music, and Side</a> appeared first on <a rel="nofollow" href="https://soundlister.com">Soundlister.com</a>.</p> <img width="600" height="340" src="https://soundlister.com/wp-content/uploads/2025/09/ajnl250925-600x340.jpg" class="attachment-large size-large wp-post-image" alt="20 new audio jobs for game audio, film sound and beyond" decoding="async" loading="lazy" style="float:left; margin:0 15px 15px 0;" srcset="https://soundlister.com/wp-content/uploads/2025/09/ajnl250925-600x340.jpg 600w, https://soundlister.com/wp-content/uploads/2025/09/ajnl250925-400x227.jpg 400w, https://soundlister.com/wp-content/uploads/2025/09/ajnl250925.jpg 900w" sizes="(max-width: 600px) 100vw, 600px" /><div style="padding-bottom: 40px;"> <div class="frm_forms with_frm_style frm_style_job-submission-style" id="frm_form_21_container" > <form enctype="multipart/form-data" method="post" class="frm-show-form frm_pro_form " id="form_frd89" > <div class="frm_form_fields "> <fieldset> <legend class="frm_hidden">Job Subscription</legend> <div class="frm_fields_container"> <input type="hidden" name="frm_action" value="create" /> <input type="hidden" name="form_id" value="21" /> <input type="hidden" name="frm_hide_fields_21" id="frm_hide_fields_21" value="" /> <input type="hidden" name="form_key" value="frd89" /> <input type="hidden" name="item_meta[0]" value="" /> <input type="hidden" id="frm_submit_entry_21" name="frm_submit_entry_21" value="bf19d22190" /><input type="hidden" name="_wp_http_referer" value="/feed/" /><p><center></p> <div id="frm_field_272_container" class="frm_form_field frm_html_container form-field"><center></p> <h3>Get exciting new audio job opportunities delivered straight to your inbox</h3> <p></center></div> <p></center></p> <div id="frm_field_271_container" class="frm_form_field form-field frm_none_container frm_first frm_half"> <label for="field_adbxe" class="frm_primary_label">Email Address <span class="frm_required"></span> </label> <input type="email" id="field_adbxe" name="item_meta[271]" value="" placeholder="Enter email address" data-invmsg="Email Address is invalid" aria-invalid="false" /> </div> <input type="hidden" name="item_key" value="" /> <div class="frm_verify" aria-hidden="true"> <label for="frm_email_21"> If you are human, leave this field blank. </label> <input type="text" class="frm_verify" id="frm_email_21" name="frm_verify" value="" /> </div> <input name="frm_state" type="hidden" value="ho0kG2kdI8DdguLTO4Hoxho+D8Fy/5MQgfkGfOSvZK4=" /><div class="frm_submit frm_half"> <input type="submit" value="Subscribe" class="frm_final_submit" formnovalidate="formnovalidate" /> <img class="frm_ajax_loading" src="https://soundlister.com/wp-content/plugins/formidable/images/ajax_loader.gif" alt="Sending"/> </div></div> </fieldset> </div> </form> </div> </div> <a href="https://www.asoundeffect.com/sound-library/animal-hyperrealism-vol-iv/" target="_blank"><img src="https://soundlister.com/wp-content/uploads/2025/09/ah4-launch-deal-01.jpg" alt="Animal Hyperrealism IV sound effects library" width="908" height="130" class="aligncenter size-full wp-image-79686" /></a><hr> <div style="padding-bottom: 20px;"><p>We came across interesting new jobs at Earthsound, Horizon Productions, iGame Audio, and Byxbyte Media: <ul> <s><li><strong>Earthsound</strong> is hiring a <strong>Foley Mixer and Editor</strong> who is interested in Foley, with training and development provided for the right person (England)</li></s> <li><strong>Horizon Productions</strong> is looking for an <strong>Audio Specialist</strong> who is passionate about capturing field audio and has experience in a variety of field and studio settings (NC, US)</li> <s><li><strong>iGame Audio</strong> is seeking a <strong>Game Audio Support</strong> for a highly flexible, variable &#038; ongoing remote contract, in the range of 5-20 hours a week (Remote / UK)</li></s> <li><strong>Byxbyte Media</strong> is recruiting a <strong>Foley Artist / Sound Designer</strong> with experience in crafting impactful soundscapes to collaborate on their upcoming micro drama series (MA, India)</li> </ul> <p>To learn more about these featured jobs, scroll down to see their full descriptions Audio Jobs Apple Services Associate Technical Audio Designer Audio (Sound & Music) - Global Production Technology Audio Director Audio Media Planning & Buying Lead Audio Specialist Audio Visual Engineer Bass Lead / Piano Lead Experienced Sound Designer Foley Artist / Sound Designer Foley Mixer and Editor Full Stack Mobile Developer - Music Tech Game Audio Support Head of Meta Music and Partnerships Manager Music Composer Senior Media Data Specialist Senior Technical Sound Designer Senior Unreal Technical Sound Designer Sound Designer VO Sound Engineer Adriane Kuzminski What’s New in REAPER v7.46 update – Pin tracks, Solo Bus, tempo envelope curves and more! https://reaper.blog/2025/09/746-update/ The REAPER Blog urn:uuid:751dff04-a79f-053e-7cb4-a0f7e799a081 Tue, 23 Sep 2025 03:12:14 +0200 <p>learn the latest features and changes in REAPER 7.46</p> The post <a href="https://reaper.blog/2025/09/746-update/">What’s New in REAPER v7.46 update – Pin tracks, Solo Bus, tempo envelope curves and more!</a> first appeared on <a href="https://reaper.blog">The REAPER BLOG</a>. REAPER UPDATES TUTORIAL VIDEO Admin 327 – KPop Demon Hunters https://tonebenderspodcast.com/327-kpop-demon-hunters/ TonebendersPodcast.com urn:uuid:4ff1691c-2f9c-2ed4-296b-e3cb490aedf7 Fri, 19 Sep 2025 20:09:41 +0200 Michael Babcock (re-recording mixer/sound designer/supervising sound editor) talks about the challenges of the sound work for KPop Demon Hunters. The animated film has quickly become a world wide sensation and Netflix&#8217;s most watched title ever (523.6 million viewer hours)! Michael calls the project the most challenging film he has ever&#8230; Uncategorized Timothy Muirhead Hear the ANIMAL HYPERREALISM IV sound library teaser here! https://www.youtube.com/watch?v=QnVCJmmQ-Qo A Sound Effect urn:uuid:ac10c127-e3cf-1dc4-07a4-7807360ffee1 Fri, 19 Sep 2025 15:18:45 +0200 A Sound Effect Hear the ANIMAL HYPERREALISM IV sound library teaser here! Get a special pre-launch deal here 👉 https://www.asoundeffect.com/ah4 👈 🔥 Mattia Cellotto's ANIMAL HYPERREALISM IV has been years in the making, and FINALLY launches soon! 🌟 The much-awaited sound library gives you extraordinary close-up & dry recordings of hippos, hyenas, Tasmanian devils, vultures, wildebeests, penguins and many other animals - in that unbeatable Mattia Cellotto quality. It also gives you synthesized animal sounds + a designed section created by Ash Read. 20 great new audio jobs at Riot Games, iHeartMedia, EA SPORTS, Bang Zoom!, Fuse Games, Well Done, Awaken Realms, Carnegie Mellon, Gameloft, GAMUCATEX, RUN Studios, SkyBull Gaming, Whiteboard Games, Black Shamrock, Garena, My Story Animated, Granta Sound, https://soundlister.com/20-great-new-audio-jobs-at-riot-games-bang-zoom-more/ Soundlister.com urn:uuid:4ead129d-57a1-4273-0605-338b9e64a7e2 Fri, 19 Sep 2025 12:43:48 +0200 <p><img width="600" height="340" src="https://soundlister.com/wp-content/uploads/2025/09/ajnl190925-600x340.jpg" class="attachment-large size-large wp-post-image" alt="20 new audio jobs for game audio, film sound and beyond" decoding="async" loading="lazy" style="float:left; margin:0 15px 15px 0;" srcset="https://soundlister.com/wp-content/uploads/2025/09/ajnl190925-600x340.jpg 600w, https://soundlister.com/wp-content/uploads/2025/09/ajnl190925-400x227.jpg 400w, https://soundlister.com/wp-content/uploads/2025/09/ajnl190925.jpg 900w" sizes="(max-width: 600px) 100vw, 600px" />Wanted: Audio Intern, Audio Engineer, Audio Designer, Manager of Music Supervision, Lead Audio Designer, Sound Designer, Senior Sound Designer, Director, Digital Music, Video Editor &#038; Sound Designer, Audio Programmer, Technical Art Lead (Audio) - UFC/NHL, Audio Producer, Sound Editor, Audio Engineer, Audio Producer, Sound Engineering + Post Production Manager, and Hardware Engineer</p> <p>The post <a rel="nofollow" href="https://soundlister.com/20-great-new-audio-jobs-at-riot-games-bang-zoom-more/">20 great new audio jobs at Riot Games, iHeartMedia, EA SPORTS, Bang Zoom!, Fuse Games, Well Done, Awaken Realms, Carnegie Mellon, Gameloft, GAMUCATEX, RUN Studios, SkyBull Gaming, Whiteboard Games, Black Shamrock, Garena, My Story Animated, Granta Sound, ProPublica, Quill, and The Audio Programmer</a> appeared first on <a rel="nofollow" href="https://soundlister.com">Soundlister.com</a>.</p> <img width="600" height="340" src="https://soundlister.com/wp-content/uploads/2025/09/ajnl190925-600x340.jpg" class="attachment-large size-large wp-post-image" alt="20 new audio jobs for game audio, film sound and beyond" decoding="async" loading="lazy" style="float:left; margin:0 15px 15px 0;" srcset="https://soundlister.com/wp-content/uploads/2025/09/ajnl190925-600x340.jpg 600w, https://soundlister.com/wp-content/uploads/2025/09/ajnl190925-400x227.jpg 400w, https://soundlister.com/wp-content/uploads/2025/09/ajnl190925.jpg 900w" sizes="(max-width: 600px) 100vw, 600px" /><div style="padding-bottom: 40px;"> <div class="frm_forms with_frm_style frm_style_job-submission-style" id="frm_form_21_container" > <form enctype="multipart/form-data" method="post" class="frm-show-form frm_pro_form " id="form_frd89" > <div class="frm_form_fields "> <fieldset> <legend class="frm_hidden">Job Subscription</legend> <div class="frm_fields_container"> <input type="hidden" name="frm_action" value="create" /> <input type="hidden" name="form_id" value="21" /> <input type="hidden" name="frm_hide_fields_21" id="frm_hide_fields_21" value="" /> <input type="hidden" name="form_key" value="frd89" /> <input type="hidden" name="item_meta[0]" value="" /> <input type="hidden" id="frm_submit_entry_21" name="frm_submit_entry_21" value="bf19d22190" /><input type="hidden" name="_wp_http_referer" value="/feed/" /><p><center></p> <div id="frm_field_272_container" class="frm_form_field frm_html_container form-field"><center></p> <h3>Get exciting new audio job opportunities delivered straight to your inbox</h3> <p></center></div> <p></center></p> <div id="frm_field_271_container" class="frm_form_field form-field frm_none_container frm_first frm_half"> <label for="field_adbxe" class="frm_primary_label">Email Address <span class="frm_required"></span> </label> <input type="email" id="field_adbxe" name="item_meta[271]" value="" placeholder="Enter email address" data-invmsg="Email Address is invalid" aria-invalid="false" /> </div> <input type="hidden" name="item_key" value="" /> <div class="frm_verify" aria-hidden="true"> <label for="frm_email_21"> If you are human, leave this field blank. </label> <input type="text" class="frm_verify" id="frm_email_21" name="frm_verify" value="" /> </div> <input name="frm_state" type="hidden" value="ho0kG2kdI8DdguLTO4Hoxho+D8Fy/5MQgfkGfOSvZK4=" /><div class="frm_submit frm_half"> <input type="submit" value="Subscribe" class="frm_final_submit" formnovalidate="formnovalidate" /> <img class="frm_ajax_loading" src="https://soundlister.com/wp-content/plugins/formidable/images/ajax_loader.gif" alt="Sending"/> </div></div> </fieldset> </div> </form> </div> </div> <a href="https://www.asoundeffect.com/sound-library/animal-hyperrealism-vol-iv/" target="_blank"><img src="https://soundlister.com/wp-content/uploads/2025/09/ah4-launch-deal-01.jpg" alt="Animal Hyperrealism IV sound effects library" width="908" height="130" class="aligncenter size-full wp-image-79686" /></a><hr> <div style="padding-bottom: 20px;"><p>We came across interesting new jobs at Bang Zoom!, Fuse Games, Well Done Entertainment, and Riot Games Music: <ul> <li><strong>Fuse Games</strong> is looking for an <strong>Audio Engineer</strong> who wants to do things like help animations drive sounds and create systems to play the perfect music based on what the player is doing (England)</li> <s><li><strong>Well Done Entertainment</strong> is seeking an <strong>Audio Designer</strong> with strong Unreal experience to work on audio design and implementation for a demo that they are building (Remote)</li></s> <li><strong>Riot Games Music</strong> is recruiting a <strong>Manager of Music Supervision</strong> with 10+ years in supervision or partnerships with team management experience to guide the execution of regional music strategies (CA, US / Hybrid) <li><strong>Bang Zoom!</strong> is looking for an <strong>Audio Intern</strong> (college/university credit) who is interested in learning about the audio post world of film, television, and anime production (CA, US)</li> </li> </ul> <p>To learn more about these featured jobs, scroll down to see their full descriptions Audio Jobs Audio Designer Audio Engineer Audio Intern Audio Producer Audio Programmer Digital Music Director Hardware Engineer Lead Audio Designer Manager of Music Supervision Senior Sound Designer Sound Designer Sound Editor Sound Engineering + Post Production Manager Technical Art Lead (Audio) - UFC/NHL Video Editor & Sound Designer Adriane Kuzminski New Soundscape Designer game audio job at Larian Studios https://soundlister.com/soundscape-designer-game-audio/ Soundlister.com urn:uuid:e05cd678-9058-e66c-d678-5e4812186962 Tue, 16 Sep 2025 13:26:12 +0200 <p><img width="600" height="400" src="https://soundlister.com/wp-content/uploads/2025/09/aj_soundscape-designer-600x400.jpg" class="attachment-large size-large wp-post-image" alt="Game Audio Soundscape Designer Job" decoding="async" loading="lazy" style="float:left; margin:0 15px 15px 0;" srcset="https://soundlister.com/wp-content/uploads/2025/09/aj_soundscape-designer-600x400.jpg 600w, https://soundlister.com/wp-content/uploads/2025/09/aj_soundscape-designer-400x267.jpg 400w, https://soundlister.com/wp-content/uploads/2025/09/aj_soundscape-designer.jpg 900w" sizes="(max-width: 600px) 100vw, 600px" />Learn more about this game audio job:</p> <p>The post <a rel="nofollow" href="https://soundlister.com/soundscape-designer-game-audio/">New Soundscape Designer game audio job at Larian Studios</a> appeared first on <a rel="nofollow" href="https://soundlister.com">Soundlister.com</a>.</p> <img width="600" height="400" src="https://soundlister.com/wp-content/uploads/2025/09/aj_soundscape-designer-600x400.jpg" class="attachment-large size-large wp-post-image" alt="Game Audio Soundscape Designer Job" decoding="async" loading="lazy" style="float:left; margin:0 15px 15px 0;" srcset="https://soundlister.com/wp-content/uploads/2025/09/aj_soundscape-designer-600x400.jpg 600w, https://soundlister.com/wp-content/uploads/2025/09/aj_soundscape-designer-400x267.jpg 400w, https://soundlister.com/wp-content/uploads/2025/09/aj_soundscape-designer.jpg 900w" sizes="(max-width: 600px) 100vw, 600px" /><a href="https://www.asoundeffect.com/sound-library/animal-hyperrealism-vol-iv/" target="_blank"><img src="https://soundlister.com/wp-content/uploads/2025/09/ah4-launch-deal-01.jpg" alt="Animal Hyperrealism IV sound effects library" width="908" height="130" class="aligncenter size-full wp-image-79686" /></a><hr> <br>&nbsp; There&#8217;s a new audio job opportunity for a Soundscape Designer at Larian Studios in Guildford, UK for you here (via Stefan Randelshofer): <br> &nbsp; <br> <center><h3><a href="https://www.linkedin.com/feed/update/urn:li:activity:7373674521066774528?utm_source=share&#038;utm_medium=member_desktop&#038;rcm=ACoAAAAAF6oBqsZKXqyf3e8TQHxChlYxetV1iL4" rel="noopener" target="_blank">Learn more about the audio job opportunity here</a></h3></center><br> (Important: If you’re having trouble viewing the job on LinkedIn, be sure to join the LinkedIn Audio Jobs group <a href="https://linkedin.com/groups/8653596/" rel="noopener" target="_blank">here</a> first) <hr> <br> <br>&nbsp; <br> <center>Be the first to know about exciting new audio job posts: <a href="https://asoundeffect.us7.list-manage.com/subscribe?u=591aa926dac921217c05d95b6&#038;id=bf10d62189" target="_blank" rel="noopener">Get the Audio Jobs newsletter here</a></center><br> <div class='ctx-module-container ctx_default_placement ctx-clearfix'></div><span class="ctx-article-root"><!-- --></span><p>The post <a rel="nofollow" href="https://soundlister.com/soundscape-designer-game-audio/">New Soundscape Designer game audio job at Larian Studios</a> appeared first on <a rel="nofollow" href="https://soundlister.com">Soundlister.com</a>.</p> Audio Jobs Soundscape Designer Asbjoern Andersen 326 – Weapons https://tonebenderspodcast.com/326-weapons/ TonebendersPodcast.com urn:uuid:833d61d2-bf94-7c44-daf4-a684ce9c4d82 Mon, 15 Sep 2025 15:17:59 +0200 Director Zach Cregger&#8217;s latest film, Weapons, has been both a critical and a box office success. One of the film&#8217;s biggest strengths is it&#8217;s distinctive work design created by Luciano Vignola (Supervising Sound Editor &#38; Re-Recording MIxer), Filipe Messeder (Sound Designer &#38; Re-Recording Mixer) and Jake O’Brien (Dialogue Editor). They&#8230; ADR Case Study Design Techniques episodes Field Recording Foley Interview Timothy Muirhead 21 great new audio jobs at Netflix, Disney, ADAM Audio, Paramount, Bang & Olufsen, Apple, Bunny Studio, Symphonic Distribution, 5minlab, Berklee, Blizzard, Distant Moon, Gamingtec, Happy Sisyphus Productions, People Can Fly, Brisbane Sound Group, Larian S https://soundlister.com/21-great-new-audio-jobs-at-disney-netflix-more/ Soundlister.com urn:uuid:37f01458-d1a5-e9cb-884c-64995d9a17fb Thu, 11 Sep 2025 09:39:13 +0200 <p><img width="600" height="340" src="https://soundlister.com/wp-content/uploads/2025/09/ajnl110925-600x340.jpg" class="attachment-large size-large wp-post-image" alt="21 New Audio Jobs in Game Audio and Film Sound" decoding="async" loading="lazy" style="float:left; margin:0 15px 15px 0;" srcset="https://soundlister.com/wp-content/uploads/2025/09/ajnl110925-600x340.jpg 600w, https://soundlister.com/wp-content/uploads/2025/09/ajnl110925-400x227.jpg 400w, https://soundlister.com/wp-content/uploads/2025/09/ajnl110925.jpg 900w" sizes="(max-width: 600px) 100vw, 600px" />Wanted: Audio Expert, Voice Actors, Coordinator, Music Creative Production – Series, Product Manager, Acoustics Working Student - Headphones, Sound Designer, Full-time Faculty, Music History, Composer, Sr Manager, Music Research, Lead Sound Designer, Sound Designer, VR Sound Designer (Revenue Share), Senior Technical Audio Designer, Junior DSP Engineer, Professional Audio Sales Specialist, Tech Audio Designer, Research Scientist Intern, Audio User Experience (PhD), Audio Engineer, DSP Engineer, Publishing &#038; Administration Coordinator (Freelance), and Senior Sound Designer</p> <p>The post <a rel="nofollow" href="https://soundlister.com/21-great-new-audio-jobs-at-disney-netflix-more/">21 great new audio jobs at Netflix, Disney, ADAM Audio, Paramount, Bang &#038; Olufsen, Apple, Bunny Studio, Symphonic Distribution, 5minlab, Berklee, Blizzard, Distant Moon, Gamingtec, Happy Sisyphus Productions, People Can Fly, Brisbane Sound Group, Larian Studios, Meta Reality Labs, MPR | APM, Oticon Medical, and ProbablyMonsters</a> appeared first on <a rel="nofollow" href="https://soundlister.com">Soundlister.com</a>.</p> <img width="600" height="340" src="https://soundlister.com/wp-content/uploads/2025/09/ajnl110925-600x340.jpg" class="attachment-large size-large wp-post-image" alt="21 New Audio Jobs in Game Audio and Film Sound" decoding="async" loading="lazy" style="float:left; margin:0 15px 15px 0;" srcset="https://soundlister.com/wp-content/uploads/2025/09/ajnl110925-600x340.jpg 600w, https://soundlister.com/wp-content/uploads/2025/09/ajnl110925-400x227.jpg 400w, https://soundlister.com/wp-content/uploads/2025/09/ajnl110925.jpg 900w" sizes="(max-width: 600px) 100vw, 600px" /><div style="padding-bottom: 40px;"> <div class="frm_forms with_frm_style frm_style_job-submission-style" id="frm_form_21_container" > <form enctype="multipart/form-data" method="post" class="frm-show-form frm_pro_form " id="form_frd89" > <div class="frm_form_fields "> <fieldset> <legend class="frm_hidden">Job Subscription</legend> <div class="frm_fields_container"> <input type="hidden" name="frm_action" value="create" /> <input type="hidden" name="form_id" value="21" /> <input type="hidden" name="frm_hide_fields_21" id="frm_hide_fields_21" value="" /> <input type="hidden" name="form_key" value="frd89" /> <input type="hidden" name="item_meta[0]" value="" /> <input type="hidden" id="frm_submit_entry_21" name="frm_submit_entry_21" value="bf19d22190" /><input type="hidden" name="_wp_http_referer" value="/feed/" /><p><center></p> <div id="frm_field_272_container" class="frm_form_field frm_html_container form-field"><center></p> <h3>Get exciting new audio job opportunities delivered straight to your inbox</h3> <p></center></div> <p></center></p> <div id="frm_field_271_container" class="frm_form_field form-field frm_none_container frm_first frm_half"> <label for="field_adbxe" class="frm_primary_label">Email Address <span class="frm_required"></span> </label> <input type="email" id="field_adbxe" name="item_meta[271]" value="" placeholder="Enter email address" data-invmsg="Email Address is invalid" aria-invalid="false" /> </div> <input type="hidden" name="item_key" value="" /> <div class="frm_verify" aria-hidden="true"> <label for="frm_email_21"> If you are human, leave this field blank. </label> <input type="text" class="frm_verify" id="frm_email_21" name="frm_verify" value="" /> </div> <input name="frm_state" type="hidden" value="ho0kG2kdI8DdguLTO4Hoxho+D8Fy/5MQgfkGfOSvZK4=" /><div class="frm_submit frm_half"> <input type="submit" value="Subscribe" class="frm_final_submit" formnovalidate="formnovalidate" /> <img class="frm_ajax_loading" src="https://soundlister.com/wp-content/plugins/formidable/images/ajax_loader.gif" alt="Sending"/> </div></div> </fieldset> </div> </form> </div> </div> <a href="https://www.asoundeffect.com/sound-library/animal-hyperrealism-vol-iv/" target="_blank"><img src="https://soundlister.com/wp-content/uploads/2025/09/ah4-launch-deal-01.jpg" alt="Animal Hyperrealism IV sound effects library" width="908" height="130" class="aligncenter size-full wp-image-79686" /></a><hr> <div style="padding-bottom: 20px;"><p>We came across interesting new jobs at Bunny Studio, Symphonic Distribution, Apple, and ADAM Audio: <ul> <s><li><strong>Bunny Studio</strong> is hiring <strong>Voice Actors</strong> with professional experience, studio-quality equipment, and are ready to bring their voices to global audiences (Remote)</li></s> <li><strong>Symphonic Distribution</strong> is looking for a <strong>Product Manager (Rights Squad)</strong> for their Rights Squad who is passionate about building products to delight and empower clients (Remote)</li> <li><strong>Apple</strong> is seeking an <strong>Audio Expert</strong> with 5+ years professional experience in a combination of sound design, music creation, game audio, live sound, audio production and post-production fields (CA, US)</li> <s><li><strong>ADAM Audio</strong> is recruiting an <strong>Acoustics Working Student &#8211; Headphones</strong> to support their Acoustics Engineering role and to become an integral part of our esteemed pro-audio team (Germany)</li></s> </ul> <p>To learn more about these featured jobs, scroll down to see their full descriptions Audio Jobs Acoustics Working Student - Headphones Audio Engineer Audio Expert Audio User Experience (PhD) Composer Coordinator DSP Engineer Full-time Faculty Junior DSP Engineer Lead Sound Designer Music Creative Production – Series Music History Music Research Product Manager Professional Audio Sales Specialist Publishing & Administration Coordinator (Freelance) Research Scientist Intern Senior Sound Designer Senior Technical Audio Designer Sound Designer Sr Manager Tech Audio Designer Voice Actors VR Sound Designer (Revenue Share) Adriane Kuzminski The sound of 'WEAPONS': Using the Rumbler to create picture frame rattles for the end chase scene https://www.youtube.com/shorts/1wUCRedbGtI A Sound Effect urn:uuid:415878c4-283e-c727-cb12-aa870a4b450f Wed, 10 Sep 2025 14:35:42 +0200 A Sound Effect The sound of 'WEAPONS': Using the Rumbler to create picture frame rattles for the end chase scene Here's how custom-built tool the Rumbler was used for the sound design of WEAPONS - full story here: https://www.asoundeffect.com/weapons-sound The sound of 'WEAPONS': Using the Rumbler to create plate rattles for that end chase scene https://www.youtube.com/watch?v=QlwNJkAnfOY A Sound Effect urn:uuid:fba12e09-b745-a172-1ef8-7e9eb0442006 Wed, 10 Sep 2025 14:34:48 +0200 A Sound Effect The sound of 'WEAPONS': Using the Rumbler to create plate rattles for that end chase scene Here's how custom-built tool the Rumbler was used for the sound design of WEAPONS - full story here: https://www.asoundeffect.com/weapons-sound GV soundscape on Aeon essays https://mindful-audio.com/blog/2025/9/9/gv-soundscape-on-aeon-essays Blog - Mindful Audio urn:uuid:90df82c9-d68e-680e-f7c0-9408eb7192fc Tue, 09 Sep 2025 12:50:30 +0200 Enjoy the long read! <p class="">I’ve recently started to see a bit of a traffic spike to one of my Youtube videos. This happens every now and then so it wasn’t completely unexpected, but there usually isn’t much information related to the source of the traffic so I don’t pay much attention to it. This time however I got a comment from someone who mentioned finding the video through Aeon essays, and then looking up the external traffic sources I could see this <a href="https://aeon.co/essays/why-we-should-tune-into-the-orchestra-of-the-animal-world">beautifully written article </a>that embedded my video. Enjoy the long read!</p> George Vlad 19 great new audio jobs at Discord, Housemarque, NBCUniversal, Focusrite, Audacy, Vox Media, NPR, Epic Games, Cygames, Shift Up, Wasserman, MetaWin Games, Narratix, Penguin Random House UK, Reel Audiobooks, Colorado Public Radio, Deluxe, HANCE, and Distin https://soundlister.com/19-great-new-audio-jobs-at-discord-nbc-more/ Soundlister.com urn:uuid:5dfec70a-0f88-3f25-6e7c-8c2fbf25a639 Fri, 05 Sep 2025 14:03:51 +0200 <p><img width="600" height="340" src="https://soundlister.com/wp-content/uploads/2025/09/ajnl050925-600x340.jpg" class="attachment-large size-large wp-post-image" alt="19 New Audio Jobs in Game Audio and Film Sound" decoding="async" loading="lazy" style="float:left; margin:0 15px 15px 0;" srcset="https://soundlister.com/wp-content/uploads/2025/09/ajnl050925-600x340.jpg 600w, https://soundlister.com/wp-content/uploads/2025/09/ajnl050925-400x227.jpg 400w, https://soundlister.com/wp-content/uploads/2025/09/ajnl050925.jpg 900w" sizes="(max-width: 600px) 100vw, 600px" />Wanted: Sound Engineer, Senior Software Engineer - Audio/Video Infrastructure, BGM Sound Artist, Assistant, Music, Freelance AI Sounds Designer / Game Musician, Audio Producer, Music Supervisor, Audio Engineer, Producer, Audio, Atmos QC Engineer - Brazilian Portuguese, Producer II, Manager, Podcast Partnership Operations, Senior Audio Producer, Lead Audio Mixer, Technical Sound Designer (Wwise), Technical Audio Designer, Technical Support Engineer - Audio, C++ Engineer - (Embedded) AI Inference, and Senior Sound Designer</p> <p>The post <a rel="nofollow" href="https://soundlister.com/19-great-new-audio-jobs-at-discord-nbc-more/">19 great new audio jobs at Discord, Housemarque, NBCUniversal, Focusrite, Audacy, Vox Media, NPR, Epic Games, Cygames, Shift Up, Wasserman, MetaWin Games, Narratix, Penguin Random House UK, Reel Audiobooks, Colorado Public Radio, Deluxe, HANCE, and Distinct Possibility Studios</a> appeared first on <a rel="nofollow" href="https://soundlister.com">Soundlister.com</a>.</p> <img width="600" height="340" src="https://soundlister.com/wp-content/uploads/2025/09/ajnl050925-600x340.jpg" class="attachment-large size-large wp-post-image" alt="19 New Audio Jobs in Game Audio and Film Sound" decoding="async" loading="lazy" style="float:left; margin:0 15px 15px 0;" srcset="https://soundlister.com/wp-content/uploads/2025/09/ajnl050925-600x340.jpg 600w, https://soundlister.com/wp-content/uploads/2025/09/ajnl050925-400x227.jpg 400w, https://soundlister.com/wp-content/uploads/2025/09/ajnl050925.jpg 900w" sizes="(max-width: 600px) 100vw, 600px" /><div style="padding-bottom: 40px;"> <div class="frm_forms with_frm_style frm_style_job-submission-style" id="frm_form_21_container" > <form enctype="multipart/form-data" method="post" class="frm-show-form frm_pro_form " id="form_frd89" > <div class="frm_form_fields "> <fieldset> <legend class="frm_hidden">Job Subscription</legend> <div class="frm_fields_container"> <input type="hidden" name="frm_action" value="create" /> <input type="hidden" name="form_id" value="21" /> <input type="hidden" name="frm_hide_fields_21" id="frm_hide_fields_21" value="" /> <input type="hidden" name="form_key" value="frd89" /> <input type="hidden" name="item_meta[0]" value="" /> <input type="hidden" id="frm_submit_entry_21" name="frm_submit_entry_21" value="bf19d22190" /><input type="hidden" name="_wp_http_referer" value="/feed/" /><p><center></p> <div id="frm_field_272_container" class="frm_form_field frm_html_container form-field"><center></p> <h3>Get exciting new audio job opportunities delivered straight to your inbox</h3> <p></center></div> <p></center></p> <div id="frm_field_271_container" class="frm_form_field form-field frm_none_container frm_first frm_half"> <label for="field_adbxe" class="frm_primary_label">Email Address <span class="frm_required"></span> </label> <input type="email" id="field_adbxe" name="item_meta[271]" value="" placeholder="Enter email address" data-invmsg="Email Address is invalid" aria-invalid="false" /> </div> <input type="hidden" name="item_key" value="" /> <div class="frm_verify" aria-hidden="true"> <label for="frm_email_21"> If you are human, leave this field blank. </label> <input type="text" class="frm_verify" id="frm_email_21" name="frm_verify" value="" /> </div> <input name="frm_state" type="hidden" value="ho0kG2kdI8DdguLTO4Hoxho+D8Fy/5MQgfkGfOSvZK4=" /><div class="frm_submit frm_half"> <input type="submit" value="Subscribe" class="frm_final_submit" formnovalidate="formnovalidate" /> <img class="frm_ajax_loading" src="https://soundlister.com/wp-content/plugins/formidable/images/ajax_loader.gif" alt="Sending"/> </div></div> </fieldset> </div> </form> </div> </div> <a href="https://www.asoundeffect.com/sound-library/animal-hyperrealism-vol-iv/" target="_blank"><img src="https://soundlister.com/wp-content/uploads/2025/09/ah4-launch-deal-01.jpg" alt="Animal Hyperrealism IV sound effects library" width="908" height="130" class="aligncenter size-full wp-image-79686" /></a><hr> <div style="padding-bottom: 20px;"><p>We came across interesting new jobs at Cygames, Discord, Shift Up, and Wasserman: <ul> <li><strong>Cygames</strong> is hiring a <strong>Sound Engineer</strong> to be responsible for engineering work related to audio and sound recording (Japan)</li> <li><strong>Discord</strong> is looking for a <strong>Senior Software Engineer &#8211; Audio/Video Infrastructure</strong> who is passionate about building and scaling the software that powers their realtime audio and video communication infrastructure (CA, US)</li> <li><strong>Shift Up</strong> is seeking a <strong>BGM Sound Artist</strong> to work on a subculture cross-platform title that represents Eastern Fantasy (South Korea)</li> <li><strong>Wasserman</strong> is recruiting an <strong>Assistant, Music</strong> to perform a variety of administrative tasks to support client and internal matters (CA, US)</li> </ul> <p>To learn more about these featured jobs, scroll down to see their full descriptions Audio Jobs Assistant Atmos QC Engineer - Brazilian Portuguese Audio Audio Engineer Audio Producer BGM Sound Artist C++ Engineer - (Embedded) AI Inference Freelance AI Sounds Designer / Game Musician Lead Audio Mixer Manager Music Music Supervisor Podcast Partnership Operations Producer Producer II Senior Audio Producer Senior Software Engineer - Audio/Video Infrastructure Senior Sound Designer Sound Engineer Technical Audio Designer Technical Sound Designer (Wwise) Technical Support Engineer - Audio Adriane Kuzminski Avid Support – More New Restrictions https://resurface.audio/avid-support-more-new-restrictions/ Page Array – Resurface urn:uuid:8448f06a-cb54-2485-15f1-d1443b57e964 Fri, 05 Sep 2025 09:43:48 +0200 <p>Avid have announced more changes to their Hardware Support Contract policy. Here's what the changes mean for console owners and buyers.</p> <p>The post <a rel="nofollow" href="https://resurface.audio/avid-support-more-new-restrictions/">Avid Support &#8211; More New Restrictions</a> appeared first on <a rel="nofollow" href="https://resurface.audio">Resurface</a>.</p> <div style="height:100px" aria-hidden="true" class="wp-block-spacer"></div> <p>News reaches us via the Resurface community of further changes to the Avid support policy for hardware, and control surfaces in particular.</p> <p class="has-background has-very-light-gray-background-color">These changes are incremental to those which came into effect in 2024, which we outlined in detail in this article: <a href="https://resurface.audio/support-for-avid-s6-is-changing/">https://resurface.audio/support-for-avid-s6-is-changing/</a><br></p> <p>The new policy will be in effect from 12th September 2025. Here are the changes:</p> <div style="height:50px" aria-hidden="true" class="wp-block-spacer"></div> <p class="has-text-color has-background has-very-light-gray-color has-vivid-red-background-color"><strong>Change 1 &#8211; No More Grace Period</strong></p> <p>Up until now, there has been a 60 day grace period &#8211; where a support contract could be renewed without a reinstatement charge if less than 60 days had passed since the end date of the previous contract.</p> <p>From September 12th, rather than offer a 60 day window with no penalty, Avid will now ratchet the charge for lapsed contracts, starting from day 1.&nbsp; Whereas before there was no reinstatement fee for 60 days, now there will be, and it&#8217;s:</p> <ul><li>1–30 days lapsed = 15% fee</li><li>31–60 days lapsed = 25% fee</li><li>More than 60 days lapsed = 35% fee (i.e. the standard reinstatement fee)</li></ul> <div style="height:50px" aria-hidden="true" class="wp-block-spacer"></div> <p class="has-text-color has-background has-very-light-gray-color has-vivid-red-background-color"><strong>Change 2 &#8211; No Hardware Support Contracts for Used Consoles</strong></p> <p>Perhaps the most significant change is related to hardware support for used consoles. Importantly, the changes <strong>do not apply to dealer-demo consoles</strong> (demo consoles which have never been sold to an end user, and which are less than 6 years old).</p> <p>Previously, the new owner of a used Avid console could (once they had completed the $19 <em>Transfer of Ownership</em> process) inherit and benefit from any remaining support contract period, or reinstate any lapsed support contracts in accordance with the rules (any that had expired more recently than two years ago), on the console they had bought.</p> <p>Not any more.&nbsp; This is the big change.</p> <p class="has-background has-very-light-gray-background-color"><strong>From 12th September 2025, hardware support contracts will be non-transferable, and can not be reinstated.&nbsp;</strong></p> <p>Ownership in the kit itself (the system ID) can still be transferred from one Avid account to another just as before, and software can be kept up to date, but Avid will no longer allow the new owner to inherit, reinstate or renew any support contracts attached to the hardware they have bought.</p> <p><strong>This does not apply retrospectively</strong> &#8211; For past used purchases: If the console was purchased used, and ownership was transferred, and support was renewed, before 12th September 2025 &#8211; that support can continue to be renewed going forward.&nbsp; However, if that contract subsequently lapses at some future point, it will then not be reinstate-able.</p> <div style="height:50px" aria-hidden="true" class="wp-block-spacer"></div> <h2>Hardware v Software Support</h2> <p>In the context of Avid control surfaces such as S6 and S4, it’s vital to make the distinction between Hardware and Software support plans.</p> <p>Hardware support plans relate to warranty repair and/or advance replacement of faulty modules which are under their cover. Conversely, any hardware faults outside of a Hardware plan would need to be fixed via non-warranty, chargeable repairs.</p> <p>A console which is not under hardware support&nbsp;<strong>can still be covered with a software update plan</strong>.</p> <p>Meaning that the lack of a hardware support plan does not prevent a console MTM from being kept up-to-date with the latest software versions.</p> <p>The policy changes outlined above apply to Hardware Support. Avid’s software-only plan for control surface MTM’s are unaffected by these changes. All S6 and S4 owners are still able to buy the following plans:</p> <table class="wp-block-table"><tbody><tr><td>0541-60109-08</td><td>Avid Advantage, S6 M40 Master Module, ExpertPlus Renewal</td></tr><tr><td>0541-60275-08</td><td>S4 ExpertPlus only Renewal</td></tr><tr><td>0541-60108-08</td><td>Avid Advantage, S6 M10 Master Module, ExpertPlus Renewal</td></tr></tbody></table> <div style="height:50px" aria-hidden="true" class="wp-block-spacer"></div> <h2>Who do the Avid Support changes affect, and how?</h2> <p>This is the complicated part.&nbsp; For many S6 owners, whether they bought new or used, this will have little or no impact, for others it will be significant.</p> <p>For the gold-standard S6 owner, those who always kept every single module under support (and these are some of Avid&#8217;s biggest clients) this will devalue their kit investment.&nbsp;</p> <p>These fully-covered consoles, when sold used, cannot now be sold with their full support contract attached. These risk-free used consoles would historically have achieved the highest prices for their owners, but now they will no longer attract that premium.&nbsp;The asset is worth less than it was. Good news for buyers of used consoles, bad news for owners.</p> <p>On the other hand, that console can be sold in 100% fully working condition if the owner exercises their right to have any faults fixed under the cover of the support contract prior to selling, and extract the full value of their contract spend with Avid.&nbsp; A console with recently replaced/repaired modules will naturally be worth more than one with faults.</p> <p>The reality is that most S6 owners haven&#8217;t taken this &#8216;full cover&#8217; approach to support.&nbsp; At over $4k per year for a 24 Fader, 5 knob S6 M40 with displays, the economics often didn&#8217;t stack up.</p> <p>By far the most common behaviour is to spend around $1,200 per year to keep the console&#8217;s CPU &#8211; the MTM &#8211; under support, but not all of the faders, knobs or other modules.</p> <p>For these S6 users, if it&#8217;s been more than two years since the last time the other modules were covered, then this policy change makes a much smaller difference. Since the changes from 2024 came into effect, support on those modules could not have been reinstated by a new owner anyway.&nbsp; It&#8217;s only the cover on the MTM that is affected.</p> <div style="height:50px" aria-hidden="true" class="wp-block-spacer"></div> <h2>Advice for Buyers and Sellers</h2> <p class="has-text-color has-background has-very-dark-gray-color has-very-light-gray-background-color">For both buyers and sellers, it has now become more important than ever to have an honest, detailed and open dialogue about the condition of every single knob, fader and button on an S4 or S6 console offered for sale. Resurface can enable that.</p> <p>For our part, we at Resurface will be more stringent than ever on the description of used listings from sellers, with any and all known faults now being a key part of each listing.</p> <p>When buying a used console with a support contract attached, it will be critical for sellers to address any faults, get them rectified by Avid under the contract, before ownership transfers to the buyer.</p> <div style="height:50px" aria-hidden="true" class="wp-block-spacer"></div> <h2>Can used consoles and modules still be repaired, and what is the cost?</h2> <p class="has-background has-very-light-gray-background-color"><strong>Yes</strong>.&nbsp; All current hardware can be fixed as non-warranty &#8220;a-la-carte&#8221; repairs via your reseller of choice.</p> <p>Repair costs vary, depending on the module type. At the time of writing, no standard Price List exists from Avid, however we&#8217;re told that this is in-the-works. Lack of published pricing makes it difficult for buyers to factor in the cost of occasional repairs, and thereby understand the total cost of ownership for an Avid console.</p> <p>Anecdotally, we recently had an S6 fader module needing to be repaired out-of-warranty.&nbsp; The symptom was a solo button which no longer worked, the diagnosis was a broken button tree. The repair cost was GBP 879 + VAT.&nbsp; The process was far from slick, however.&nbsp; Between opening a ticket with Avid customer care and receiving the repaired module back via our (very helpful) local reseller, several weeks had passed.</p> <p class="has-background has-very-light-gray-background-color">One positive aspect to the new policy is that <strong>Advance Replacement will now be offered (as an extra cost option) to non-warranty repairs</strong>.&nbsp; Previously this was only possible under very specific circumstances. <br></p> <div style="height:50px" aria-hidden="true" class="wp-block-spacer"></div> <h2>In Conclusion</h2> <p>Now that S6 is 12 years old, time has taken its toll in two ways:</p> <p>1) The existing console population out in the market&nbsp;is older</p> <p>2) Avid&#8217;s new console sales revenue has naturally declined over time</p> <p>So is this policy change a ploy to suppress the used market and sell more new consoles?&nbsp; The answer is <em>probably</em> no, simply because that&#8217;s not what will happen.</p> <p>Used console buyers won&#8217;t become new console buyers on the strength of this fine-print policy change, the cost differential is far too great, and those wanting an S6 M10 don&#8217;t even have the new option.</p> <p>It seems more about the first point &#8211; S6s are getting older and the cost of fulfilling their side of the Support Contract is becoming intolerably high for Avid.&nbsp; Wear and tear hours are increasing, so customers who have paid for hardware support contracts are making greater use of them.</p> <div style="height:315px" aria-hidden="true" class="wp-block-spacer"></div> <p>The post <a rel="nofollow" href="https://resurface.audio/avid-support-more-new-restrictions/">Avid Support &#8211; More New Restrictions</a> appeared first on <a rel="nofollow" href="https://resurface.audio">Resurface</a>.</p> News info@resurface.audio 325 – Cultivating Creative Flow in Game Audio Development (Sonic Days Conference) https://tonebenderspodcast.com/325-cultivating-creative-flow-in-game-audio-development-sonic-days-conference/ TonebendersPodcast.com urn:uuid:adfee3aa-584e-fce2-59da-7856ea0cfd90 Thu, 04 Sep 2025 06:44:00 +0200 This episode is a re-podcast of a live panel from last year&#8217;s Sonic Days Conference, in Denmark. The panelists explore the creative process behind game audio development, diving into strategies for fostering innovation, overcoming creative blocks, and enhancing collaboration in the industry.The panel is made up of:Richard Lapington, Audio Director,&#8230; Design Techniques episodes Field Recording game audio Interpersonal Interview Roundtable Timothy Muirhead 20 great new audio jobs at Nintendo, Red Bull, Lucid Motors, Warner Bros. Discovery, 10:10 Games, CD PROJEKT RED, CARIAD, Wispfire, Creative Circle, EA Create, Epic Games, Gameloft Bucharest, Apple, Eleven Sound, Meta, Microsoft Surface, Mountwest Music, https://soundlister.com/20-great-new-audio-jobs-at-nintendo-red-bull-more/ Soundlister.com urn:uuid:326ae0ab-2e58-c705-51b2-a3260035242d Fri, 29 Aug 2025 01:25:31 +0200 <p><img width="600" height="340" src="https://soundlister.com/wp-content/uploads/2025/08/ajnl290825-600x340.jpg" class="attachment-large size-large wp-post-image" alt="20 New Audio Jobs in Game Audio and Film Sound" decoding="async" loading="lazy" style="float:left; margin:0 15px 15px 0;" srcset="https://soundlister.com/wp-content/uploads/2025/08/ajnl290825-600x340.jpg 600w, https://soundlister.com/wp-content/uploads/2025/08/ajnl290825-400x227.jpg 400w, https://soundlister.com/wp-content/uploads/2025/08/ajnl290825.jpg 900w" sizes="(max-width: 600px) 100vw, 600px" />Wanted: Lead Unreal Technical Sound Designer, Audio Design QA Analyst, Working Student - Audio / Sound Software Systems (m/f/d) , Voice and MoCap Performer, Sound Designer, Audio Artist III - Speech/VO, Senior Tester, Audio, Senior Sound Designer, Technical Specialist, Embedded Infotainment (Audio), Associate Localization Audio Editor - (Bilingual Japanese), Senior Manager Podcasts, Sound Operator, Audio Machine Learning Research Engineer, Post Producer, Software Engineer, Audio Applied Scientist, Senior Audio Engineer, Game Audio Designer, Senior Technical Audio Designer, Full-Stack Software Engineer, and American Male Narrator</p> <p>The post <a rel="nofollow" href="https://soundlister.com/20-great-new-audio-jobs-at-nintendo-red-bull-more/">20 great new audio jobs at Nintendo, Red Bull, Lucid Motors, Warner Bros. Discovery, 10:10 Games, CD PROJEKT RED, CARIAD, Wispfire, Creative Circle, EA Create, Epic Games, Gameloft Bucharest, Apple, Eleven Sound, Meta, Microsoft Surface, Mountwest Music, NBCUniversal, Sirius, and Sonatune</a> appeared first on <a rel="nofollow" href="https://soundlister.com">Soundlister.com</a>.</p> <img width="600" height="340" src="https://soundlister.com/wp-content/uploads/2025/08/ajnl290825-600x340.jpg" class="attachment-large size-large wp-post-image" alt="20 New Audio Jobs in Game Audio and Film Sound" decoding="async" loading="lazy" style="float:left; margin:0 15px 15px 0;" srcset="https://soundlister.com/wp-content/uploads/2025/08/ajnl290825-600x340.jpg 600w, https://soundlister.com/wp-content/uploads/2025/08/ajnl290825-400x227.jpg 400w, https://soundlister.com/wp-content/uploads/2025/08/ajnl290825.jpg 900w" sizes="(max-width: 600px) 100vw, 600px" /><div style="padding-bottom: 40px;"> <div class="frm_forms with_frm_style frm_style_job-submission-style" id="frm_form_21_container" > <form enctype="multipart/form-data" method="post" class="frm-show-form frm_pro_form " id="form_frd89" > <div class="frm_form_fields "> <fieldset> <legend class="frm_hidden">Job Subscription</legend> <div class="frm_fields_container"> <input type="hidden" name="frm_action" value="create" /> <input type="hidden" name="form_id" value="21" /> <input type="hidden" name="frm_hide_fields_21" id="frm_hide_fields_21" value="" /> <input type="hidden" name="form_key" value="frd89" /> <input type="hidden" name="item_meta[0]" value="" /> <input type="hidden" id="frm_submit_entry_21" name="frm_submit_entry_21" value="bf19d22190" /><input type="hidden" name="_wp_http_referer" value="/feed/" /><p><center></p> <div id="frm_field_272_container" class="frm_form_field frm_html_container form-field"><center></p> <h3>Get exciting new audio job opportunities delivered straight to your inbox</h3> <p></center></div> <p></center></p> <div id="frm_field_271_container" class="frm_form_field form-field frm_none_container frm_first frm_half"> <label for="field_adbxe" class="frm_primary_label">Email Address <span class="frm_required"></span> </label> <input type="email" id="field_adbxe" name="item_meta[271]" value="" placeholder="Enter email address" data-invmsg="Email Address is invalid" aria-invalid="false" /> </div> <input type="hidden" name="item_key" value="" /> <div class="frm_verify" aria-hidden="true"> <label for="frm_email_21"> If you are human, leave this field blank. </label> <input type="text" class="frm_verify" id="frm_email_21" name="frm_verify" value="" /> </div> <input name="frm_state" type="hidden" value="ho0kG2kdI8DdguLTO4Hoxho+D8Fy/5MQgfkGfOSvZK4=" /><div class="frm_submit frm_half"> <input type="submit" value="Subscribe" class="frm_final_submit" formnovalidate="formnovalidate" /> <img class="frm_ajax_loading" src="https://soundlister.com/wp-content/plugins/formidable/images/ajax_loader.gif" alt="Sending"/> </div></div> </fieldset> </div> </form> </div> </div> <a href="https://www.asoundeffect.com/sound-library/animal-hyperrealism-vol-iv/" target="_blank"><img src="https://soundlister.com/wp-content/uploads/2025/09/ah4-launch-deal-01.jpg" alt="Animal Hyperrealism IV sound effects library" width="908" height="130" class="aligncenter size-full wp-image-79686" /></a><hr> <div style="padding-bottom: 20px;"><p>We came across interesting new jobs at 10:10 Games, CD PROJEKT RED, CARIAD, and Wispfire: <ul> <li><strong>10:10 Games</strong> is hiring a <strong>Lead Unreal Technical Sound Designer</strong> with technical expertise and creative vision to design, implement and optimize interactive audio using UE MetaSounds and modern audio tools (England)</li> <li><strong>CD PROJEKT RED</strong> is looking for an <strong>Audio Design QA Analyst</strong> with a solid background in QA with a strong focus on audio design in video games (Poland / Remote)</li> <li><strong>CARIAD</strong> is seeking a <strong>Working Student &#8211; Audio / Sound Software Systems (m/f/d) </strong> to help with creating audio engineering tools in an agile team environment (Denmark)</li> <li><strong>Wispfire</strong> is recruiting a <strong>Voice and MoCap Performer</strong> who are English-speaking actors from Europe for an unannounced game about vampires (Netherlands)</li> </ul> <p>To learn more about these featured jobs, scroll down to see their full descriptions Audio Jobs American Male Narrator Associate Localization Audio Editor - (Bilingual Japanese) Audio Audio Applied Scientist Audio Artist III - Speech/VO Audio Design QA Analyst Audio Machine Learning Research Engineer Embedded Infotainment (Audio) Full Stack Software Engineer Game Audio Designer Lead Unreal Technical Sound Designer Post Producer Senior Audio Engineer Senior Manager Podcasts Senior Sound Designer Senior Technical Audio Designer Senior Tester Software Engineer Sound Designer Sound Operator Technical Specialist Voice and MoCap Performer Working Student - Audio / Sound Software Systems (m/f/d) Adriane Kuzminski In Conversation With: Greg Stone https://resurface.audio/in-conversation-with-greg-stone/ Page Array – Resurface urn:uuid:3ceb4166-bc6d-d204-a79d-9eebcf9569be Wed, 27 Aug 2025 11:47:22 +0200 <p>CEO of Signature Post, SPG Studios and Remoto Greg Stone talks to Resurface co-founder Ben Nemes.</p> <p>The post <a rel="nofollow" href="https://resurface.audio/in-conversation-with-greg-stone/">In Conversation With: Greg Stone</a> appeared first on <a rel="nofollow" href="https://resurface.audio">Resurface</a>.</p> <div style="height:50px" aria-hidden="true" class="wp-block-spacer"></div> <iframe width="560" height="315" src="https://www.youtube.com/embed/A7LVu4hFxnQ?si=nGgMte9V-we5jL3S" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe> <div style="height:50px" aria-hidden="true" class="wp-block-spacer"></div> <h1>Building Audio Futures: Greg’s Journey from Dubbing to Remote Innovation</h1> <p>When Greg first entered the world of post-production, he didn’t come from the traditional path of sound engineers or mixers. Instead, he arrived from the world of investment and finance, acquiring <a rel="noreferrer noopener" aria-label="SPG Studios (opens in a new tab)" href="https://www.spgstudios.com/" target="_blank">SPG Studios</a>, a Los Angeles–based foreign-language dubbing company. What began as a business challenge soon became a passion project also. Over time, Greg expanded into new ventures, eventually founding <a href="https://www.signaturepost.com/" target="_blank" rel="noreferrer noopener" aria-label="Signature Post (opens in a new tab)">Signature Post</a>, a boutique audio post-production facility with studios in Santa Monica and Burbank.To the naked eye, SPG and Signature appear similar—both provide high-end audio services. Yet their work is distinct. SPG operates largely “Post-post” handling dubbing and localisation once a project is already locked. By contrast, Signature Post is deeply collaborative, with clients and creative teams often sitting in on mixes and ADR sessions. One company thrives on structured, predictable throughput; the other works in the volatile, deadline-driven world of finishing. Together, they gave Greg a panoramic view of how the industry functions—and where its bottlenecks lie.</p> <div style="height:50px" aria-hidden="true" class="wp-block-spacer"></div> <h3>The Origin of Remoto</h3> <p>That vantage point proved invaluable in 2020, when the pandemic suddenly disrupted workflows worldwide. Greg recalls dubbing <em>Game of Thrones</em> at the time, facing pressure from studios to keep recording while lockdowns made traditional sessions impossible. Remote tools existed, but most were “kluged”—cobbled together hybrids of dedicated audio tools and conferencing platforms like Zoom or WebEx, which were never designed for frame-accurate, secure audio collaboration. For high-stakes clients such as HBO, that simply wasn’t good enough.The limitations were clear. Traditional studios could patch into each other using professional gear, but the moment a director, HoD or producer joined from home, quality and sync broke down. Sessions that should have been about creative feedback became mired in technical troubleshooting. “The expectation now,” Greg explains, “is that work can meet you wherever you are. But the tools hadn’t caught up.”So, rather than waiting for an outsider solution, Greg and his colleagues decided to build one themselves. Out of this need, <em><a href="http://www.remotopro.io" target="_blank" rel="noreferrer noopener" aria-label="Remoto Playback (opens in a new tab)">Remoto Playback</a></em> was born: a collaboration platform created by audio people, for audio people.</p> <div style="height:50px" aria-hidden="true" class="wp-block-spacer"></div> <h3>Designed with Practitioners in Mind</h3> <p>What sets Remoto apart is not simply that it enables remote participation—that was already possible. It’s that it mirrors the way audio professionals actually work. Remoto&#8217;s host controls allow mixers to route sources with ultimate flexibility and precision, while its participant interface remains as simple as Zoom. That balance of sophistication and accessibility was intentional: clients shouldn’t have a technical barrier to their creative feedback.One standout feature is <strong>timecoded markers</strong>. Instead of scribbling notes or recording sessions to review later, observers can drop comments directly into the timeline. Those notes then export straight into Pro Tools, cutting down on wasted hours. Another innovation is <strong>per-participant sync control</strong>. Anyone who has run a remote spotting session knows the pain of someone being out of sync due to headphones or device delay. With Remoto, each viewer can adjust sync locally, eliminating one of the most common headaches.Other tools—like push-to-talk and session presets—further streamline collaboration. In Greg’s words, “We wanted to make the remote workflow familiar, almost like an appliance&#8221;. Something built for the job, not a Frankenstein&#8217;s monster of tools never designed to work together.</p> <div style="height:50px" aria-hidden="true" class="wp-block-spacer"></div> <h3>Democratising Access</h3> <p>Beyond features, Remoto’s business model reflects the realities of post-production. Instead of always locking users into subscriptions, the platform can run on a flexible, pay-as-you-go basis. A small team can purchase just a half-hour session for a few participants, while larger companies can opt for subscriptions if they need heavier usage and predictable costs.That flexibility matters not only for cost control but also for inclusivity. Independent supervisors, small studios, or even students can access the same professional-grade tool without prohibitive overhead. A welcome approach in an industry where opportunity is often gated by resources. </p> <div style="height:50px" aria-hidden="true" class="wp-block-spacer"></div> <h3>Looking Ahead: ADR and Beyond</h3> <p>Playback is the first manifestation of the Remoto platform, which was designed as an infrastructure to support multiple products. The next, currently in beta, is focused on ADR sessions &#8211; run remotely to picture. The goal is to recreate the dynamics of a live ADR session, with director, engineer, and talent in different locations but working together seamlessly. Whether for TV commercials, dubbing, or feature films, the ability to record securely from anywhere could dramatically expand creative possibilities.</p> <div style="height:50px" aria-hidden="true" class="wp-block-spacer"></div> <h3>Reflections on a Changing Industry</h3> <p>While Greg is optimistic about technology’s role, he acknowledges the broader challenges facing post-production. The past few years have brought disruption; from COVID to strikes to a glut of capacity in both facilities and personnel. Many professionals who once worked steadily year-round now struggle for consistency. “Some of the worst is behind us,” he says, “but I don’t think we’ll return to the heady days pre-COVID. The industry is right-sizing.”Part of that adjustment is generational. Today’s audiences &#8211; his own teenagers included &#8211; consume content in ever-fragmented ways, from streaming to podcasts to social platforms. Legacy television and film will remain dominant for some time, but their share of attention is slowly eroding. As Greg puts it, “We’re yelling in a more crowded marketplace. Breakout hits still happen, but they compete with more distractions than ever before.”His investor’s perspective shapes his outlook. Industries rise, plateau, and recalibrate. Entertainment is unique in its cultural impact, but it too must adapt to shifting economics and consumer behavior. For Greg, the lesson is not despair but pragmatism: focus on efficiency, embrace new tools, and meet creators where they are.</p> <div style="height:50px" aria-hidden="true" class="wp-block-spacer"></div> <h3>Conclusion</h3> <p>Greg’s journey from financier to dubbing entrepreneur to technology innovator illustrates how fresh perspectives can spark change. SPG Studios taught him the global complexities of localisation; Signature Post grounded him in the immediacy of creative collaboration. Together, they exposed the pain points that led to Remoto.More than just another remote-work tool, Remoto embodies an ethos: purpose-built solutions, designed by practitioners, that make workflows more efficient and inclusive. As the entertainment industry continues to evolve, Greg’s story is a reminder that innovation often comes not from tradition, but from those willing to reimagine it.</p> <div style="height:100px" aria-hidden="true" class="wp-block-spacer"></div> <div class="wp-block-button aligncenter"><a class="wp-block-button__link" href="https://www.remotopro.io/store?type=free">Remoto Playback &#8211; Get A Free Test Drive</a></div> <div style="height:327px" aria-hidden="true" class="wp-block-spacer"></div> <p>The post <a rel="nofollow" href="https://resurface.audio/in-conversation-with-greg-stone/">In Conversation With: Greg Stone</a> appeared first on <a rel="nofollow" href="https://resurface.audio">Resurface</a>.</p> News info@resurface.audio 324 – Black Mirror https://tonebenderspodcast.com/324-black-mirror/ TonebendersPodcast.com urn:uuid:502b0f1b-b82f-7604-4a01-dbc34bf6c073 Thu, 21 Aug 2025 23:47:57 +0200 Black Mirror has consistently been a ground breaking series over the show&#8217;s decade plus run. It has set a high standard within the sound community as well. The recent release of Season 7, keeps that sonic bar extremely high, especially on the Emmy nominated episode &#8220;USS Callister: Into Infinity&#8221;. Supervising&#8230; Case Study episodes Interpersonal Interview Timothy Muirhead 323 – The Righteous Gemstones & Pee-wee as Himself https://tonebenderspodcast.com/323-the-righteous-gemstones-pee-wee-as-himself/ TonebendersPodcast.com urn:uuid:bd767280-39e3-4944-1164-2b909399bc34 Mon, 18 Aug 2025 15:57:38 +0200 The Righteous Gemstones is a big broad comedy about excess, except for the first episode of season 4, which takes place nearly 200 years before the main series. With the American Civil as the backdrop, this story is gritty and dirty, a complete departure from the bulk of the series.&#8230; Case Study Documentary episodes Interpersonal Interview Roundtable Timothy Muirhead What’s New in REAPER v7.43 update – one-shot scrub, mono fx and more https://reaper.blog/2025/08/743-update/ The REAPER Blog urn:uuid:8395b548-6736-b6df-03df-29d18f2b802a Sat, 16 Aug 2025 19:48:14 +0200 <p>Learn about the latest features and changes in REAPER</p> The post <a href="https://reaper.blog/2025/08/743-update/">What’s New in REAPER v7.43 update – one-shot scrub, mono fx and more</a> first appeared on <a href="https://reaper.blog">The REAPER BLOG</a>. REAPER UPDATES TUTORIAL VIDEO Admin 322 – The Sound Of Star Trek Roundtable https://tonebenderspodcast.com/322-the-sound-of-star-trek-roundtable/ TonebendersPodcast.com urn:uuid:2235ee3d-1692-e425-7cc2-aa3f084d6cfc Thu, 14 Aug 2025 20:08:07 +0200 How is it possible that it took until the 322nd episode of Tonebenders for a discussion about the sound design of the Star Trek franchise?! This episode, featuring two guests that have collectively worked on over a 150 episodes within the Star Trek universe, will finally give us a chance&#8230; Case Study episodes Field Recording Interpersonal Interview Roundtable Timothy Muirhead Fireworks with a Gorgeous View https://www.evocativesound.com/2025/07/11/fireworks-with-a-gorgeous-view/ Field Recording – Evocative Sound urn:uuid:a02f48ac-48c0-ca29-f4dd-c2887a6e96e5 Sat, 12 Jul 2025 01:36:43 +0200 <p>I had high hopes for the soundscape you’re about to hear in the YouTube video below. Off and on for several years, I have been recording the sound of exploding fireworks, both up close and distant. Examples of my up-close work can be heard and purchased via my blog post entitled Commercial Fireworks: Up Close and Loud. As you’ll hear, I’m still working on the distant fireworks library. On Independence Day, or rather, that night, I convinced my wife to drive with me down poorly-lit gravel roads to listen to fireworks with a gorgeous view. The view in this case is from the gorge overlook at Mohican State Park.&#8230; <a class="kt-excerpt-readmore" href="https://www.evocativesound.com/2025/07/11/fireworks-with-a-gorgeous-view/" aria-label="Fireworks with a Gorgeous View">Read More</a></p> <p>The post <a href="https://www.evocativesound.com/2025/07/11/fireworks-with-a-gorgeous-view/">Fireworks with a Gorgeous View</a> appeared first on <a href="https://www.evocativesound.com">Evocative Sound and Visuals</a>.</p> Field Recording Ohio SASS fireworks gorge overlook Mohican State Park Richard Recording the Gorge Dam https://www.evocativesound.com/2025/07/10/recording-the-gorge-dam/ Field Recording – Evocative Sound urn:uuid:c9608e8e-e1c2-775f-2e08-d21846b379b0 Thu, 10 Jul 2025 23:36:22 +0200 <p>Yesterday, I drove down to Cuyahoga Falls, Ohio, to record the sound of water pouring over the Gorge Dam. This massive 70-foot-high concrete dam, constructed in 1913 by Northern Ohio Traction &#38; Light Co. to generate hydroelectric power, was decommissioned &#8230; <a class="kt-excerpt-readmore" href="https://www.evocativesound.com/2025/07/10/recording-the-gorge-dam/" aria-label="Recording the Gorge Dam">Read More</a></p> <p>The post <a href="https://www.evocativesound.com/2025/07/10/recording-the-gorge-dam/">Recording the Gorge Dam</a> appeared first on <a href="https://www.evocativesound.com">Evocative Sound and Visuals</a>.</p> Field Recording cuyahoga falls dam removal gorge dam river restoration Richard One Year Alone in the Forest: Day 1 https://acousticnature.com/journal/one-year-listening Acoustic Nature - Field Recording Blog urn:uuid:8cb5df32-eebf-3de0-cefe-54184431467d Tue, 01 Jul 2025 06:44:18 +0200 I left a recorder deep in the wilderness to listen for me—day and night, through every season, untouched by human presence. For the next year, it will capture the shifting language of a single place: birdsong and wind, rain and silence, life and stillness. Each month, I’ll return to swap batteries and cards, but also to camp, observe, and slowly get to know this landscape for myself. This is a different kind of recording—not one driven by control, but by trust, time, and the belief that some stories are only told through long, quiet listening. &nbsp;<iframe allowfullscreen src="https://www.youtube.com/embed/hlSbw4BaP4w" frameborder="0"></iframe><hr /> <h2><strong>What I’m Doing</strong></h2><p class="">For the next year, I’m leaving a sound recorder alone, untouched, and always listening in the heart of a remote wilderness.</p><p class="">This project is a departure from my <a href="https://acousticnature.com/intentional-field-recording" target="">intentional series</a>, where I’m on-site, ears open, immersed in the environment as I carefully choose every moment to capture. </p><p class="">Recently, I’ve been craving something different. A different relationship with time, with listening, and with the soundscape itself.</p><p class="">I was deeply inspired by Joshua Bonnetta’s <a href="https://joshuabonnetta.bandcamp.com/album/the-pines" target="_blank"><em>The Pines</em></a>, a meditative exploration of place, sound, and change that evokes stillness and invites patience. His work reminded me that the most profound shifts in a landscape often happen slowly—too slowly for a single visit, or even a single season to reveal.</p><p class="">At the same time, I’ve been reckoning with the growing difficulty of finding pure, uninterrupted nature sounds. </p><p class="">My current field trips are short and not always remote enough to escape the hum of distant highways, overhead planes, or human activity.</p><p class="">So, this long-term project is my way of adapting. By setting up a <a href="https://www.wildlifeacoustics.com/products/song-meter-sm4" target="_blank">Wildlife Acoustics SM4</a> recorder and returning at least once a month to retrieve the SD cards and replace the 10Ah batteries, I can listen without interruption to the rise and fall of seasons, the shift in bird calls, the hush of snowfall, and the sudden bloom of spring insects.</p><p class="">It’s a commitment to deep listening, to staying with one place for a full year. And while I won’t be there physically for every sound that gets recorded, I’m still choosing to be in a relationship with this soundscape—listening to it unfold, one month at a time.</p><p class="">This is still an intentional recording. Just slower, quieter, and different.</p> <hr /> <h2><strong>The Gear Setup</strong></h2> <figure class=" sqs-block-image-figure intrinsic " > <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/58c04c7cb3db2b1cbe0a403b/509b7f2c-8e7b-4bc1-9a18-123fbfd26812/Wildlife-Acoustics-SM4-Recorder.jpg" data-image-dimensions="1200x675" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/58c04c7cb3db2b1cbe0a403b/509b7f2c-8e7b-4bc1-9a18-123fbfd26812/Wildlife-Acoustics-SM4-Recorder.jpg?format=1000w" width="1200" height="675" sizes="(max-width: 640px) 100vw, (max-width: 767px) 66.66666666666666vw, 66.66666666666666vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/58c04c7cb3db2b1cbe0a403b/509b7f2c-8e7b-4bc1-9a18-123fbfd26812/Wildlife-Acoustics-SM4-Recorder.jpg?format=100w 100w, https://images.squarespace-cdn.com/content/v1/58c04c7cb3db2b1cbe0a403b/509b7f2c-8e7b-4bc1-9a18-123fbfd26812/Wildlife-Acoustics-SM4-Recorder.jpg?format=300w 300w, https://images.squarespace-cdn.com/content/v1/58c04c7cb3db2b1cbe0a403b/509b7f2c-8e7b-4bc1-9a18-123fbfd26812/Wildlife-Acoustics-SM4-Recorder.jpg?format=500w 500w, https://images.squarespace-cdn.com/content/v1/58c04c7cb3db2b1cbe0a403b/509b7f2c-8e7b-4bc1-9a18-123fbfd26812/Wildlife-Acoustics-SM4-Recorder.jpg?format=750w 750w, https://images.squarespace-cdn.com/content/v1/58c04c7cb3db2b1cbe0a403b/509b7f2c-8e7b-4bc1-9a18-123fbfd26812/Wildlife-Acoustics-SM4-Recorder.jpg?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/58c04c7cb3db2b1cbe0a403b/509b7f2c-8e7b-4bc1-9a18-123fbfd26812/Wildlife-Acoustics-SM4-Recorder.jpg?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/58c04c7cb3db2b1cbe0a403b/509b7f2c-8e7b-4bc1-9a18-123fbfd26812/Wildlife-Acoustics-SM4-Recorder.jpg?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs"> </figure> <p class="">For this project to work, the gear needs to be rugged, reliable, and capable of running unattended for weeks at a time in harsh conditions. </p><p class="">The centerpiece of my setup is the <strong>Wildlife Acoustics SM4</strong>, a professional-grade field recorder built specifically for long-term deployments in the wild. </p><p class="">It records low-noise 16-bit WAV files and is designed to sip power over long stretches of time, making it the ideal choice for year-round passive recording.</p><h3><strong>Wind Protection</strong></h3><p class="">Even the best mics are useless without proper wind protection, especially in exposed wilderness. </p><p class="">For this build, I <strong>hand-sewed custom furry wind covers</strong> using material salvaged from a broken Rycote WS AE blimp windjammer. </p><p class="">Rycote generously replaced the original when it failed, so the old one was just sitting in a drawer collecting dust. </p><p class="">I repurposed the fur, stitching together snug-fitting wind protection tailored to the generous curves of foam around the SM4 mics.</p><h3><strong>Power</strong></h3> <figure class=" sqs-block-image-figure intrinsic " > <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/58c04c7cb3db2b1cbe0a403b/104cbd02-53bc-4e1a-ae4a-fb3a3ac4801a/2-12v-LifePo-Batteries.jpg" data-image-dimensions="1200x675" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/58c04c7cb3db2b1cbe0a403b/104cbd02-53bc-4e1a-ae4a-fb3a3ac4801a/2-12v-LifePo-Batteries.jpg?format=1000w" width="1200" height="675" sizes="(max-width: 640px) 100vw, (max-width: 767px) 66.66666666666666vw, 66.66666666666666vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/58c04c7cb3db2b1cbe0a403b/104cbd02-53bc-4e1a-ae4a-fb3a3ac4801a/2-12v-LifePo-Batteries.jpg?format=100w 100w, https://images.squarespace-cdn.com/content/v1/58c04c7cb3db2b1cbe0a403b/104cbd02-53bc-4e1a-ae4a-fb3a3ac4801a/2-12v-LifePo-Batteries.jpg?format=300w 300w, https://images.squarespace-cdn.com/content/v1/58c04c7cb3db2b1cbe0a403b/104cbd02-53bc-4e1a-ae4a-fb3a3ac4801a/2-12v-LifePo-Batteries.jpg?format=500w 500w, https://images.squarespace-cdn.com/content/v1/58c04c7cb3db2b1cbe0a403b/104cbd02-53bc-4e1a-ae4a-fb3a3ac4801a/2-12v-LifePo-Batteries.jpg?format=750w 750w, https://images.squarespace-cdn.com/content/v1/58c04c7cb3db2b1cbe0a403b/104cbd02-53bc-4e1a-ae4a-fb3a3ac4801a/2-12v-LifePo-Batteries.jpg?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/58c04c7cb3db2b1cbe0a403b/104cbd02-53bc-4e1a-ae4a-fb3a3ac4801a/2-12v-LifePo-Batteries.jpg?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/58c04c7cb3db2b1cbe0a403b/104cbd02-53bc-4e1a-ae4a-fb3a3ac4801a/2-12v-LifePo-Batteries.jpg?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs"> </figure> <p class="">To keep the SM4 running continuously between monthly check-ins, I’m using two <strong>10Ah IP67-rated waterproof batteries</strong> <a href="https://amzn.to/4nyMId0" target="_new">linked here</a>. </p><p class="">I have a total of four in rotation—two out in the field powering the unit, and two charging at home, ready for the next swap. </p><p class="">These batteries are built tough and rated for water submersion, but I didn’t want to take any chances, so I went a step further.</p><h3><strong>Custom Battery Enclosure</strong></h3><p class="">Using my 3D printer, I designed and built a <strong>custom enclosure</strong> that houses both batteries. </p><p class="">It’s probably overkill, but the peace of mind is worth it. </p><p class="">The case ensures protection from heavy rains, snow, mud, and the occasional curious animal.</p> <hr /> <h2><strong>Monthly Returns: A Ritual of Listening</strong></h2> <figure class=" sqs-block-image-figure intrinsic " > <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/58c04c7cb3db2b1cbe0a403b/668e975e-ca69-4a68-9359-9f811be73283/Jared-Looking-Up-Into-The-Pines.jpg" data-image-dimensions="1200x675" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/58c04c7cb3db2b1cbe0a403b/668e975e-ca69-4a68-9359-9f811be73283/Jared-Looking-Up-Into-The-Pines.jpg?format=1000w" width="1200" height="675" sizes="(max-width: 640px) 100vw, (max-width: 767px) 66.66666666666666vw, 66.66666666666666vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/58c04c7cb3db2b1cbe0a403b/668e975e-ca69-4a68-9359-9f811be73283/Jared-Looking-Up-Into-The-Pines.jpg?format=100w 100w, https://images.squarespace-cdn.com/content/v1/58c04c7cb3db2b1cbe0a403b/668e975e-ca69-4a68-9359-9f811be73283/Jared-Looking-Up-Into-The-Pines.jpg?format=300w 300w, https://images.squarespace-cdn.com/content/v1/58c04c7cb3db2b1cbe0a403b/668e975e-ca69-4a68-9359-9f811be73283/Jared-Looking-Up-Into-The-Pines.jpg?format=500w 500w, https://images.squarespace-cdn.com/content/v1/58c04c7cb3db2b1cbe0a403b/668e975e-ca69-4a68-9359-9f811be73283/Jared-Looking-Up-Into-The-Pines.jpg?format=750w 750w, https://images.squarespace-cdn.com/content/v1/58c04c7cb3db2b1cbe0a403b/668e975e-ca69-4a68-9359-9f811be73283/Jared-Looking-Up-Into-The-Pines.jpg?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/58c04c7cb3db2b1cbe0a403b/668e975e-ca69-4a68-9359-9f811be73283/Jared-Looking-Up-Into-The-Pines.jpg?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/58c04c7cb3db2b1cbe0a403b/668e975e-ca69-4a68-9359-9f811be73283/Jared-Looking-Up-Into-The-Pines.jpg?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs"> </figure> <p class="">As I walked away from the recorder for the first time, I felt a strange mix of relief, excitement, and vulnerability. </p><p class="">The SM4 is now out there, recording nonstop—alone in the forest, exposed to weather, wildlife, and time.</p><p class="">Starting next month, I’ll begin a new routine: hiking back to the site to retrieve the SD cards and replace the batteries. </p><p class="">These monthly visits will be the only human presence the recorder experiences, but I’m not just planning to hike in, swap gear, and leave.</p><p class="">Whenever possible, I’ll camp near the SM4, setting up quietly at a respectful distance. </p><p class="">I want to spend time with this land—not just through recordings, but through my own direct senses. </p><p class="">I want to fall asleep to the same night sounds the recorder is capturing, wake with the same birdsong, and feel the temperature, texture, and rhythm of the environment firsthand. </p><p class="">This is part of how I learn a place—by simply being in it, with no agenda beyond observation.</p><p class="">These overnight stays won’t be about making new recordings. They’ll be about building familiarity—about grounding the digital data in lived experience. </p><p class="">I want to <strong>know</strong> this place, not just through the lens of the recorder, but through direct encounter. To hear what the SM4 hears while lying under the stars. To feel the breeze the mics are catching. To watch the light shift across the forest floor and smell the damp earth after rain.</p><p class="">By camping near the recorder each month, I’m hoping to form a sensory connection to the land, so that when I later sit down to listen, weeks or months removed from the moment, I’m not just hearing anonymous nature sounds; I’m experiencing memories.</p><p class="">This monthly return will become a ritual of listening and witnessing. One location. Twelve visits. A year-long dialogue between the recorder, the landscape, and me.</p> <hr /> <h2><strong>What’s Next</strong></h2><p class="">With the recorder now set and the first SD cards quietly filling up, all that’s left to do, for now, is wait.</p><p class="">In about a month, I’ll hike back to the site for the first return visit. </p><p class="">I’ll bring fresh batteries and empty cards, but more importantly, I’ll bring a sense of curiosity. </p><p class="">What has the recorder heard in my absence? Has it survived the elements? Did it capture the first insects of spring? A migrating flock overhead? A passing storm? Do I need to adjust the gain? I won’t know until I sit down, load the files, and begin to listen.</p><p class="">As the year unfolds, I’ll be sharing updates here and on YouTube—reflections from each trip, highlights from the recordings, and insights into how the soundscape is changing month by month. </p><p class="">My goal is to create more than just a library of audio. I want to tell the story of a place through sound: its rhythms, its silences, its wild, unpredictable voice.</p><p class="">This is just the beginning.</p><p class="">If you’re interested in following this project, I’d love for you to subscribe to my <a href="https://www.youtube.com/@acoustic_nature" target="_blank">YouTube channel</a> or bookmark this blog. You’ll hear everything I hear, one month at a time. </p><p class="">And as the seasons change, we’ll discover together what it means to truly listen to a single place with patience, attention, and care.</p><p class=""><em>Let the year of stillness begin.</em></p> <hr /> <p class=""><strong><em>Disclaimer: This blog post contains affiliate links. If you make a purchase through one of these links, I may receive a small commission at no additional cost to you. This helps support my work and allows me to continue providing valuable content. Thank you for your support!</em></strong></p> <hr /> <nav class="sqs-svg-icon--list"> <a href="https://open.spotify.com/artist/3UWXsKd2gfT8QnFZwTlinj" target="_blank" class="sqs-svg-icon--wrapper spotify-unauth" aria-label="Spotify"> <svg viewBox="0 0 64 64" class="sqs-svg-icon--social"> <use class="sqs-use--icon" xlink:href="#spotify-unauth-icon"></use> <use class="sqs-use--mask" xlink:href="#spotify-unauth-mask"></use> </svg> </a><a href="https://soundcloud.com/acousticnature" target="_blank" class="sqs-svg-icon--wrapper soundcloud-unauth" aria-label="SoundCloud"> <svg viewBox="0 0 64 64" class="sqs-svg-icon--social"> <use class="sqs-use--icon" xlink:href="#soundcloud-unauth-icon"></use> <use class="sqs-use--mask" xlink:href="#soundcloud-unauth-mask"></use> </svg> </a><a href="https://music.apple.com/us/artist/jared-blake/1734983672" target="_blank" class="sqs-svg-icon--wrapper itunes" aria-label="iTunes Store"> <svg viewBox="0 0 64 64" class="sqs-svg-icon--social"> <use class="sqs-use--icon" xlink:href="#itunes-icon"></use> <use class="sqs-use--mask" xlink:href="#itunes-mask"></use> </svg> </a><a href="https://www.instagram.com/acoustic_nature/" target="_blank" class="sqs-svg-icon--wrapper instagram-unauth" aria-label="Instagram"> <svg viewBox="0 0 64 64" class="sqs-svg-icon--social"> <use class="sqs-use--icon" xlink:href="#instagram-unauth-icon"></use> <use class="sqs-use--mask" xlink:href="#instagram-unauth-mask"></use> </svg> </a><a href="https://www.youtube.com/channel/UCLy6heM1h6ICdUZH9Zn8TUg" target="_blank" class="sqs-svg-icon--wrapper youtube-unauth" aria-label="YouTube"> <svg viewBox="0 0 64 64" class="sqs-svg-icon--social"> <use class="sqs-use--icon" xlink:href="#youtube-unauth-icon"></use> <use class="sqs-use--mask" xlink:href="#youtube-unauth-mask"></use> </svg> </a> </nav> <p class=""><strong>Share this post to help the website grow</strong>.</p> <hr /><head> </head> <h2>Help Support Acoustic Nature</h2> <p>If you enjoyed this post and would like to help support Acoustic Nature, please consider "buying me a coffee" or becoming a Patreon with the buttons below.</p> <p>As a thank you for your support, Patreon supporters receive a copy of <a href="https://acousticnature.com/buy-nature-sounds/field-recording-for-beginners-ebook" target="_blank">Field Recording For Beginners</a>, exclusive access to the full Behind The Sounds video series, nature sound library downloads, and more.</p> <p>If you are unable to support the site financially, please share this post with others, or leave a comment below letting me know you enjoyed this post! Both are free and help the website grow. Thank you ♫</p> <a href="https://www.patreon.com/acousticnature" target="_blank"><button class="buttonpatreon">Patreon</button></a> <a href="https://ko-fi.com/M4M43REN6" target="_blank"><img height="36" src="https://cdn.ko-fi.com/cdn/kofi4.png?v=2" border="0" alt="Buy Me a Coffee at ko-fi.com" /></a> <p>Thanks for reading,<br>-Jared</p><hr />&nbsp;<hr /> Field Recording Field Recording Trip Sound Story One Year Listening Jared Blake One Year Alone in the Forest: Day 1 How the Iron Golem sounds in A Minecraft Movie were made https://www.youtube.com/shorts/SW2SzPKCklI A Sound Effect urn:uuid:15269a5c-3705-1209-498f-88b19b78aa1f Thu, 12 Jun 2025 12:25:53 +0200 A Sound Effect How the Iron Golem sounds in A Minecraft Movie were made In this video, hear what it took to create the sound of A Minecraft Movie's Iron Golems, told by supervising sound editor Jay Jennings. Full story behind the sound here 👉 https://www.asoundeffect.com/a-minecraft-movie-sound/ 👈